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path: root/OpenSim/Region/Physics/Manager/PhysicsScene.cs (follow)
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* saved OpenSim source code from the giant rampaging unterminated copyright not...Jeff Ames2007-12-101-1/+1
* keeping opensim safe for children -- made some namespace references less expl...Jeff Ames2007-12-041-1/+1
* * Fixed a whole bunch of console messages.Adam Frisby2007-12-041-4/+4
* * Restaring the sim works fine in grid mode now. Sims announce themselves to...Teravus Ovares2007-11-281-0/+17
* *Huge* structural changes in ODE/OdePrim to get all of the calls in threadloc...Teravus Ovares2007-11-201-0/+4
* * Moves the Meshmerizer to a separate pluginTeravus Ovares2007-11-101-1/+10
* Changes in BulletXPlugin: Added new class BulletXActor class inherits from Ph...darok2007-11-031-3/+9
* * Optimized usingslbsa712007-10-301-16/+10
* as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...MW2007-10-291-1/+1
* Hollow prims (box only), thanks Gerard! Enjoydan miller2007-09-291-3/+11
* mass update of urls in source code to new websiteSean Dague2007-09-101-1/+1
* Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace s...MW2007-08-281-1/+1
* Added RemovePrim method to the physics plugins interface.MW2007-08-231-0/+7
* starting to add bits and pieces to physics prims that we will eventually need...Brian McBee2007-08-181-2/+3
* changed to native line ending encodingSean Dague2007-07-161-110/+110
* * Optimized usings (the 'LL ate my scripts' commit)lbsa712007-07-031-7/+4
* * Fixed Issue #161 by using PhysicsScene.Null instead of BasePhysicsScenelbsa712007-07-021-37/+37
* Some work on restructuring the namespaces / project names. Note this doesn't ...MW2007-06-271-0/+113