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path: root/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IWorld.cs (follow)
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* Thank you kindly, Ziah for a patch that adds the channel to the class ↵Charles Krinke2009-12-231-0/+1
| | | | | | ChatEventArgs and retrieves it's value along with the others from the OSChatMessage in HandleChatPackage. With this the MRM Script can check if a ChatEvent is coming in on a specifc Channel. The Second Part adds the Method say(string msg , int channel) to send a chat message on the specified channel. The idea behind this is to enable MRM's to communicate with regular LSL or OSSL Scripts so that they may can act as a Backend to access a Database or do business Logic for those Scripts. Signed-off-by: Charles Krinke <cfk@pacbell.net>
* * Adds World.Audio.* to MRMAdam Frisby2009-05-291-0/+3
| | | | | * This includes methods such as PlaySound which take a Position as an argument, allowing you to trigger sounds arbitrarily across the scene without needing a parent object in the position.
* Update svn properties.Jeff Ames2009-04-141-57/+57
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* * Minor MRM CleanupAdam Frisby2009-04-111-0/+57
* Interfaces now live in Interfaces subdirectory. * Namespace does not yet reflect this change. * Final namespace for MRMs will probably sit somewhere around OpenSim.Extend.MRM[?]