index
:
opensim-SC_OLD
master
My fork of OpenSim for IG and MG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
/
Physics
/
UbitOdePlugin
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
remove drawstuff from ubitode
UbitUmarov
2012-02-11
4
-256
/
+1
*
removed outdated coments.
UbitUmarov
2012-02-11
1
-630
/
+0
*
remove forgotten taints code
UbitUmarov
2012-02-11
1
-32
/
+0
*
UbitODE: replace 'taints' by 'changes' for avatars also. This provides better...
UbitUmarov
2012-02-11
3
-250
/
+378
*
vehicle changes done by simulation thread and not calling one
UbitUmarov
2012-02-11
2
-132
/
+200
*
changes to vehicle banking
UbitUmarov
2012-02-11
1
-69
/
+23
*
a bit better vertical attractor and banking
UbitUmarov
2012-02-11
1
-12
/
+23
*
Use mesh to estimate real center of prims if avaiable. Let sculpt map texture...
UbitUmarov
2012-02-11
1
-4
/
+2
*
scale avatar push force with avatar density
UbitUmarov
2012-02-11
1
-1
/
+2
*
test on git
UbitUmarov
2012-02-10
4
-0
/
+4
*
Changes to vehicles code etc. Includes some debug aids to remove later.
UbitUmarov
2012-02-10
4
-243
/
+145
*
initial introdution of physics actor building control.
UbitUmarov
2012-02-08
1
-1
/
+1
*
UbitODE plugin initial commit
UbitUmarov
2012-02-08
10
-0
/
+11556