| Commit message (Collapse) | Author | Age | Files | Lines |
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Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework)
* Shrinks the largest in-memory object, the LLRAW.HeightmapLookupValue struct (only used for exporting to LLRAW terrain files), to the minimum possible size. This seems to have the odd side effect of cutting the size of the two double[256,256] terrain objects in half. Possibly an alignment optimization?
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unnecessary serialization/deserialization of TextureEntry objects and allow TextureEntry to be inspected for missing bakes
* Inspect incoming TextureEntry updates for bakes that do not exist on the simulator and request the missing textures
* Properly handle appearance updates that do not have a TextureEntry set
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* Disables 'event not used' warning for IRCClientView; cuts OpenSim total warnings back.
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Handler - ref mantis #4010
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lets you configure region sizes to be smaller without crashing the region. I remind you that regions are still square, must be a multiple of 4, and the Linden client doesn't like anything other then 256. If you set it bigger or smaller, the terrain doesn't load in the client, the map has issues, and god forbid you connect it to a grid that expects 256m regions.
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a raycast test safely.
* Test for prim obstructions between the avatar and camera. If there are obstructions, inform the client to move the camera closer. This makes it so that walls and objects don't obstruct your view while you're moving around. Try walking inside a hollowed tori. You'll see how much easier it is now because your camera automatically moves closer so you can still see.
* Created a way to know if the user's camera is alt + cammed or just following the avatar.
* Changes IClientAPI interface by adding SendCameraConstraint(Vector4 CameraConstraint)
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linkset, made each of those prims rotate around its own centre rather than around the geometric centre of the selection like they should do (and like the client expects).
This involved adding a new OnUpdatePrimSingleRotationPosition event to IClientAPI so that we can get the changed position from the client.
Btw adding new events to IClientAPI is really tedious where you have to copy the change across to at least 5 or 6 other files.
[Note this doesn't fix the bug where any rotation changes to the root prim (but not the whole linkset) cause rotation errors on the child prims.]
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balancer plugin work again. Create a new method, GetClientEP, to retrieve
only the EndPoint for script usage. Marked the purpose of the method
in IClientAPI.cs with a warning. Also restored the corresponding SetClientInfo
functionality.
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The new IRCd module causes an error when multiple instances of OpenSim
are run on the same machine; since the port number (6666) is hardcoded,
the second and subsequent instances crash upon startup because the port
is already in use. Attached is a patch which adds a Port specifier to the
[IRCd] section of the config file, which defaults to 6666 if not present.
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This patch ensures that the touch positions are set during touch_end
events (currently only working for touch_start and touch events).
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The IRCStackModule used Nini.Config.ConfigCollection.Contains() to
determine whether the "IRCd" section was present in the config. This
ConfigCollection, however, stores an ArrayList of IConfig objects, not
strings, so calling Contains("IRCd") always returns false since "IRCd"
is a string, not an IConfig object.
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* Enable with [IRCd] Enabled=true (will listen on port 6666).
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