| Commit message (Expand) | Author | Age | Files | Lines |
* | * This finishes the ODE options section of the OpenSim.ini.example. I've adde... | Teravus Ovares | 2008-05-16 | 1 | -1/+1 |
* | Formatting cleanup. | Jeff Ames | 2008-05-16 | 2 | -12/+12 |
* | * Refactored IConfigSource into Physics plug-ins and Scene. We can get rid of... | Teravus Ovares | 2008-05-14 | 1 | -1/+4 |
* | Formatting cleanup. | Jeff Ames | 2008-05-14 | 1 | -1/+1 |
* | * Some more bulletx physics fixes from Jed (DeepThink) | Adam Frisby | 2008-05-13 | 1 | -14/+14 |
* | * Patch from Jed (DeepThink) - More optimisations for BulletX renderer. Trime... | Adam Frisby | 2008-05-09 | 1 | -20/+29 |
* | * Commit from Jed Zhu (DeepThink) - Initial implementation of mesh collision... | Adam Frisby | 2008-05-08 | 1 | -3/+172 |
* | * If you llApplyImpulse on an attachment, it applies impulse on the avatar, n... | Teravus Ovares | 2008-05-06 | 1 | -5/+5 |
* | * Committing some collision stuffs that I'm working on. | Teravus Ovares | 2008-05-03 | 1 | -0/+12 |
* | * Breaking all the code, breaking all the code..! | Adam Frisby | 2008-05-01 | 1 | -4/+4 |
* | * Adds llSetStatus(STATUS_ROTATE_X | STATUS_ROTATE_Y | STATUS_ROTATE_Z,TF) | Teravus Ovares | 2008-04-23 | 1 | -0/+6 |
* | * Optimised using statements and namespace references across entire project (... | Adam Frisby | 2008-04-21 | 1 | -2/+0 |
* | Fix compiler warnings in BulletXPlugin. | Jeff Ames | 2008-03-29 | 1 | -18/+18 |
* | Fix a few compiler warnings. | Jeff Ames | 2008-03-25 | 1 | -3/+0 |
* | * Adds llMoveToTarget and llStopMoveToTarget support to the ODEPlugin. | Teravus Ovares | 2008-03-25 | 1 | -0/+3 |
* | Formatting cleanup. | Jeff Ames | 2008-03-18 | 3 | -103/+69 |
* | ODEPlugin | Teravus Ovares | 2008-03-10 | 1 | -0/+5 |
* | * Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim. | Teravus Ovares | 2008-03-10 | 1 | -0/+12 |
* | * This is a very icky implementation of physical linkset prim using fixed joi... | Teravus Ovares | 2008-03-02 | 1 | -0/+8 |
* | * Added Support within the ODEPlugin for Selected. Which means that; | Teravus Ovares | 2008-02-23 | 1 | -0/+5 |
* | Minor cleanup. | Jeff Ames | 2008-02-20 | 1 | -4/+3 |
* | ODE: Tired of floating above the ground after crossing a border? Boy have I ... | Teravus Ovares | 2008-02-18 | 1 | -1/+1 |
* | * Located and destroyed the weird velocity and rotation transfers. It turned... | Teravus Ovares | 2008-02-17 | 1 | -0/+5 |
* | * Made new Framework.Constants class, added RegionSize member. | Adam Frisby | 2008-02-14 | 1 | -1/+1 |
* | * Bigish ODE stability Update. Run Prebuild | Teravus Ovares | 2008-02-13 | 1 | -0/+5 |
* | * Made physical prim stable enough for the general population to turn on. (th... | Teravus Ovares | 2008-02-13 | 1 | -1/+4 |
* | * Added PhysicsScene.Dispose() | Teravus Ovares | 2008-02-11 | 1 | -0/+3 |
* | Converted logging to use log4net. | Jeff Ames | 2008-02-05 | 1 | -1/+3 |
* | * Implemented grab and throw in ODE. It's a little strong still so toss gent... | Teravus Ovares | 2008-01-29 | 1 | -0/+10 |
* | * Commenting out the 'collision notifications' on BulletX, as there hasn't be... | Teravus Ovares | 2008-01-29 | 1 | -2/+2 |
* | * Mother of all commits: | Adam Frisby | 2008-01-15 | 1 | -1/+1 |
* | * Optimized usings | lbsa71 | 2007-12-27 | 3 | -99/+178 |
* | * Re-did the mass calculations in ODE for Prim | Teravus Ovares | 2007-12-19 | 1 | -3/+43 |
* | * Added some simstats to fill the simulator pane of the Statistics monitor. | Teravus Ovares | 2007-12-12 | 1 | -1/+7 |
* | saved OpenSim source code from the giant rampaging unterminated copyright not... | Jeff Ames | 2007-12-10 | 2 | -3/+3 |
* | *Huge* structural changes in ODE/OdePrim to get all of the calls in threadloc... | Teravus Ovares | 2007-11-20 | 1 | -0/+3 |
* | * Implemented Walk Vs Run in ODE. Also helps make the walk look smoother. | Teravus Ovares | 2007-11-12 | 1 | -1/+5 |
* | * Added a lot of Glue to help with reporting proper collisions. | Teravus Ovares | 2007-11-12 | 1 | -2/+27 |
* | set svn:eol-style | Jeff Ames | 2007-11-11 | 1 | -161/+161 |
* | * Moves the Meshmerizer to a separate plugin | Teravus Ovares | 2007-11-10 | 2 | -31/+275 |
* | * Added an internal throttle on ODE physics updates | Teravus Ovares | 2007-11-09 | 1 | -0/+5 |
* | * Moved BulletX off of the 'constant terse update' method. It now only sends... | Teravus Ovares | 2007-11-09 | 1 | -0/+26 |
* | * Added Rotational Velocity reporting for Client Interpolation to Terse Updates | Teravus Ovares | 2007-11-08 | 1 | -0/+6 |
* | physical prims AND other changes in ODE (Teravus) -- note this is experimental! | dan miller | 2007-11-05 | 1 | -0/+1 |
* | prim cuts in ODE | dan miller | 2007-11-05 | 1 | -0/+9 |
* | Modifications for prim movement. For now only in Mod. BulletX, but i think it... | darok | 2007-11-03 | 1 | -51/+24 |
* | Changes in BulletXPlugin: Added new class BulletXActor class inherits from Ph... | darok | 2007-11-03 | 1 | -41/+25 |
* | Partialy fixed a bug with collisions in BulletXPlugin. | darok | 2007-11-01 | 1 | -37/+19 |
* | Changes in BulletXPlugin: Added new class BulletXActor class inherits from Ph... | darok | 2007-11-01 | 1 | -289/+312 |
* | Thank you Teravus, very much, for a 'jump', 'crouch' and 'inertia' patch for ... | Charles Krinke | 2007-10-31 | 1 | -1/+13 |