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path: root/OpenSim/Region/Physics/UbitOdePlugin/ODERayCastRequestManager.cs (unfollow)
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2013-05-29*** DANGER TESTING **** changed prims mesh generation hopefully removingUbitUmarov1-1/+1
2013-01-13 prevent potencial invalid refsUbitUmarov1-162/+45
2013-01-08* DAnger, TEST * change camera plane collision detection. Still bounces onUbitUmarov1-12/+29
2013-01-03bug fix, cleanup...UbitUmarov1-3/+3
2013-01-02*TEST* avatar unscripted sit. Some guessing/automationUbitUmarov1-227/+356
2012-12-18fixUbitUmarov1-0/+14
2012-12-11 missing files remove some warnings...UbitUmarov1-1/+0
2012-12-04move characters (avatars) to own collision space, also fixing a problemUbitUmarov1-0/+3
2012-10-09Change ray to land colision range limitation so it has no impact on otherUbitUmarov1-6/+8
2012-10-09move terrain geom to own ode space. Limit range on raycast if includesUbitUmarov1-2/+14
2012-07-15messing around... Let terrain and water have nullphysicsactors, letUbitUmarov1-39/+60
2012-07-13In collisions report linksets root parts to parts, and not all parts.UbitUmarov1-2/+2
2012-04-16ubitODE: - fix remove characters from default raycasts filters as older code ...UbitUmarov1-8/+8
2012-04-16ubitODE + physmanager: - Revised use of ODE collisions categories and bits(fl...UbitUmarov1-83/+243
2012-02-08UbitODE plugin initial commitUbitUmarov1-0/+443