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* remove redundant ScenePresence.QueuePartForUpdate() - every place in the code...Justin Clark-Casey (justincc)2010-05-281-9/+0
* Prevent a null refMelanie Thielker2010-05-271-0/+3
* Change the way alpha is interpreted on prim text. Manris #4723Melanie2010-05-241-1/+1
* Remove an unneeded conditionalMelanie2010-05-231-2/+1
* Apply adaption of patch in http://opensimulator.org/mantis/view.php?id=4628Justin Clark-Casey (justincc)2010-05-211-3/+2
* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-05-212-69/+68
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| * Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-05-212-17/+32
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| | * Added a sanity check before using m_config in the Scene constructorJohn Hurliman2010-05-211-16/+19
| * | Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-05-215-267/+173
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| * | | rearrange SceneGraph.AddSceneObject() to return earlier if an object with tha...Justin Clark-Casey (justincc)2010-05-211-53/+49
* | | | Add a new priority scheme that works like FrontBack, but completely depriorit...Melanie2010-05-211-0/+57
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* | | * Added code comments to Prioritizer.cs that document how to add a new update...John Hurliman2010-05-211-1/+13
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* | * Moving all of the prioritization/reprioritization code into a new file Prio...John Hurliman2010-05-215-267/+173
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* minor: remove LongRunning test designator from TestAddSceneObject() since it ...Justin Clark-Casey (justincc)2010-05-211-1/+1
* add test to make sure that adding an object where one already exists in the s...Justin Clark-Casey (justincc)2010-05-211-0/+34
* extend TestAddSceneObject() to check Scene.AddNewSceneObject() return booleanJustin Clark-Casey (justincc)2010-05-211-3/+13
* Fix a problem where SceneGraph.AddSceneObject() would return false on success...Justin Clark-Casey (justincc)2010-05-211-7/+14
* add prim item and test asset save in save oar unit testJustin Clark-Casey (justincc)2010-05-212-4/+7
* Change the way the object perms are propagated to attempt to salvageMelanie2010-05-211-21/+23
* Merging slimupdates2unknown2010-05-204-88/+94
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| * Refactor scene presence list for lockless iteration. Lock contention will now...Dan Lake2010-05-151-61/+53
| * Implements three new OSSL functions for parcel management: osParcelJoin joins...OpenSim Master2010-05-131-0/+3
| * * Initial commit of the slimupdates2 rewrite. This pass maintains the origina...unknown2010-05-122-27/+38
* | Fixes mantis #4622.Diva Canto2010-05-161-23/+14
* | Finalized the client's TCP IP address verification process for HG1.5.Diva Canto2010-05-153-24/+77
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* * Fixed spamming the assets table with map tiles. The tile image ID is now st...Diva Canto2010-05-092-3/+5
* GridUserService in place. Replaces the contrived concept of storing user's ho...Diva Canto2010-05-071-5/+16
* * Fixes Library bugs in grid mode. Partly a missing check and partly a missin...Diva Canto2010-05-052-3/+18
* Remove the m_Viewer variable and make the property a shortcut to theMelanie Thielker2010-05-052-7/+1
* Stab a test failMelanie2010-05-051-1/+3
* Plumb Viewer version into ScenePresence for initial login. It's still notMelanie Thielker2010-05-052-0/+2
* Plumb the viewer version string through into AgentCircuitData. Now all thatMelanie Thielker2010-05-051-0/+6
* Strip estate message sending out from the estate management module andMelanie Thielker2010-05-042-13/+2
* make the events more useful by providing the source regionMelanie Thielker2010-05-041-1/+1
* Add events to the estate interface to let interested modules know ofMelanie Thielker2010-05-041-0/+5
* Add "reload estate" command to simsMelanie Thielker2010-05-041-0/+14
* Allow reloading of estate settings into a running region. Move sun updateMelanie Thielker2010-05-041-0/+46
* Store given items in correct parent folder. Fixes items given to offline avatarsMelanie Thielker2010-05-031-0/+19
* Fix a bug in owner change notificationMelanie2010-05-031-1/+3
* Make in-place sale send CHANGED_OWNER againMelanie2010-05-031-0/+3
* Defer sending of CHANGED_OWNER to make it work on rezzed objects andMelanie2010-05-031-3/+4
* Fix linking issue introduced in my earlier commitMelanie Thielker2010-04-301-1/+19
* Fix link security issueMelanie2010-04-303-36/+63
* Fix build break.Melanie2010-04-271-17/+17
* Add a parameter to prim inventory update to prevent event firingMelanie2010-04-272-18/+26
* * Commenting SQLiteNG out of prebuild.xml, because it's making compile fail i...Diva Canto2010-04-261-2/+2
* add a comment about deprecating IRegionModuledahlia2010-04-231-0/+3
* Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-04-198-30/+74
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| * Make script asset fetches synchronous. Script instantiation synchronizationMelanie2010-04-191-28/+24
| * And some more rez modes that weren't covered beforeMelanie Thielker2010-04-191-0/+2