Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Initial update to OpenSim 0.8.2.1 source code. | David Walter Seikel | 2016-11-03 | 1 | -1622/+0 |
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* | BulletSim: add parameter to have Bullet output performance statistics | Robert Adams | 2013-01-01 | 1 | -1/+1 |
| | | | | every so many frames. Default to off. | ||||
* | BulletSim: move over and port the interface for BulletXNA. | Robert Adams | 2013-01-01 | 1 | -291/+598 |
| | | | | | | | | Copied BulletSNPlugin.BulletSimAPI to a new BulletSPlugin.BSAPIXNA.cs and then modifyed the latter to comply with the BSAPITemplate definition. Not totally debugged but the code is all there for an INI variable to select either unmanaged C++ Bullet or the C# version of Bullet. | ||||
* | BulletSim: subclass Bullet[World|Body|Shape|Constraint] for unmanaged | Robert Adams | 2013-01-01 | 1 | -1/+1277 |
| | | | | | to have pointers and managed to have objects. Initial paste of XNA code. Commented out. | ||||
* | BulletSim: complete movement of BulletSimAPI functions to BSAPITemplate. | Robert Adams | 2012-12-31 | 1 | -39/+39 |
| | | | | Update BulletSim DLLs and SOs with simplier step function interface. | ||||
* | BulletSim: add the implementation files for the two versions of Bullet: | Robert Adams | 2012-12-31 | 1 | -0/+39 |
unmanaged (C++) and managed (C#). |