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authorTeravus Ovares2009-07-19 02:32:02 +0000
committerTeravus Ovares2009-07-19 02:32:02 +0000
commit08819bcbea9012d67cc4cb44e4d7ec7e5837bac6 (patch)
tree9158d1b42f1563db2294cfce5e85f41f1345d613 /OpenSim/Region/OptionalModules/Agent
parentThank you, otakup0pe, for a patch that enables basic auth with LSL (diff)
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* Created a way that the OpenSimulator scene can ask the physics scene to do a raycast test safely.
* Test for prim obstructions between the avatar and camera. If there are obstructions, inform the client to move the camera closer. This makes it so that walls and objects don't obstruct your view while you're moving around. Try walking inside a hollowed tori. You'll see how much easier it is now because your camera automatically moves closer so you can still see. * Created a way to know if the user's camera is alt + cammed or just following the avatar. * Changes IClientAPI interface by adding SendCameraConstraint(Vector4 CameraConstraint)
Diffstat (limited to 'OpenSim/Region/OptionalModules/Agent')
-rw-r--r--OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs5
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
index 776e972..44bd716 100644
--- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
+++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
@@ -1233,6 +1233,11 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
1233 1233
1234 } 1234 }
1235 1235
1236 public void SendCameraConstraint(Vector4 ConstraintPlane)
1237 {
1238
1239 }
1240
1236 public void SendLandObjectOwners(LandData land, List<UUID> groups, Dictionary<UUID, int> ownersAndCount) 1241 public void SendLandObjectOwners(LandData land, List<UUID> groups, Dictionary<UUID, int> ownersAndCount)
1237 { 1242 {
1238 1243