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path: root/OpenSim/Region/Physics/Meshing/Meshmerizer.cs (follow)
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* add mesh cache expire on region startup. Expires will be relative toUbitUmarov2012-10-131-0/+1
* force allocation of mesh data on creation ( messy code version )UbitUmarov2012-10-091-1/+2
* refix so we can compile it, loosing alpha scultps fix on core meshmerizerUbitUmarov2012-10-071-0/+11
* fix wrong file commitedUbitUmarov2012-10-071-10/+0
* Merge branch 'avination' into ubitworkUbitUmarov2012-10-071-24/+7
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| * comment out a spam coment on core MeshmerizerUbitUmarov2012-10-071-26/+4
* | introduce a ODEMeshWorker class, should be pure cosmetic changes for nowUbitUmarov2012-10-031-0/+5
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* ** DANGER someone should stress test more ** release unused physics meshs, in...UbitUmarov2012-08-061-0/+2
* Downgrade an error log message to info because there is nothing we can do ifMelanie2012-04-161-1/+1
* Merge branch 'ubitwork'Melanie2012-03-201-0/+5
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| * let convex be a parameter to createMesh so it can be used. Was forced to add ...UbitUmarov2012-03-211-0/+5
* | Merge branch 'master' into careminsterMelanie2012-03-201-1/+1
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| * Add prim name to "[MESH]: No recognized physics mesh..." log messageJustin Clark-Casey (justincc)2012-03-201-1/+1
* | Merge branch 'ubitwork'Melanie2012-02-191-3/+18
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| * Use mesh to estimate real center of prims if avaiable. Let sculpt map texture...UbitUmarov2012-02-111-3/+18
* | Comment out "experimental" log message printed out whenever a physics mesh wa...Justin Clark-Casey (justincc)2012-02-161-2/+2
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* minor: remove mono compile warning, a Vector3 can never be null since it's a ...Justin Clark-Casey (justincc)2011-11-291-9/+6
* Move GetMeshKey from buried inside Meshmerizer to a public method on Primitiv...Robert Adams2011-08-281-62/+1
* Add level of detail specification to optionally reduce the number of vertices...Robert Adams2011-08-281-5/+31
* refactor: extract method that generates a physics mesh from prim shape dataJustin Clark-Casey (justincc)2011-07-301-117/+141
* refactor: extract code which generate points and faces from sculpt data into ...Justin Clark-Casey (justincc)2011-07-301-220/+240
* fix bug in previous commitJustin Clark-Casey (justincc)2011-07-301-1/+2
* refactor: move the code that generates physics meshs from prim mesh data into...Justin Clark-Casey (justincc)2011-07-301-99/+123
* Return null from CreateMeshFromPrimMesher if OpenJPEG decoding of the sculpt ...Justin Clark-Casey (justincc)2011-07-291-1/+11
* Fix physics proxy regeneration when a mesh with more than one submesh is resizedJustin Clark-Casey (justincc)2011-07-161-1/+4
* minor Tack the prim name on the end of the "experimental mesh proxy generatio...Justin Clark-Casey (justincc)2011-07-111-1/+1
* minor: code tidy and inserted log lines for future use.Justin Clark-Casey (justincc)2011-07-091-2/+3
* refactor: eliminate redundant return statementJustin Clark-Casey (justincc)2011-07-081-3/+1
* refactor: Factor out AddSubMesh() method from long CraeteMeshFromPrimMesher()...Justin Clark-Casey (justincc)2011-07-081-44/+53
* Fix interpretation of physics mesh proxies from mesh dataJustin Clark-Casey (justincc)2011-07-081-0/+10
* minor: commented out log lines for future use and very small code tidyJustin Clark-Casey (justincc)2011-07-081-0/+2
* Allow physics proxy generation for meshes using new asset format.dahlia2011-06-291-4/+17
* partial update for new mesh asset format - handle both old and new formats fo...dahlia2011-06-101-1/+5
* Fix crash when [Mesh] section is missing from configuration filesDan Lake2011-04-291-1/+2
* Group collada meshies settings under [Mesh] in OpensimDefaults.iniBlueWall2011-04-211-1/+2
* minor: remove some compiler warningsJustin Clark-Casey (justincc)2010-12-101-1/+1
* catch an exception when a mesh asset header cant be decodeddahlia2010-11-241-2/+9
* * Updated libomv to r3461Latif Khalifa2010-10-241-2/+2
* fix combining of multiple physics submeshesdahlia2010-10-201-3/+4
* remove some cruft from last commitdahlia2010-10-181-8/+0
* initial support for meshies physics. Must set ini option UseMeshiesPhysicsMes...dahlia2010-10-181-43/+94
* one more silly line ending thing.... *If you have problems, fetch the tree an...Teravus Ovares (Dan Olivares)2010-10-151-71/+71
* more work in progress on mesh physics - still non-functionaldahlia2010-10-141-2/+67
* laying some groundwork for mesh physicsdahlia2010-10-141-70/+80
* * Make line endings consistant in Meshmerizer.csTeravus Ovares (Dan Olivares)2010-10-091-1/+1
* add a flag in OpenSim.ini.example for enabling/disabling decoded sculpt map c...dahlia2010-10-071-1/+2
* Typo fixesMelanie2010-09-261-6/+6
* adding configurable j2kDecodeCache pathBlueWall2010-09-261-4/+9
* Switching sculpty from CSJ2K back to OpenJPEG for now until more kinks are ir...John Hurliman2009-10-281-2/+6
* Print the exception message when CSJ2K decoding fails for sculpty texturesJohn Hurliman2009-10-281-3/+3