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My fork of OpenSim for IG and MG, called SledjChisl.
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Physics
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UbitOdePlugin
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ODERayCastRequestManager.cs
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Author
Age
Files
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*
prevent potencial invalid refs
UbitUmarov
2013-01-13
1
-162
/
+45
*
* DAnger, TEST * change camera plane collision detection. Still bounces on
UbitUmarov
2013-01-08
1
-12
/
+29
*
bug fix, cleanup...
UbitUmarov
2013-01-03
1
-3
/
+3
*
*TEST* avatar unscripted sit. Some guessing/automation
UbitUmarov
2013-01-02
1
-227
/
+356
*
fix
UbitUmarov
2012-12-18
1
-0
/
+14
*
missing files remove some warnings...
UbitUmarov
2012-12-11
1
-1
/
+0
*
move characters (avatars) to own collision space, also fixing a problem
UbitUmarov
2012-12-04
1
-0
/
+3
*
Change ray to land colision range limitation so it has no impact on other
UbitUmarov
2012-10-09
1
-6
/
+8
*
move terrain geom to own ode space. Limit range on raycast if includes
UbitUmarov
2012-10-09
1
-2
/
+14
*
messing around... Let terrain and water have nullphysicsactors, let
UbitUmarov
2012-07-15
1
-39
/
+60
*
In collisions report linksets root parts to parts, and not all parts.
UbitUmarov
2012-07-13
1
-2
/
+2
*
ubitODE: - fix remove characters from default raycasts filters as older code ...
UbitUmarov
2012-04-16
1
-8
/
+8
*
ubitODE + physmanager: - Revised use of ODE collisions categories and bits(fl...
UbitUmarov
2012-04-16
1
-83
/
+243
*
UbitODE plugin initial commit
UbitUmarov
2012-02-08
1
-0
/
+443