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* Automatically add members to certain groups, and HGers from specific grids to...onefang2019-07-311-0/+7
* Move from IG to SC flavour.onefang2019-07-301-2/+2
* Gatekeeper -> GatekeeperURIonefang2019-07-251-6/+6
* Remove Etcd thing, not used anywhere.onefang2019-05-201-195/+0
* Better sim startup console notification.onefang2019-05-191-2/+6
* Various IRC fixes.onefang2019-05-191-16/+23
* Update version number stuff, and hack it into the money display.onefang2019-05-191-2/+2
* Remove useless executable bit that Windows adds.onefang2019-05-191-0/+0
* Move db directory out of tree.onefang2019-05-191-2/+2
* Dump OpenSim 0.9.0.1 into it's own branch.onefang2019-05-1985-4768/+3198
* A bit more sanity in the IRC bridge.David Walter Seikel2016-11-081-16/+23
* Fix file execute permissions, coz Windows.David Walter Seikel2016-11-071-0/+0
* Remove silly rezzing distance limits. They just make scripters work around t...David Walter Seikel2016-11-071-2/+0
* Attempt to move everything writable, and the configs, out of the bin directory.David Walter Seikel2016-11-041-1/+1
* Remove a bunch of spammy console messages.David Walter Seikel2016-11-031-26/+0
* Usual IG version number in money hack.David Walter Seikel2016-11-031-1/+1
* Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel2016-11-0378-1015/+13158
* Comment out NPC spam.David Walter Seikel2013-09-101-0/+2
* Bump build number.David Walter Seikel2013-09-101-1/+1
* Rejig version number.David Walter Seikel2013-02-241-1/+1
* Crude hack for simplified economy.David Walter Seikel2013-02-231-1/+1
* minor: Call down to base OpenSimTestCase.SetUp() in NPCModuleTests to disable...Justin Clark-Casey (justincc)2013-01-261-0/+2
* Fix use of scene debug commands when region is set to root or a specific regi...Justin Clark-Casey (justincc)2013-01-251-15/+12
* Add "debug set set animations true|false" region console command.Justin Clark-Casey (justincc)2013-01-252-19/+15
* Fix a regression in the last few scene commands changes where setting these v...Justin Clark-Casey (justincc)2013-01-251-52/+2
* Add "debug scene get" console command to list current scene optionsJustin Clark-Casey (justincc)2013-01-251-2/+43
* Move scene debug commands into separate module. Command changes from "debug ...Justin Clark-Casey (justincc)2013-01-251-0/+236
* minor: Capitalize GroupsModule command categoryJustin Clark-Casey (justincc)2013-01-251-1/+1
* updating documentation in SampleMoneyModule based on doxygen error log output...SignpostMarv2013-01-041-6/+8
* Fix indenting on ConsoleDisplayTable, align indenting on "show animations" co...Justin Clark-Casey (justincc)2013-01-041-1/+1
* minor: Allow objects to be added directly to a row on a ConsoleDisplayTable r...Justin Clark-Casey (justincc)2013-01-041-1/+1
* Add "show animations" console command for debug purposes.Justin Clark-Casey (justincc)2013-01-042-0/+216
* Comment out test messages that go directly to the console.Robert Adams2012-12-311-2/+2
* XmlRpcGridRouterBlueWall2012-12-032-19/+69
* Consistenly make NUnit test cases inherit from OpenSimTestCase which automati...Justin Clark-Casey (justincc)2012-11-242-2/+2
* Fix bug where loading an OAR with a deeded parcel would always set the parcel...Justin Clark-Casey (justincc)2012-11-242-66/+76
* Added a few more AssemblyInfos. (Plus added the one in OptionalModules, which...Diva Canto2012-11-131-0/+37
* Deleted OptionalModules.addin.xml. Added AssemblyInfo.cs for that dll.Diva Canto2012-11-132-15/+0
* All optional modules' directives moved out of addin.xmlDiva Canto2012-11-139-8/+15
* Cleanup on region modules: gave short node id's to all of them.Diva Canto2012-11-126-6/+6
* Remove any mention of IRegionModule from region names and comments to aidMelanie2012-11-128-9/+8
* Two more modules converted: XmlRpcGridRouterModule and XmlRpcRouterModule.Diva Canto2012-11-112-18/+60
* One more module converted: MRMModule.Diva Canto2012-11-111-35/+56
* One more module converted: IRCStackModule.Diva Canto2012-11-111-19/+35
* document & 80-character width terminal formattingSignpostMarv2012-11-111-49/+80
* converting NPC module to ISharedRegionModuleSignpostMarv2012-11-111-9/+22
* One more module converted: TreePopulator.Diva Canto2012-11-092-11/+20
* shuffling code around so that the interface for ISoundModule.SendSound() spec...SignpostMarv2012-10-291-1/+1
* moving SendSound from SceneObjectPart to ISoundModuleSignpostMarv2012-10-291-2/+5
* Fix memory leak where removing an NPC did not remove its circuits.Justin Clark-Casey (justincc)2012-10-291-0/+11