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path: root/OpenSim/Region/Physics/BulletSPlugin/BSConstraint.cs (follow)
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* BulletSim: clean up detail logging by adding many more debug log statements ↵Robert Adams2012-08-151-0/+6
| | | | and then commenting out most of the additions.
* BulletSim: add BSConstraint.RecomputConstraintVariables for the ↵Robert Adams2012-08-151-0/+17
| | | | recomputation after linksets changed, etc
* BulletSim: many, many detailed logging messages for physical linksetRobert Adams2012-08-101-1/+3
| | | | | | | | debugging. Linkset bugs fixed where accounting of children would get lost. Moved scene based vehicle tracking logic from prim to the scene. Added GetCollisionFlags2 method to BulletSimAPI. Updated DLLs and SOs.
* BulletSim: separate out the constraints by type. The linksets useRobert Adams2012-08-091-49/+11
| | | | | | 6dof constraint but eventually others will be exposed so future features can use all the Bullet capabilities. Force children to generate a position update when unlinked.
* BulletSim: fix problem where resizing a primary shape (cube or sphere) would ↵Robert Adams2012-07-311-1/+1
| | | | not rebuild the physics mesh. Update the DLLs and SOs to latest version.
* BulletSim: add parameters and API calls for setting ERP and CFM.Robert Adams2012-07-311-1/+11
| | | | | | Set ERP and CFM in linkset constraints. Reorder rebuilding of object bodies so they are not rebuilt everytime something is linked and unlinked.
* BulletSim: remove unused, commented out code in BSConstraintRobert Adams2012-07-251-8/+0
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* BulletSim: fix line endings in newly added files (Is it DOS or is it UNIX? ↵Robert Adams2012-07-251-123/+123
| | | | Only it's hairdresser knows for sure)
* BulletSim: Add C# classes for storing and tracking constraints.Robert Adams2012-07-251-0/+123