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path: root/OpenSim/Region/Physics/Meshing/Meshmerizer.cs (follow)
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* remove some cruft from last commitdahlia2010-10-181-8/+0
* initial support for meshies physics. Must set ini option UseMeshiesPhysicsMes...dahlia2010-10-181-43/+94
* one more silly line ending thing.... *If you have problems, fetch the tree an...Teravus Ovares (Dan Olivares)2010-10-151-71/+71
* more work in progress on mesh physics - still non-functionaldahlia2010-10-141-2/+67
* laying some groundwork for mesh physicsdahlia2010-10-141-70/+80
* * Make line endings consistant in Meshmerizer.csTeravus Ovares (Dan Olivares)2010-10-091-1/+1
* add a flag in OpenSim.ini.example for enabling/disabling decoded sculpt map c...dahlia2010-10-071-1/+2
* Typo fixesMelanie2010-09-261-6/+6
* adding configurable j2kDecodeCache pathBlueWall2010-09-261-4/+9
* Switching sculpty from CSJ2K back to OpenJPEG for now until more kinks are ir...John Hurliman2009-10-281-2/+6
* Print the exception message when CSJ2K decoding fails for sculpty texturesJohn Hurliman2009-10-281-3/+3
* * Switched from OpenJPEG to CSJ2K in MeshmerizerJohn Hurliman2009-10-261-3/+1
* Experimental change of PhysicsVector to Vector3. UntestedJohn Hurliman2009-10-261-13/+8
* Changing Scene.ForEachClient to use the synchronous for loop instead of Paral...John Hurliman2009-10-251-1/+1
* Zero out PrimitiveBaseShape.SculptData after the JPEG2000 data has been decod...John Hurliman2009-10-181-0/+3
* only cache mesh if meshing was successfuldahlia2009-10-041-8/+4
* flexible extrusion shape defaults to lineardahlia2009-10-041-1/+1
* Exclude sculpt proxies from mesh cachingdahlia2009-10-041-6/+23
* Merge branch 'master' into diva-texturesMelanie2009-10-021-6/+63
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| * Add copyright header. Formatting cleanup.Jeff Ames2009-09-291-1/+1
| * Meshmerizer stores dictionary of unique Meshes keyed on construction paramete...Dan Lake2009-09-241-6/+63
* | Create j2k cache directory if it doesn't exist. The Meshmerizer needs it there.Diva Canto2009-09-301-0/+14
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* eliminate unnecessary storage of mesh objects which are no longer necessary a...dahlia2009-09-021-1/+0
* Applying Mantis #4079. Thank you, dslakeMelanie2009-09-011-27/+28
* Flag certain meshes to avoid vertex list compaction. This should help speed u...Dahlia Trimble2009-07-301-0/+2
* Formatting cleanup.Jeff Ames2009-06-101-3/+1
* Fix comparison of UUID with null.Jeff Ames2009-06-041-1/+1
* Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames2009-06-011-1/+1
* reduce verbosity of sculpt map cache messages to reporting cache failures onlyDahlia Trimble2009-05-311-2/+2
* some clean up of sculpt map caching codeDahlia Trimble2009-05-291-5/+3
* reinstate a hopefully more robust experimental decoded sculpt map caching schemeDahlia Trimble2009-05-291-3/+5
* disable sculpt map caching until a better method of avoiding asset requests c...Dahlia Trimble2009-05-291-5/+8
* Experimental decoded sculpt map cachingDahlia Trimble2009-05-291-17/+48
* Limit hollow size of physics proxy to 95%Dahlia Trimble2009-04-241-0/+2
* Add some documentation. (note this is *not* a thinly veiled attempt to increa...Dahlia Trimble2009-04-181-1/+3
* unspecified sculpt stitching mode now defaults to plane instead of sphere. Ad...Dahlia Trimble2009-04-051-1/+3
* add x-axis mirror capability to sculpted prim mesh - addresses Mantis #3342Dahlia Trimble2009-03-261-2/+5
* remove log4net dependency and from PrimMesher.csDahlia Trimble2009-02-241-0/+4
* Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:Charles Krinke2009-02-221-9/+12
* * More friendly OpenJpeg error handling.Teravus Ovares2009-01-211-0/+11
* clean up some old debugging codeDahlia Trimble2008-12-091-43/+0
* Update meshing code to sync with current PrimMesher.cs on forge.Dahlia Trimble2008-11-291-1630/+131
* Committing more work towards implementing vertex normals. Also added some (ho...Dahlia Trimble2008-10-131-6/+24
* * minor: remove warningsJustin Clarke Casey2008-10-101-24/+24
* Some more decruftingDahlia Trimble2008-10-101-108/+30
* Some decruftingDahlia Trimble2008-10-101-228/+46
* refactoring PrimMesher to add viewer compatable features and some code cleanupDahlia Trimble2008-10-101-0/+1
* Cap proxy mesh scale minimum to 0.01 meter for X, Y, and Z terms.Dahlia Trimble2008-10-041-0/+4
* re-enabled some ODE internal proxies for some simple prim types to try to sav...Dahlia Trimble2008-09-191-0/+4
* * Make the ode simulation update loop print out the stack if an exception occ...Justin Clarke Casey2008-09-181-3/+2