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* Cleanup on region modules: gave short node id's to all of them.Diva Canto2012-11-124-4/+4
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* Remove any mention of IRegionModule from region names and comments to aidMelanie2012-11-124-4/+4
| | | | grepping for remaining uses
* Fix script error messages not showing up in viewer 3 and associated viewers.Justin Clark-Casey (justincc)2012-10-251-2/+3
| | | | | | | Viewer 3 will discard such a message if the chat message owner does not match the avatar. We were filling the ownerID with the primID, so this never matched, hence viewer 3 did not see any script error messages. This commit fills the ownerID in with the prim ownerID so the script owner will receive script error messages. This does not affect viewer 1 and associated viewers which continue to process script errors as normal.
* Relocate temporary debug message for sending group IMs to online members ↵Justin Clark-Casey (justincc)2012-10-201-4/+12
| | | | | | only so that we can add ms it takes to send. This is chiefly to assess how long it may still take to send messages to such filtered groups.
* Add experimental [Groups] MessageOnlineUsersOnly option for Flotsam XmlRpc ↵Justin Clark-Casey (justincc)2012-10-201-7/+69
| | | | | | | | | | groups. This retrieves and caches information from the PresenceService to only send messages to online users. This is reported to much improve performance for large groups where most users are offline. Cache is 20 seconds to balance requests against users not receiving messages until cache updates. This is an alternative to an approach where login/logout notification is sent directly from simulator to groups service. However, I'm not convinced that this PresenceService approach is actually better. Needs more thought.
* Fix build break from commit e469879Justin Clark-Casey (justincc)2012-10-201-1/+1
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* Add "debug groups verbose <true|false>" region console commandJustin Clark-Casey (justincc)2012-10-191-0/+29
| | | | This allows one to turn on super-verbose groups debug logging on and off whilst the region is in operation.
* minor: Increase attachment name field from 36 to 50 chars in "attachments ↵Justin Clark-Casey (justincc)2012-10-191-1/+1
| | | | show" report
* Revert "Added request.Proxy=null everywhere, as discussed in ↵Diva Canto2012-09-304-4/+1
| | | | | | | | http://stackoverflow.com/questions/2519655/httpwebrequest-is-extremely-slow." But the patch is here, in case anyone wants to try it. This reverts commit 531edd51d82ecd6a842a2611c99e9919634491ef.
* Added request.Proxy=null everywhere, as discussed in ↵Diva Canto2012-09-304-1/+4
| | | | | | http://stackoverflow.com/questions/2519655/httpwebrequest-is-extremely-slow. Thanks R.Gunther (rigun@rigutech.nl) https://lists.berlios.de/pipermail/opensim-users/2012-September/010986.html
* Don't fail to create an IRC nick if nick randomization is disabled in the ↵Justin Clark-Casey (justincc)2012-09-201-3/+3
| | | | | | | IRC module. Patch from http://opensimulator.org/mantis/view.php?id=6293 Thanks Starflower.
* script invocations cannot have void return typeSignpostMarv2012-09-171-9/+9
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* refactoring to allow Scene.GetLandData to accept Vector3 as an argument. ↵SignpostMarv2012-09-082-2/+2
| | | | Note that the prior work on LSL_Vector implicit operators means one does not need to explicitly cast a LSL_Vector to Vector3
* Let the temp attachment module add a command to allow attaching without ↵Melanie2012-08-151-3/+38
| | | | permissions and add support for this (incomplete!) to LSL
* Perform ownership transfer and permission propagation as well as neededMelanie2012-08-141-0/+28
| | | | updates on the new temp attachment.
