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My fork of OpenSim for IG and MG, called SledjChisl.
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Physics
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BulletXPlugin
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BulletXPlugin.cs
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Author
Age
Files
Lines
*
Modifications for prim movement. For now only in Mod. BulletX, but i think it...
darok
2007-11-03
1
-51
/
+24
*
Changes in BulletXPlugin: Added new class BulletXActor class inherits from Ph...
darok
2007-11-03
1
-41
/
+25
*
Partialy fixed a bug with collisions in BulletXPlugin.
darok
2007-11-01
1
-37
/
+19
*
Changes in BulletXPlugin: Added new class BulletXActor class inherits from Ph...
darok
2007-11-01
1
-289
/
+312
*
Thank you Teravus, very much, for a 'jump', 'crouch' and 'inertia' patch for ...
Charles Krinke
2007-10-31
1
-1
/
+13
*
* Optimized usings
lbsa71
2007-10-30
1
-257
/
+332
*
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...
MW
2007-10-29
1
-1
/
+1
*
* Applied patch #418 : copyright-r2012.patch - some errors, but got most thru
lbsa71
2007-10-15
1
-0
/
+28
*
applied Darok"s BulletXPlugin changes 003.patch
dan miller
2007-10-07
1
-99
/
+365
*
Hollow prims (box only), thanks Gerard! Enjoy
dan miller
2007-09-29
1
-4
/
+10
*
Added part 3 of Darok's BulletX patch. The bulletX plugin is now a project in...
MW
2007-09-11
1
-90
/
+485
*
mass update of urls in source code to new website
Sean Dague
2007-09-10
1
-1
/
+1
*
Part 2 of Darok's BulletX patches.
MW
2007-09-04
1
-135
/
+115
*
Part 1 of Darok's BulletX patches.
MW
2007-09-04
1
-16
/
+39
*
changed to native line ending encoding
Sean Dague
2007-07-16
1
-534
/
+534
*
Part two of Darok's Bullet physics plugin: added the actual plugin, although ...
MW
2007-07-13
1
-0
/
+534