Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Dump OpenSim 0.9.0.1 into it's own branch. | onefang | 2019-05-19 | 1 | -2/+2 |
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* | Add copyright headers. Formatting cleanup. | Jeff Ames | 2009-04-27 | 1 | -2/+2 |
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* | * Implements Microthreading for MRM scripting. | Adam Frisby | 2009-04-24 | 1 | -0/+43 |
| | | | | | | | | | | * This is achieved through two new keywords "microthreaded" and "relax". example: public microthreaded void MyFunc(...) { ... relax; ... } | ||||
* | * Implements retrieving child primitives via World.Objects[id] (MRM) | Adam Frisby | 2009-04-09 | 1 | -1/+12 |
| | | | | | | * Optimizes SceneGraph - fetches on primitives via "GetGroupByPrim" wont search the entire list if the primitive is infact the root. (Core) * Updates Test MRM. | ||||
* | Add copyright headers, formatting cleanup. | Jeff Ames | 2009-04-04 | 1 | -1/+28 |
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* | Update svn properties. | Jeff Ames | 2009-04-01 | 1 | -17/+17 |
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* | * Adds World.Avatars[] to MRM Scripting. Contains an enumerable array ↵ | Adam Frisby | 2009-04-01 | 1 | -0/+17 |
containing IAvatar instances for each avatar in the region. * Adds Test/TestModule.cs which demonstrates a very quick and simple MRM Test. |