* Move inititalization to RegionLoaded to avoid a module loading order issueMelanie2012-08-141-8/+8
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* Implement the temp attachments. UNTESTEDMelanie2012-08-141-0/+44
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* Add the skeleton for the temp attachments moduleMelanie2012-08-141-0/+82
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* Save membership fee to the database when a group is created.Kevin Cozens2012-08-031-25/+25
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* Move Watchdog and MemoryWatchdog classes into OpenSim.Framework.Monitoring ↵Justin Clark-Casey (justincc)2012-07-251-0/+1
| | | | with other monitoring code from OpenSim.Framework
* Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring.Justin Clark-Casey (justincc)2012-07-253-3/+3
| | | | This better reflects the long-term purpose of that project and matches Monitoring modules.
* Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than ↵Justin Clark-Casey (justincc)2012-07-112-4/+2
| | | | | | | constructing fresh copies. The encodings are thread-safe and already used in such a manner in other places. This isn't done where Byte Order Mark output is suppressed, since Encoding.UTF8 is constructed to output the BOM.
* refactor: Rename ConsoleTableRow and ConsoleTableColumn to ↵Justin Clark-Casey (justincc)2012-05-231-6/+6
| | | | ConsoleDisplayTableRow and ConsoleDisplayTableColumn
* refactor: rename ConsoleTable -> ConsoleDisplayTable for clarityJustin Clark-Casey (justincc)2012-05-231-1/+1
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* Add ConsoleTable framework class for future uniform formatting of console ↵Justin Clark-Casey (justincc)2012-05-101-8/+26
| | | | | | | output tables. Still subject to change - if you use this be prepared to change your output code if/when the methods change. Make new "attachments show" command use this.
* Add "attachments" show console command that will show the server's record of ↵Justin Clark-Casey (justincc)2012-05-101-0/+177
| | | | | | which attachments an in-scene avatar has. For debugging purposes.
* Implement optional name and description on http stream handlers so that we ↵Justin Clark-Casey (justincc)2012-05-032-48/+59
| | | | | | can relate a slow request to what the handler actually does and the agent it serves, if applicable. This is most useful for capabilities where the url is not self-describing.
* Remove mono compiler warning. Adjust message log to error from infoJustin Clark-Casey (justincc)2012-04-281-2/+2
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* Add regression test for teleporting an agent between separated regions on ↵Justin Clark-Casey (justincc)2012-04-271-1/+1
| | | | | | | | the same simulator. This involves a large amount of change in test scene setup code to allow test scenes to share shared modules SetupScene is now an instance method that requires an instantiation of SceneHelpers, though other SceneHelpers methods are still static May split these out into separate classes in the future.
* Add online/offline indicator to "friends show" region console command.Justin Clark-Casey (justincc)2012-04-241-3/+14
| | | | Improve output table formatting.
* Added missing refresh of group membership client side cache to the groups ↵Snoopy Pfeffer2012-04-051-1/+2
| | | | module. Before memberships of non active groups often were not stored in the cache (n_groupPowers).
* minor: remove some now unneeded code from FriendsCommandsModuleJustin Clark-Casey (justincc)2012-03-301-55/+0
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* Make default "show friends" console command show friends fetched from the ↵Justin Clark-Casey (justincc)2012-03-301-4/+83
| | | | | | friends service. There is no a --cache option which will show friends from the local cache if available.
* refactor: Move "friends show cache" console command out into separate ↵Justin Clark-Casey (justincc)2012-03-301-0/+165
| | | | | | FriendsCommandsModule. Expose required methods on IFriendsModule. Rename GetFriends() -> GetFriendsFromCache() for self-documentation
* minor: clean up some code formatting in VivoxVoiceModule.csJustin Clark-Casey (justincc)2012-03-271-54/+25
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* Two new scripting functions osInviteToGroup(userID) and ↵Snoopy Pfeffer2012-03-271-23/+99
| | | | osEjectFromGroup(userID) that invite/eject users to/from groups the object containing the script is set to. These functions also work for closed groups.
* User level based restrictions for HyperGrid teleports, asset uploads, group ↵Snoopy Pfeffer2012-03-271-2/+20
| | | | creations and getting contacted from other grids. Incoming HyperGrid teleports can also be restricted to local users.
