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My fork of OpenSim for IG and MG, called SledjChisl.
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Physics
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Meshing
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Meshmerizer.cs
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Author
Age
Files
Lines
*
Comment out "experimental" log message printed out whenever a physics mesh wa...
Justin Clark-Casey (justincc)
2012-02-16
1
-2
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+2
*
minor: remove mono compile warning, a Vector3 can never be null since it's a ...
Justin Clark-Casey (justincc)
2011-11-29
1
-9
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+6
*
Move GetMeshKey from buried inside Meshmerizer to a public method on Primitiv...
Robert Adams
2011-08-28
1
-62
/
+1
*
Add level of detail specification to optionally reduce the number of vertices...
Robert Adams
2011-08-28
1
-5
/
+31
*
refactor: extract method that generates a physics mesh from prim shape data
Justin Clark-Casey (justincc)
2011-07-30
1
-117
/
+141
*
refactor: extract code which generate points and faces from sculpt data into ...
Justin Clark-Casey (justincc)
2011-07-30
1
-220
/
+240
*
fix bug in previous commit
Justin Clark-Casey (justincc)
2011-07-30
1
-1
/
+2
*
refactor: move the code that generates physics meshs from prim mesh data into...
Justin Clark-Casey (justincc)
2011-07-30
1
-99
/
+123
*
Return null from CreateMeshFromPrimMesher if OpenJPEG decoding of the sculpt ...
Justin Clark-Casey (justincc)
2011-07-29
1
-1
/
+11
*
Fix physics proxy regeneration when a mesh with more than one submesh is resized
Justin Clark-Casey (justincc)
2011-07-16
1
-1
/
+4
*
minor Tack the prim name on the end of the "experimental mesh proxy generatio...
Justin Clark-Casey (justincc)
2011-07-11
1
-1
/
+1
*
minor: code tidy and inserted log lines for future use.
Justin Clark-Casey (justincc)
2011-07-09
1
-2
/
+3
*
refactor: eliminate redundant return statement
Justin Clark-Casey (justincc)
2011-07-08
1
-3
/
+1
*
refactor: Factor out AddSubMesh() method from long CraeteMeshFromPrimMesher()...
Justin Clark-Casey (justincc)
2011-07-08
1
-44
/
+53
*
Fix interpretation of physics mesh proxies from mesh data
Justin Clark-Casey (justincc)
2011-07-08
1
-0
/
+10
*
minor: commented out log lines for future use and very small code tidy
Justin Clark-Casey (justincc)
2011-07-08
1
-0
/
+2
*
Allow physics proxy generation for meshes using new asset format.
dahlia
2011-06-29
1
-4
/
+17
*
partial update for new mesh asset format - handle both old and new formats fo...
dahlia
2011-06-10
1
-1
/
+5
*
Fix crash when [Mesh] section is missing from configuration files
Dan Lake
2011-04-29
1
-1
/
+2
*
Group collada meshies settings under [Mesh] in OpensimDefaults.ini
BlueWall
2011-04-21
1
-1
/
+2
*
minor: remove some compiler warnings
Justin Clark-Casey (justincc)
2010-12-10
1
-1
/
+1
*
catch an exception when a mesh asset header cant be decoded
dahlia
2010-11-24
1
-2
/
+9
*
* Updated libomv to r3461
Latif Khalifa
2010-10-24
1
-2
/
+2
*
fix combining of multiple physics submeshes
dahlia
2010-10-20
1
-3
/
+4
*
remove some cruft from last commit
dahlia
2010-10-18
1
-8
/
+0
*
initial support for meshies physics. Must set ini option UseMeshiesPhysicsMes...
dahlia
2010-10-18
1
-43
/
+94
*
one more silly line ending thing.... *If you have problems, fetch the tree an...
Teravus Ovares (Dan Olivares)
2010-10-15
1
-71
/
+71
*
more work in progress on mesh physics - still non-functional
dahlia
2010-10-14
1
-2
/
+67
*
laying some groundwork for mesh physics
dahlia
2010-10-14
1
-70
/
+80
*
* Make line endings consistant in Meshmerizer.cs
Teravus Ovares (Dan Olivares)
2010-10-09
1
-1
/
+1
*
add a flag in OpenSim.ini.example for enabling/disabling decoded sculpt map c...
dahlia
2010-10-07
1
-1
/
+2
*
Typo fixes
Melanie
2010-09-26
1
-6
/
+6
*
adding configurable j2kDecodeCache path
BlueWall
2010-09-26
1
-4
/
+9
*
Switching sculpty from CSJ2K back to OpenJPEG for now until more kinks are ir...
John Hurliman
2009-10-28
1
-2
/
+6
*
Print the exception message when CSJ2K decoding fails for sculpty textures
John Hurliman
2009-10-28
1
-3
/
+3
*
* Switched from OpenJPEG to CSJ2K in Meshmerizer
John Hurliman
2009-10-26
1
-3
/
+1
*
Experimental change of PhysicsVector to Vector3. Untested
John Hurliman
2009-10-26
1
-13
/
+8
*
Changing Scene.ForEachClient to use the synchronous for loop instead of Paral...
John Hurliman
2009-10-25
1
-1
/
+1
*
Zero out PrimitiveBaseShape.SculptData after the JPEG2000 data has been decod...
John Hurliman
2009-10-18
1
-0
/
+3
*
only cache mesh if meshing was successful
dahlia
2009-10-04
1
-8
/
+4
*
flexible extrusion shape defaults to linear
dahlia
2009-10-04
1
-1
/
+1
*
Exclude sculpt proxies from mesh caching
dahlia
2009-10-04
1
-6
/
+23
*
Merge branch 'master' into diva-textures
Melanie
2009-10-02
1
-6
/
+63
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*
Add copyright header. Formatting cleanup.
Jeff Ames
2009-09-29
1
-1
/
+1
|
*
Meshmerizer stores dictionary of unique Meshes keyed on construction paramete...
Dan Lake
2009-09-24
1
-6
/
+63
*
|
Create j2k cache directory if it doesn't exist. The Meshmerizer needs it there.
Diva Canto
2009-09-30
1
-0
/
+14
|
/
*
eliminate unnecessary storage of mesh objects which are no longer necessary a...
dahlia
2009-09-02
1
-1
/
+0
*
Applying Mantis #4079. Thank you, dslake
Melanie
2009-09-01
1
-27
/
+28
*
Flag certain meshes to avoid vertex list compaction. This should help speed u...
Dahlia Trimble
2009-07-30
1
-0
/
+2
*
Formatting cleanup.
Jeff Ames
2009-06-10
1
-3
/
+1
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