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path: root/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs (follow)
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* * Bigish ODE stability Update. Run PrebuildTeravus Ovares2008-02-131-26/+70
* * This fixes mantis 553 (It appears that the exception is thrown when there i...Teravus Ovares2008-02-131-2/+9
* * Made physical prim stable enough for the general population to turn on. (th...Teravus Ovares2008-02-131-6/+77
* * A bunch of updates to make things more smooth.Teravus Ovares2008-02-121-2/+9
* * This resolves the null exceptions when a script is manipulating a physical ...Teravus Ovares2008-02-121-1/+2
* * Added PhysicsScene.Dispose()Teravus Ovares2008-02-111-0/+20
* * Adds Top Shear support to the Meshmerizer for the Cube prim and the Cylinde...Teravus Ovares2008-02-091-0/+3
* * Fixed a situation in ODE where it didn't call the mesher on a cube when you...Teravus Ovares2008-02-081-0/+3
* * This update adds limited support for Cylinder meshed prim in the Meshmerize...Teravus Ovares2008-02-081-0/+3
* Converted logging to use log4net.Jeff Ames2008-02-051-37/+31
* * ODE:Fix copy and paste bug in space calculation limitsTeravus Ovares2008-02-011-11/+7
* Temporary try catch around calculateSpaceForGeom() , to see if it gets past m...MW2008-02-011-3/+10
* * Added more supported feature to particlesystems. While this appears to hav...Teravus Ovares2008-02-011-1/+1
* Updating ODE.NET as the version I used possibly caused the slowness.Teravus Ovares2008-01-301-0/+2
* * See if this helps Nebadon. Teravus Ovares2008-01-301-8/+3
* * This update restores *nix supportTeravus Ovares2008-01-301-1/+8
* * Experimental ODE Update to make ODE more stableTeravus Ovares2008-01-301-1/+19
* * ODE Going to Time Step 0.020 = (1000\20) - ((1000\20) * .09) = ~45 pfps Teravus Ovares2008-01-281-1/+1
* * Mostly ODE update. Things are a bit more behaved then the last experiment...Teravus Ovares2008-01-281-2/+5
* * Highly experimental ODE_STEPSIZE = 0.025f - 1000 / 25 = 40fps - 10 substeps...Teravus Ovares2008-01-271-2/+2
* * Announcing the alternative prim early adoption program.. Adding regular ...Teravus Ovares2008-01-191-2/+2
* * Friction reduction update. Teravus Ovares2008-01-181-3/+3
* * ODE Physics update. fixed weird rotation of the avatar surrogate.Teravus Ovares2008-01-181-6/+6
* * HeightField handling update in ODE. Should improve the terrain pits. So f...Teravus Ovares2008-01-131-7/+118
* * Removed a debug message that I left in there....Teravus Ovares2008-01-131-1/+1
* * Fixed an overflow in the land managerTeravus Ovares2008-01-131-32/+188
* *ech one thing didn't save from the last commitTeravus Ovares2008-01-121-2/+2
* * This update rolls back the packetpool and LibSL changes. Please retest and...Teravus Ovares2007-12-301-8/+8
* * Added ability to create new prim on existing prim (rezzing prim from invent...Teravus Ovares2007-12-281-13/+4
* * Fixed Physical prim, various issues, viewer freezes, sim crashes, ODE error...Teravus Ovares2007-12-271-6/+19
* * Optimized usingslbsa712007-12-271-162/+174
* * This update includes a wide range of changes to the ODEPlugin for avatar mo...Teravus Ovares2007-12-261-5/+45
* * Added a -val heightfield value limiter so giant pits of death don't cause a...Teravus Ovares2007-12-261-1/+5
* * Added the ability to land automatically on prim by pressing the page down b...Teravus Ovares2007-12-261-7/+7
* * Added smoother handling of interpenetrating physical objects.Teravus Ovares2007-12-221-19/+66
* Misc. cleanup:Jeff Ames2007-12-191-45/+43
* * Added an Avatar control tweak that disables the PID controller in certain c...Teravus Ovares2007-12-151-3/+9
* * Added some simstats to fill the simulator pane of the Statistics monitor.Teravus Ovares2007-12-121-21/+31
* saved OpenSim source code from the giant rampaging unterminated copyright not...Jeff Ames2007-12-101-2/+2
* keeping opensim safe for children -- made some namespace references less expl...Jeff Ames2007-12-041-10/+11
* * Split out the ODEPlugin Nested classes.Teravus Ovares2007-12-041-1139/+3
* * Now using interpolation to expand the 256x256 heightfield data to 512x512 b...Teravus Ovares2007-12-031-8/+102
* * Resize terrain heightmap info going to ODE to double the resolution. Teravus Ovares2007-12-031-8/+60
* * Restaring the sim works fine in grid mode now. Sims announce themselves to...Teravus Ovares2007-11-281-4/+18
* * Did some initial work for prim crossing. Just glue so far.Teravus Ovares2007-11-211-1/+1
* *Huge* structural changes in ODE/OdePrim to get all of the calls in threadloc...Teravus Ovares2007-11-201-312/+349
* Tweaked for a possibility of 10 elements.Teravus Ovares2007-11-191-1/+1
* * Added noisy debug information on the Verbose console to help debugging oddl...Teravus Ovares2007-11-191-0/+20
* * Space allocation fix for prim outside region. >256 & <0.Teravus Ovares2007-11-191-0/+12
* Fixed - outside of bounds error.Teravus Ovares2007-11-191-1/+1