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My fork of OpenSim for IG and MG, called SledjChisl.
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Age
Files
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*
* If you llApplyImpulse on an attachment, it applies impulse on the avatar, n...
Teravus Ovares
2008-05-06
1
-2
/
+2
*
* Committing some collision stuffs that I'm working on.
Teravus Ovares
2008-05-03
1
-5
/
+30
*
* Tuned the llMove2Target PID controller to be more reasonable and not oversh...
Teravus Ovares
2008-04-24
1
-0
/
+9
*
* Adds llSetStatus(STATUS_ROTATE_X | STATUS_ROTATE_Y | STATUS_ROTATE_Z,TF)
Teravus Ovares
2008-04-23
2
-1
/
+6
*
* Optimised using statements and namespace references across entire project (...
Adam Frisby
2008-04-21
4
-9
/
+5
*
* Adds llMoveToTarget and llStopMoveToTarget support to the ODEPlugin.
Teravus Ovares
2008-03-25
1
-0
/
+9
*
Formatting cleanup. Minor refactoring.
Jeff Ames
2008-03-18
1
-39
/
+6
*
* Remove unused (and somewhat nonsensical) method in PhysicsActor
Justin Clarke Casey
2008-03-18
1
-7
/
+0
*
Formatting cleanup.
Jeff Ames
2008-03-18
9
-252
/
+244
*
* Preliminary work with the ODEPlugin to collect collision data.
Teravus Ovares
2008-03-14
1
-8
/
+8
*
ODEPlugin
Teravus Ovares
2008-03-10
1
-0
/
+8
*
* Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim.
Teravus Ovares
2008-03-10
2
-0
/
+12
*
* This is a very icky implementation of physical linkset prim using fixed joi...
Teravus Ovares
2008-03-02
1
-0
/
+14
*
* Added Support within the ODEPlugin for Selected. Which means that;
Teravus Ovares
2008-02-23
1
-0
/
+7
*
* A few additional null checks in the Physics Scene and PhysicsActor so we do...
Teravus Ovares
2008-02-21
1
-9
/
+2
*
* Found the land bug, yay
Teravus Ovares
2008-02-20
1
-4
/
+16
*
Minor cleanup.
Jeff Ames
2008-02-20
1
-1
/
+1
*
* Fixed a long standing race condition in physics events. Could this be the...
Teravus Ovares
2008-02-20
1
-3
/
+3
*
More exception checks and crash hints
Tedd Hansen
2008-02-18
1
-0
/
+8
*
ODE: Tired of floating above the ground after crossing a border? Boy have I ...
Teravus Ovares
2008-02-18
1
-2
/
+2
*
* Located and destroyed the weird velocity and rotation transfers. It turned...
Teravus Ovares
2008-02-17
2
-1
/
+8
*
Added copyright notices.
Jeff Ames
2008-02-17
1
-0
/
+28
*
* Bigish ODE stability Update. Run Prebuild
Teravus Ovares
2008-02-13
2
-0
/
+53
*
* Made physical prim stable enough for the general population to turn on. (th...
Teravus Ovares
2008-02-13
1
-0
/
+8
*
Clean up more unnecessary String.Format calls
Jeff Ames
2008-02-13
1
-1
/
+1
*
* A bunch of updates to make things more smooth.
Teravus Ovares
2008-02-12
1
-1
/
+56
*
* Added PhysicsScene.Dispose()
Teravus Ovares
2008-02-11
1
-0
/
+6
*
Clean up logging calls using String.Format explicitly
Jeff Ames
2008-02-10
2
-5
/
+5
*
Converted logging to use log4net.
Jeff Ames
2008-02-05
2
-17
/
+21
*
* Committing random physics stuff to the SVN for use later
Teravus Ovares
2008-02-01
1
-0
/
+86
*
* Implemented grab and throw in ODE. It's a little strong still so toss gent...
Teravus Ovares
2008-01-29
1
-0
/
+17
*
* Optimized usings
lbsa71
2007-12-27
7
-77
/
+82
*
* Re-did the mass calculations in ODE for Prim
Teravus Ovares
2007-12-19
1
-1
/
+24
*
Enabled the sit_ground animation. The sit state is not properly set, but it ...
Jeff Ames
2007-12-13
1
-7
/
+0
*
* Added some simstats to fill the simulator pane of the Statistics monitor.
Teravus Ovares
2007-12-12
1
-2
/
+3
*
added copyright notices
Jeff Ames
2007-12-11
1
-0
/
+28
*
saved OpenSim source code from the giant rampaging unterminated copyright not...
Jeff Ames
2007-12-10
5
-8
/
+8
*
keeping opensim safe for children -- made some namespace references less expl...
Jeff Ames
2007-12-04
1
-1
/
+1
*
* Fixed a whole bunch of console messages.
Adam Frisby
2007-12-04
1
-4
/
+4
*
* Restaring the sim works fine in grid mode now. Sims announce themselves to...
Teravus Ovares
2007-11-28
1
-0
/
+17
*
*Huge* structural changes in ODE/OdePrim to get all of the calls in threadloc...
Teravus Ovares
2007-11-20
1
-0
/
+4
*
* ODE step two on the way to separate dynamic space allocation ( One more to ...
Teravus Ovares
2007-11-16
1
-0
/
+14
*
* Implemented Walk Vs Run in ODE. Also helps make the walk look smoother.
Teravus Ovares
2007-11-12
1
-1
/
+6
*
* Added a lot of Glue to help with reporting proper collisions.
Teravus Ovares
2007-11-12
1
-2
/
+85
*
set svn:eol-style, reset default config
Jeff Ames
2007-11-12
1
-74
/
+74
*
* Applied Gerhard's Meshing patch (Thanks! Gerhard)
Teravus Ovares
2007-11-12
2
-0
/
+84
*
set svn:eol-style
Jeff Ames
2007-11-11
1
-26
/
+26
*
* Moves the Meshmerizer to a separate plugin
Teravus Ovares
2007-11-10
3
-14
/
+90
*
* Added an internal throttle on ODE physics updates
Teravus Ovares
2007-11-09
1
-0
/
+7
*
* Fixed occasional character drift caused by sim not sending the avatar's fin...
Teravus Ovares
2007-11-08
1
-1
/
+19
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