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path: root/OpenSim/Region/Physics/UbitOdePlugin/ODEMeshWorker.cs (follow)
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* name the threadUbitUmarov2014-10-131-0/+1
* *** DANGER TESTING **** changed prims mesh generation hopefully removingUbitUmarov2013-05-291-3/+3
* Merge branch 'master' into careminsterMelanie2012-11-301-3/+3
* UbitOde stop doing a copy of the asset data using just the reference toUbitUmarov2012-10-191-2/+3
* fixesUbitUmarov2012-10-161-39/+48
* missing fileUbitUmarov2012-10-131-0/+2
* force allocation of mesh data on creation ( messy code version )UbitUmarov2012-10-091-1/+1
* a few changes/fix (?)UbitUmarov2012-10-071-72/+78
* bug fix + make costs visible for testingUbitUmarov2012-10-071-21/+19
* [DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculptsUbitUmarov2012-10-071-203/+357
* more changes and more non active codeUbitUmarov2012-10-041-1/+10
* more changes. Most code not in useUbitUmarov2012-10-041-9/+512
* meshworker basic replacement of SOP CheckSculptAndLoad ( for now disabledUbitUmarov2012-10-031-4/+39
* making meshworker have more work..UbitUmarov2012-10-031-4/+20
* introduce a ODEMeshWorker class, should be pure cosmetic changes for nowUbitUmarov2012-10-031-0/+199