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path: root/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs (follow)
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* Fixed a couple of bugs with Appearance. Appearance is all good now.Diva Canto2010-01-111-1/+1
* CommunicationsManager is practically empty. Only NetworkServersInfo is there.Diva Canto2010-01-101-3/+9
* * Changed various modules to not initialize timers unless the module is initi...John Hurliman2009-10-231-5/+6
* * Consolidated adding / removing ClientManager IClientAPIs to two places in S...John Hurliman2009-10-131-1/+0
* * Rewrote ClientManager to remove Lindenisms from OpenSim core, improve perfo...John Hurliman2009-10-131-1/+1
* * Change the signature of the agent set appearance callback to prevent unnece...John Hurliman2009-09-301-7/+1
* Add copyright header. Formatting cleanup.Jeff Ames2009-08-211-3/+8
* * oops. Mistake with value return.Adam Frisby2009-08-211-0/+6
* * Moves NPC Creation across AppDomains to prevent a major perfomance issue.Adam Frisby2009-08-211-18/+68
* * Make cache, actually cache.Adam Frisby2009-08-211-1/+5
* * Implements a cache in NPCModule for Appearance.Adam Frisby2009-08-211-1/+11
* * Fixing an issue with NPC's and Circuit Codes.Adam Frisby2009-08-211-0/+3
* * Fleshes more of NPCModule out.Adam Frisby2009-08-211-13/+19
* * Implements a bunch of stuff in NPCModuleAdam Frisby2009-08-211-8/+56
* * Tweak the caps manager so that the NPCAvatar works again.Teravus Ovares2009-08-011-2/+2
* Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames2009-06-011-1/+1
* this is step 2 of 2 of the OpenSim.Region.Environment refactor.Dr Scofield2009-02-101-0/+68