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* * Added NPCModule and NPCAvatar classes for NPCs. Primitive, but we can grow ↵Adam Frisby2008-05-111-2/+0
| | | | | | | | them out. * Fix for Scene.Inventory.cs - It assumes every entity at startup is a SceneObjectGroup. (Actually, this shouldn't have compiled[!] without a warning.) * Fix for LandManager at startup - it assumes there's a land channel when perhaps there isnt. (Bug that needs another refactor to fix. [Mike - I've assigned a ticket to you about this])
* Update svn properties.Jeff Ames2008-05-093-105/+105
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* * Reduced sleep durations in a number of files.Adam Frisby2008-05-081-1/+2
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* * Some refactorings.Adam Frisby2008-05-083-0/+105
| | | | | * Added shell of new Python scripting engine. Similar in design to the one used by Rex, but will be structured at a region rather than object level, also is a region module.
* * Refactor: Renaming item and folder tree search methods to have Find*() ↵Justin Clarke Casey2008-05-031-1/+2
| | | | prefixes
* * Cleaned namespaces of entire solution. OpenSim directories now correspond ↵Adam Frisby2008-05-011-1/+1
| | | | with namespaces.
* * Sometimes you know, you do something really stupid.Adam Frisby2008-04-302-3/+3
| | | | | * This is one of those times (should fix build)
* Update svn properties.Jeff Ames2008-04-231-79/+79
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* * Committing new terrain plugin effects system. Loads DLLs in /bin/Terrain/ ↵Adam Frisby2008-04-221-0/+80
| | | | | | | as terrain module extensions. Committing sample plugin library. * prebuild.xml changes.
* * Various compiler warning cleanups.Adam Frisby2008-04-211-11/+11
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* * Formatted ExportSerialiserModule and SvnBackupModuleAdam Frisby2008-04-211-69/+72
| | | | | * Added a form of GZip compression support to object.xml files produced by exportserialiser. Will look towards standard GZip support. File compression seems to be highly worthwhile reducing a 1.5mb sim state to 62kb.
* * Optimised using statements and namespace references across entire project ↵Adam Frisby2008-04-215-52/+52
| | | | (this took a while to run).
* * Added support for periodic autosaves - added to SvnBackupModule. Will ↵Adam Frisby2008-04-211-8/+30
| | | | | | | | cause a SVN revision to be saved every X minutes. (Default = 15) * Added 'Autosave' options to OpenSim.ini.Example * Added 'ImportOnStartup' option to OpenSim.ini.example
* * Added some more fixes, refactored SVNModule slightly.Adam Frisby2008-04-201-12/+31
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* * Added support for new "svn load-region <region name> [svn revision]" ↵Adam Frisby2008-04-201-0/+44
| | | | command to SVN Backup Module.
* * Added experimental "svn load <revision>" command to allow you to load a ↵Adam Frisby2008-04-201-7/+38
| | | | region from a specified SVN revision. Potentially useful for rollbacks.
* * Fixed three compiler warnings introduced in the previous commit.Adam Frisby2008-04-201-1/+1
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* * Various SvnBackupModule fixes.Adam Frisby2008-04-201-1/+23
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* * Fix build break in previous revisionJustin Clarke Casey2008-04-191-1/+1
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* * Several fixes for SvnBackupModuleAdam Frisby2008-04-191-21/+53
| | | | | | * SVNBackup module now works correctly when you have more than one region. * Various textual and feature improvements, including new 'ImportOnStartup' option for OpenSim.ini (place in [SVN] section)
* * Added "svn load" command to correspond "svn save". Will grab the latest ↵Adam Frisby2008-04-171-0/+12
| | | | | | | revision. * TODO: Specific revision support.
* * Added a directory for the SVN module. More about to come.* SVNBackupModuleAdam Frisby2008-04-171-39/+39
| | | | | | | | | | * See OpenSim.ini.example settings for how to use * Only compatible with svn:// and http:// authentication for the moment (and only using simple authentication). SSL/SSH key support is supported by the library used (SvnDotNet), but is not yet supported in OpenSim. * Use the command "svn save" to make a copy of your regions to SVN. Presently this is not an automatic process, but such a feature is on the todo list. * It will in your repository create a subdirectory for each region with the regions UUID, inside there it will create a 'terrain load' compatible 'heightmap.r32', and a load-xml2 compatible 'objects.xml' plus information files. * Untested on Linux, some compatibility work may be needed by Linux peoples. The dependencies will be the same as for SvnDotNet which is supposedly mono-compatible.
* Update svn properties. Add copyright info to some source files.Jeff Ames2008-04-173-175/+256
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* * Committing first version of SVN Backup ModuleAdam Frisby2008-04-172-0/+173
| | | | | | This is a module which allows you to periodically export a serialised version of your region to a SVN repository and store it there. It is still a work in progress and is currently disabled and incomplete, but some of the functionality is demonstratable. * Enjoy.
* Refactor InventoryItemBase to do the following:Sean Dague2008-04-071-1/+1
| | | | | | | | * wrap fields as Properties * rename some fields/properties to more sensible names * set style to PropName to match more standard C# approach
* changing more references to OpenSim.DataSean Dague2008-04-022-3/+3
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* a few small changesMW2008-04-011-2/+2
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* Fixed typo in AvatarFactoryModule.csJeff Ames2008-03-311-1/+1
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* * Added competely untested MSSQLMapperlbsa712008-03-301-2/+10
| | | | | | | * Added the new mapper to the mapper factory * Made choice of mapper configurable * This means, in hteory, that we can persist avatar appearance on MSSQL as well
* Committed patch from Lulurun to fix Mantis 817. Thanks LulurunJohan Berntsson2008-03-261-2/+2
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* Moved Avatar appearance Factory to its own project so that the reference to ↵MW2008-03-253-0/+615
MySQLDatabaseMapper could be removed from Region.Environment. Added a using OpenSim.Framework.Data statement to MySQLDatabaseMapper , to try to fix the build problem that has been reported on the mailing list.