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* * Committing some collision stuffs that I'm working on.Teravus Ovares2008-05-031-0/+24
* * Adds llSetStatus(STATUS_ROTATE_X | STATUS_ROTATE_Y | STATUS_ROTATE_Z,TF)Teravus Ovares2008-04-231-0/+11
* * Adds llMoveToTarget and llStopMoveToTarget support to the ODEPlugin.Teravus Ovares2008-03-251-0/+6
* Formatting cleanup.Jeff Ames2008-03-182-57/+56
* ODEPluginTeravus Ovares2008-03-101-0/+10
* * Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim.Teravus Ovares2008-03-101-0/+17
* * This is a very icky implementation of physical linkset prim using fixed joi...Teravus Ovares2008-03-021-0/+16
* * Added Support within the ODEPlugin for Selected. Which means that;Teravus Ovares2008-02-231-0/+10
* ODE: Tired of floating above the ground after crossing a border? Boy have I ...Teravus Ovares2008-02-181-1/+1
* * Located and destroyed the weird velocity and rotation transfers. It turned...Teravus Ovares2008-02-171-0/+10
* * Made new Framework.Constants class, added RegionSize member.Adam Frisby2008-02-141-9/+9
* * Bigish ODE stability Update. Run PrebuildTeravus Ovares2008-02-131-0/+8
* * Made physical prim stable enough for the general population to turn on. (th...Teravus Ovares2008-02-131-0/+10
* * Added PhysicsScene.Dispose()Teravus Ovares2008-02-111-0/+3
* Converted logging to use log4net.Jeff Ames2008-02-051-1/+1
* * Implemented grab and throw in ODE. It's a little strong still so toss gent...Teravus Ovares2008-01-291-0/+21
* * Added some of the finer control points to POS such asTeravus Ovares2008-01-121-0/+7
* * Optimized usingslbsa712007-12-272-34/+52
* * Re-did the mass calculations in ODE for Prim Teravus Ovares2007-12-191-0/+36
* Misc. cleanup:Jeff Ames2007-12-191-4/+3
* * Added some simstats to fill the simulator pane of the Statistics monitor.Teravus Ovares2007-12-121-1/+4
* saved OpenSim source code from the giant rampaging unterminated copyright not...Jeff Ames2007-12-102-3/+3
* per chi11ken: adding check for out-of-bounds avatars in POSBrian McBee2007-11-201-0/+18
* New improved POS! With slippery avatars and extra calculations.Brian McBee2007-11-201-0/+10
* fixed array range out of bounds exception and reference invalidation under lo...Jeff Ames2007-11-201-21/+26
* Reverting my POS changes. I need to think this through a bit more.Brian McBee2007-11-201-14/+14
* *Huge* structural changes in ODE/OdePrim to get all of the calls in threadloc...Teravus Ovares2007-11-201-0/+3
* POS physics. tweaking stair-climbing which broke with my last changeBrian McBee2007-11-201-12/+14
* POS physics: removed "stickiness" from avatars so they can slide along surfac...Brian McBee2007-11-201-10/+8
* fixed POS rotation with certain anglesJeff Ames2007-11-191-4/+4
* added rotation support to POSJeff Ames2007-11-191-4/+8
* flying in POS should be a bit smootherJeff Ames2007-11-181-4/+15
* cleaned up some mono compiler warningsJeff Ames2007-11-181-1/+0
* improved avatar logic -- walk up low steps now, sortadan miller2007-11-171-5/+21
* minor POS tweak for speeddan miller2007-11-171-5/+4
* Out of a fog of alcohol and adenovirus, I present - POS!dan miller2007-11-171-31/+218
* added some POS gravityJeff Ames2007-11-171-22/+17
* added dummy POS physics pluginJeff Ames2007-11-162-0/+359