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* ODE PluginTeravus Ovares2008-03-092-56/+75
* * Fixed the Link + Duplicate + Unlink both = 'ODE Invalid Argument in Collisi...Teravus Ovares2008-03-092-27/+39
* * Cleaned up some locking on the ODEPlugin to make it more developer friendlyTeravus Ovares2008-03-092-505/+496
* * Killed 4 more warnings (at 16 now)Teravus Ovares2008-03-061-1/+1
* * Four more warnings, etc etc.Adam Frisby2008-03-052-9/+0
* * Three more warnings are a-gone.Adam Frisby2008-03-051-3/+0
* Added copyright heaaders. Minor cleanup.Jeff Ames2008-03-041-0/+27
* * Applied patch 708 from devalnor. Thanks devalnor!Teravus Ovares2008-03-032-81/+93
* * This is a very icky implementation of physical linkset prim using fixed joi...Teravus Ovares2008-03-022-120/+209
* * Fixed Cylinder mass formula using diameter instead of radius.Teravus Ovares2008-02-291-2/+2
* * killed a 'new mass' debug line.Teravus Ovares2008-02-291-1/+1
* * ODEPlugin Teravus Ovares2008-02-291-1/+207
* * Adds unit test glue to the OdePlugin.Teravus Ovares2008-02-241-0/+99
* * Made Physics updates a teensy bit more responsive. A previous CPU optimiz...Teravus Ovares2008-02-231-1/+5
* * One more fix to the selected featureTeravus Ovares2008-02-231-1/+1
* * Added Support within the ODEPlugin for Selected. Which means that;Teravus Ovares2008-02-233-34/+251
* * A few additional null checks in the Physics Scene and PhysicsActor so we do...Teravus Ovares2008-02-211-2/+4
* Minor cleanup.Jeff Ames2008-02-202-24/+11
* * This patch adds Prism support to the Meshmerizer. Prism is one of the obj...Teravus Ovares2008-02-191-0/+3
* ODE: Tired of floating above the ground after crossing a border? Boy have I ...Teravus Ovares2008-02-182-3/+4
* * Last bit of cleanup now. As long as you keep physical prim off, you should...Teravus Ovares2008-02-171-11/+13
* * Various ODE CleanupsTeravus Ovares2008-02-172-64/+83
* * Disabling physical prim crossings until they get a bit more stable.Teravus Ovares2008-02-171-7/+7
* * Fixed the Ghost physical hull on deleting a physical Prim Teravus Ovares2008-02-171-61/+75
* * Located and destroyed the weird velocity and rotation transfers. It turned...Teravus Ovares2008-02-172-9/+21
* * ODE Stability update 4 :D Teravus Ovares2008-02-153-107/+240
* * Made new Framework.Constants class, added RegionSize member.Adam Frisby2008-02-141-4/+4
* * Removed the noise from the console. The last commit seems to have resolve...Teravus Ovares2008-02-142-6/+3
* * Another ODE Stability update. This might fix the recent Linux issues with...Teravus Ovares2008-02-142-90/+210
* * ODE - This fixes a few things and breaks a few more.Teravus Ovares2008-02-142-25/+18
* Cleaned up some typos.Jeff Ames2008-02-143-4/+4
* * Bigisn ODE Stability update 2Teravus Ovares2008-02-142-23/+65
* * Bigish ODE stability Update. Run PrebuildTeravus Ovares2008-02-133-117/+229
* * This fixes mantis 553 (It appears that the exception is thrown when there i...Teravus Ovares2008-02-132-3/+10
* * Removed a debug line that got called every frame.Teravus Ovares2008-02-132-2/+2
* * Made physical prim stable enough for the general population to turn on. (th...Teravus Ovares2008-02-133-14/+122
* * Physical prim cross borders and continue from where the left off on the oth...Teravus Ovares2008-02-121-6/+38
* * A bunch of updates to make things more smooth.Teravus Ovares2008-02-122-10/+41
* * This resolves the null exceptions when a script is manipulating a physical ...Teravus Ovares2008-02-122-1/+4
* * Added PhysicsScene.Dispose()Teravus Ovares2008-02-111-0/+20
* * um, Prim crossings? Experimental.Teravus Ovares2008-02-111-0/+1
* * Adds Top Shear support to the Meshmerizer for the Cube prim and the Cylinde...Teravus Ovares2008-02-092-0/+8
* * Tweaked timing of rapid mesh requests. Helps a race condition.Teravus Ovares2008-02-091-2/+13
* * Fixed a situation in ODE where it didn't call the mesher on a cube when you...Teravus Ovares2008-02-081-0/+3
* * This update adds limited support for Cylinder meshed prim in the Meshmerize...Teravus Ovares2008-02-082-0/+15
* Converted logging to use log4net.Jeff Ames2008-02-053-44/+42
* * ODE:Fix copy and paste bug in space calculation limitsTeravus Ovares2008-02-011-11/+7
* Temporary try catch around calculateSpaceForGeom() , to see if it gets past m...MW2008-02-011-3/+10
* * Added more supported feature to particlesystems. While this appears to hav...Teravus Ovares2008-02-011-1/+1
* Updating ODE.NET as the version I used possibly caused the slowness.Teravus Ovares2008-01-301-0/+2