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My fork of OpenSim for IG and MG, called SledjChisl.
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OpenSim
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Region
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OptionalModules
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Avatar
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Appearance
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AppearanceInfoModule.cs
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*
In "appearance show", if a particular avatar is specified, print out texture ...
Justin Clark-Casey (justincc)
2011-12-06
1
-5
/
+35
*
Actually send the avatar data if an individual avatar is specified, rather th...
Justin Clark-Casey (justincc)
2011-12-06
1
-0
/
+2
*
Allow "appearance show" command to take an optional avatar name
Justin Clark-Casey (justincc)
2011-12-06
1
-8
/
+40
*
Make it possible to manually send appearance information via the "appearance ...
Justin Clark-Casey (justincc)
2011-12-06
1
-11
/
+42
*
Provide feedback as to which avatars are resending appearance informion on "a...
Justin Clark-Casey (justincc)
2011-12-06
1
-2
/
+11
*
Rename ForEachAvatar back to ForEachScenePresence. The other changes
Dan Lake
2011-11-03
1
-2
/
+2
*
Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to
Dan Lake
2011-11-03
1
-8
/
+5
*
Add "appearance send" command to allow manual sending of appearance.
Justin Clark-Casey (justincc)
2011-11-01
1
-1
/
+18
*
Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ...
Dan Lake
2011-10-19
1
-6
/
+6
*
Hack around with the NPC module to get osNpcCreate() partially working again.
Justin Clark-Casey (justincc)
2011-06-29
1
-1
/
+1
*
improve help information for "appearance show"
Justin Clark-Casey (justincc)
2011-05-26
1
-2
/
+3
*
Add module with "appearance show" command.
Justin Clark-Casey (justincc)
2011-05-07
1
-0
/
+122