* Change "help" to display categories/module list then "help ↵Justin Clark-Casey (justincc)2012-03-081-5/+5
| | | | | | | | | | | <category/module>" to display commands in a category. This is to deal with the hundred lines of command splurge when one previously typed "help" Modelled somewhat on the mysql console One can still type help <command> to get per command help at any point. Categories capitalized to avoid conflict with the all-lowercase commands (except for commander system, as of yet). Does not affect command parsing or any other aspects of the console apart from the help system. Backwards compatible with existing modules.
* Fix a race condition in the simian groups connector. When requests wereMic Bowman2012-02-131-8/+63
| | | | | | too slow they would circumvent the cache (piling up on the network service and making the problem even worse). This condition happens frequently during permission checks.
* Fix: get embedded objects from Notecard fails with activated ↵PixelTomsen2012-02-141-3/+3
| | | | | | FreeSwitchVoiceModul http://opensimulator.org/mantis/view.php?id=2607
* Remove IClientAPI from the money module. It was only used to pass in theMelanie2012-01-281-1/+1
| | | | agent id anyway
* Add "app find <uuid-or-start-of-uuid>" command to find the appearance using ↵Justin Clark-Casey (justincc)2012-01-101-0/+50
| | | | | | a particular baked texture, if any. This is for debugging to relate texture console entries back to particular users on the simulator end.
* Improve "app rebake" command to return a better message if no uploaded ↵Justin Clark-Casey (justincc)2012-01-051-4/+9
| | | | texture ids were available for the rebake request
* Add "appearance rebake" command to ask a specific viewer to rebake textures ↵Justin Clark-Casey (justincc)2012-01-041-1/+39
| | | | | | | | from the server end. This is not as useful as it sounds, since you can only request rebakes for texture IDs already received. In other words, if the viewer has never sent the server this information (which happens quite often) then it will have no effect. Nonetheless, this is useful for diagnostic/debugging purposes.
* Move HandleObjectGroupUpdate() from GroupsModule to Scene.PacketHandlers.cs ↵Justin Clark-Casey (justincc)2011-12-191-30/+0
| | | | as this is updating SOG/SOP.GroupID, which is arguably generic.
* Migrate detailed "appearance show" report generation up to ↵Justin Clark-Casey (justincc)2011-12-191-33/+1
| | | | | | | | AvatarFactoryModule from AppearanceInfoModule so that it can be used in debug (inactive). Further filters "debug packet <level>" to exclused [Request]ObjectPropertiesFamily if level is below 25. Adjust some method doc Minor changes to some logging messages.
* Fix bug where objects couldn't be set back to the "none" group.Justin Clark-Casey (justincc)2011-12-171-8/+13
| | | | | | | This is handled by treating UUID.Zero as a special case. Currently, asking for the "none" group returns nothing because XMLRPC groups, at least, is not properly handling this case. It may be better in the future to have GroupsModule return an appropriate GroupsData structure instead or require the underlying services to behave appropriately. This is a further component of http://opensimulator.org/mantis/view.php?id=5588
* Fix bug where objects could not be set to a new group if the group had been ↵Justin Clark-Casey (justincc)2011-12-171-1/+26
| | | | | | | | | | created in that client session, or if no other action has been performed on the object. There were two problems here: 1) On object group update, we looked for the group is the IClientAPI group cache rather than in the groups service. This fails to groups created newly in that session 2) On object group update, we weren't setting the HasGroupChanged flag. This meant that the change was not persisted unless some other action set this flag. This commit fixes these issues and hopefully addresses http://opensimulator.org/mantis/view.php?id=5588 This commit also moves HandleObjectGroupUpdate() to the GroupsModule from the Scene.PacketHandlers.cs file
* Tunnel [GroupsModule] DebugEnabled setting down into ↵Justin Clark-Casey (justincc)2011-12-162-11/+10
| | | | XmlRpcGroupsServicesConnectorModule so that we can record cache misses
* minor: remove a mono compiler warningJustin Clark-Casey (justincc)2011-12-091-1/+1
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