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path: root/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs (unfollow)
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2019-05-19Dump OpenSim 0.9.0.1 into it's own branch.onefang1-4/+4
2016-11-03Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel1-19/+135
2013-01-26minor: Call down to base OpenSimTestCase.SetUp() in NPCModuleTests to disable...Justin Clark-Casey (justincc)1-0/+2
2012-11-24Consistenly make NUnit test cases inherit from OpenSimTestCase which automati...Justin Clark-Casey (justincc)1-1/+1
2012-10-29Fix memory leak where removing an NPC did not remove its circuits.Justin Clark-Casey (justincc)1-0/+11
2012-07-05Add OSSL function osForceAttachToAvatarFromInventory()Justin Clark-Casey (justincc)1-2/+2
2012-05-07remove default values from prior commit since mono cant deal with themdahlia1-2/+2
2012-04-27Add regression test for teleporting an agent between separated regions on the...Justin Clark-Casey (justincc)1-1/+1
2012-03-20Move frame loop entirely within Scene.Update() for better future performance ...Justin Clark-Casey (justincc)1-7/+5
2012-03-06Simplify NPCModuleTests code by putting the NPCModule in an instance variable...Justin Clark-Casey (justincc)1-61/+56
2012-03-06Go back to setting appearance directly in NPCModule.SetAppearance() to fix ma...Justin Clark-Casey (justincc)1-1/+45
2012-01-28Add OS_NPC_SENSE_AS_AGENT option to osNpcCreate().Justin Clark-Casey (justincc)1-6/+6
2012-01-12Add remove test for unowned avatarsJustin Clark-Casey (justincc)1-0/+20
2012-01-06Add osNpcCreateOwned to create an owned NPC. Those can be sensed only by the ...Melanie1-5/+5
2011-12-12Cleaned up ScenePresence parameters for Flying, WasFlying, FlyingOld and IsCo...Dan Lake1-1/+1
2011-11-07Correct test failure in sit position check of TestSitAndStandWithNoTarget()Justin Clark-Casey (justincc)1-1/+3
2011-11-07That such a trivial change can be so difficult to get right. Fix it this time.Melanie1-1/+1
2011-11-07Fix build breakMelanie1-1/+1
2011-11-06Fix up failing test to compensate for changed sit target offsetMelanie1-2/+2
2011-11-05Fix NPC sitting for prims without a sit target.Justin Clark-Casey (justincc)1-2/+39
2011-10-22refactor: rename some AssetHelpers.CreateAsset() methods to CreateNotecardAss...Justin Clark-Casey (justincc)1-1/+1
2011-10-19Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ...Dan Lake1-1/+1
2011-10-17Implement osNpcStand(<npc-id>)Justin Clark-Casey (justincc)1-2/+6
2011-10-17Implement osNpcSit(). This is still in development so don't trust itJustin Clark-Casey (justincc)1-0/+24
2011-10-03Removed redundant code in AttachmentsModule and simplified interfaces which c...Dan Lake1-4/+2
2011-09-21When calling osNpcMoveTo(), rotate the avatar in the direction of travel.Justin Clark-Casey (justincc)1-4/+12
2011-09-08Fix test failure. Oversight in setting up the tests themselves.Justin Clark-Casey (justincc)1-1/+2
2011-09-08Centralize module setup for NPC tests.Justin Clark-Casey (justincc)1-41/+21
2011-09-08Remember to set and unset the fire and forget method at the top of the attach...Justin Clark-Casey (justincc)1-2/+10
2011-09-08Use scene presence agent id for rezzed object ownership rather than item owner.Justin Clark-Casey (justincc)1-0/+77
2011-08-19Stop NPC's getting hypergrid like names in some circumstances.Justin Clark-Casey (justincc)1-1/+5
2011-08-11add regression test for osNpcCreate when cloning an in-region avatarJustin Clark-Casey (justincc)1-5/+5
2011-08-11Get NPCs to revert to the correct 'resting' animation (e.g. stand or hover) a...Justin Clark-Casey (justincc)1-0/+1
2011-08-10Add a OS_NPC_LAND_AT_TARGET option to osMoveToTarget()Justin Clark-Casey (justincc)1-2/+2
2011-08-10early code to allow scripts to force npcs not to fly when moving to targetJustin Clark-Casey (justincc)1-2/+2
2011-08-09Implement first draft functions for saving and loading NPC appearance from st...Justin Clark-Casey (justincc)1-1/+1
2011-08-06refactor: Change SceneHelpers.AddClient() to AddScenePresence().Justin Clark-Casey (justincc)1-2/+2
2011-08-06rename TestHelper => TestHelpers for consistencyJustin Clark-Casey (justincc)1-5/+5
2011-08-06rename test SceneSetupHelpers -> SceneHelpers for consistencyJustin Clark-Casey (justincc)1-6/+6
2011-08-04When the NPC reaches within the SIGNIFICANT_CLIENT_MOVEMENT distance of the t...Justin Clark-Casey (justincc)1-0/+2
2011-08-04extend npc move test to check a second movementJustin Clark-Casey (justincc)1-2/+21
2011-08-03remove move to duck walk compensation - no longer required.Justin Clark-Casey (justincc)1-1/+5
2011-08-03rename NPC.Autopilot to NPC.MoveToTarget internally. Add method doc to INPCM...Justin Clark-Casey (justincc)1-1/+1
2011-08-03extend move test to check avatar is moving in the right direction after setti...Justin Clark-Casey (justincc)1-0/+13
2011-08-03extend move test to check one beat of the simulator without actually asking t...Justin Clark-Casey (justincc)1-1/+7
2011-08-03Add passing but incomplete NPC move regression testJustin Clark-Casey (justincc)1-47/+25
2011-08-03stop avatar service being set up in NPC TestCreate() - it's no longer usedJustin Clark-Casey (justincc)1-6/+48
2011-08-03enable the NPC module for its regression testJustin Clark-Casey (justincc)1-0/+2
2011-08-01Get osNpcCreate appearance working with avatars that are currently in the scene.Justin Clark-Casey (justincc)1-2/+21
2011-07-02Create a very basic initial test which just creates an 'npc' and tests that t...Justin Clark-Casey (justincc)1-14/+22