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path: root/OpenSim/Region/Physics/BulletDotNETPlugin (follow)
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* Remove old bullet DotNET and X libraries in preparation for BulletSJustin Clark-Casey (justincc)2011-09-176-4917/+0
* Fix some local id issues in physics glueroot2011-07-151-6/+1
* force mesh proxy for simple box prims with path cutdahlia2011-04-121-0/+3
* * Added a better check to the SimianGrid connectors to test if they are enabl...John Hurliman2010-03-123-45/+189
* Revolution is on the roll again! :)Revolution2010-02-142-0/+10
* Formatting cleanup. Add copyright headers.Jeff Ames2010-01-041-4/+4
* Glue code for a couple of new LSL function implementationsMelanie2009-12-222-1/+26
* Experimental change of PhysicsVector to Vector3. UntestedJohn Hurliman2009-10-263-187/+178
* Formatting cleanup.Jeff Ames2009-10-011-2/+2
* modify BulletDotNETPrim.cs in preparation for Mantis #4181dahlia2009-09-241-112/+122
* This is the second part of the 'not crash on regionsize changes'. This le...Teravus Ovares (Dan Olivares)2009-08-071-1/+1
* * Remove hard coded 256 limitations from various places. There's no more 2...Teravus Ovares (Dan Olivares)2009-08-071-2/+8
* * Created a way that the OpenSimulator scene can ask the physics scene to do ...Teravus Ovares2009-07-191-0/+2
* Formatting cleanup.Jeff Ames2009-06-101-1/+1
* Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames2009-06-012-2/+2
* cleaning out warnings.Dr Scofield2009-05-223-32/+32
* * Remove some super experimental stuff in BulletDotNETPlugin since it was cau...Teravus Ovares2009-04-162-3/+3
* * Committing more BulletDotNETPlugin workTeravus Ovares2009-04-162-1/+29
* * BulletDotNETPlugin supports Axis lock (LLSetStatus) from the script engine ...Teravus Ovares2009-04-111-2/+93
* * Instead of referencing mesh stuff in the physics plugin.. change the IMesh ...Teravus Ovares2009-04-111-14/+14
* * Adds Physical/Active Linkset support to BulletDotNETPluginTeravus Ovares2009-04-101-108/+268
* * Tweak the character controller some moreTeravus Ovares2009-04-102-191/+348
* * Whoops, never saved the BulletDotNETScene.. Last commit continued.....Teravus Ovares2009-04-091-1/+1
* * Changes the timstep of the bullet world Teravus Ovares2009-04-092-11/+12
* * Tweak the BulletDotNETPlugin character controller so it feels more finished.Teravus Ovares2009-04-072-3/+20
* * This fixes BulletDotNET so it can now be used on linux.Teravus Ovares2009-04-071-0/+2
* * BulletDotNET Updates. Teravus Ovares2009-04-072-59/+219
* Add copyright headers, formatting cleanup.Jeff Ames2009-04-064-4/+86
* * Fixing SVN propertiesTeravus Ovares2009-04-056-4031/+4031
* * Committing what I have on the BulletDotNETPlugin that I have so far. Teravus Ovares2009-04-056-0/+4033