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path: root/OpenSim/Region/OptionalModules/World/NPC/Tests (follow)
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* When the NPC reaches within the SIGNIFICANT_CLIENT_MOVEMENT distance of the t...Justin Clark-Casey (justincc)2011-08-041-0/+2
* extend npc move test to check a second movementJustin Clark-Casey (justincc)2011-08-041-2/+21
* remove move to duck walk compensation - no longer required.Justin Clark-Casey (justincc)2011-08-031-1/+5
* rename NPC.Autopilot to NPC.MoveToTarget internally. Add method doc to INPCM...Justin Clark-Casey (justincc)2011-08-031-1/+1
* extend move test to check avatar is moving in the right direction after setti...Justin Clark-Casey (justincc)2011-08-031-0/+13
* extend move test to check one beat of the simulator without actually asking t...Justin Clark-Casey (justincc)2011-08-031-1/+7
* Add passing but incomplete NPC move regression testJustin Clark-Casey (justincc)2011-08-031-47/+25
* stop avatar service being set up in NPC TestCreate() - it's no longer usedJustin Clark-Casey (justincc)2011-08-031-6/+48
* enable the NPC module for its regression testJustin Clark-Casey (justincc)2011-08-031-0/+2
* Get osNpcCreate appearance working with avatars that are currently in the scene.Justin Clark-Casey (justincc)2011-08-011-2/+21
* Create a very basic initial test which just creates an 'npc' and tests that t...Justin Clark-Casey (justincc)2011-07-021-0/+71