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path: root/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs (follow)
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* Use GetMeshKey from PrimitiveBaseShape.Robert Adams2011-08-291-8/+8
* BulletSim: add mesh representation. Use meshes for static objects and switch ...Robert Adams2011-08-261-7/+13
* BulletSim: add runtime setting of physics parameters. Update default values.Robert Adams2011-08-181-12/+211
* BulletSim: Parameters settable from ini file. Linksets. Physical property val...Robert Adams2011-08-051-91/+116
* BulletSim: fix buoyancy for prims. Start of configurable physics parameters.Robert Adams2011-07-221-14/+83
* Pass collisions and updates in pinned memory (saves marshaling).Robert.Adams2011-07-221-39/+47
* BulletSim initial checkinRobert Adams2011-06-201-0/+553