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path: root/OpenSim/Region/Physics/UbitOdePlugin/OdeApi.cs (follow)
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* ubitODE + physmanager: - Revised use of ODE collisions categories and bits(fl...UbitUmarov2012-04-161-4/+4
* chODE and ubitODE always return prim mass (they where returning object mass o...UbitUmarov2012-04-091-4/+49
* update ubitODE to my current working stateUbitUmarov2012-02-271-1/+0
* test on gitUbitUmarov2012-02-101-0/+1
* Changes to vehicles code etc. Includes some debug aids to remove later.UbitUmarov2012-02-101-14/+71
* UbitODE plugin initial commitUbitUmarov2012-02-081-0/+1903