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* refactor: rename AddSceneObjectItem to AddSceneObjectJustin Clark-Casey (justincc)2011-05-211-1/+1
* refactor: move scene object item creation code into TaskInventoryHelpersJustin Clark-Casey (justincc)2011-05-211-8/+2
* move test task inventory notecard item creation into a new TastInventoryHelpe...Justin Clark-Casey (justincc)2011-05-211-21/+2
* refactor: use SceneSetupHelpers.CreateSceneObject()Justin Clark-Casey (justincc)2011-05-211-13/+3
* rename UserProfileTestUtils to UserAccountHelpers to be consistent with other...Justin Clark-Casey (justincc)2011-05-211-3/+3
* refactor: in TaskInventoryTests, use UserProfileTestUtils.CreateUserWithInvet...Justin Clark-Casey (justincc)2011-05-211-12/+3
* refactor Scene.RezObject() to use AddNewSceneObject() rather than copy/pastin...Justin Clark-Casey (justincc)2011-05-214-25/+17
* refactor TestRezObjectFromInventoryItem()Justin Clark-Casey (justincc)2011-05-201-6/+6
* implement Scene.GetSceneObjectGroup(string name) to match the equivalent GetS...Justin Clark-Casey (justincc)2011-05-202-3/+43
* implement Scene.GetSceneObjectGroup(UUID fullID) using existing indexJustin Clark-Casey (justincc)2011-05-202-0/+26
* add test for rezzing an object from a prim itemJustin Clark-Casey (justincc)2011-05-203-2/+49
* correct small mistake in "delete object name <name>" usage summaryJustin Clark-Casey (justincc)2011-05-181-1/+1
* don't throw a null reference if an inventory link target doesn't exist when w...Justin Clark-Casey (justincc)2011-05-171-1/+4
* Fix adding/removing/replacing outfits in viewer 2Justin Clark-Casey (justincc)2011-05-141-18/+27
* Fix broken inventory links on viewer 2.Justin Clark-Casey (justincc)2011-05-132-2/+23
* Add a smidgen of method doc about the fact that item links reuse the asset id...Justin Clark-Casey (justincc)2011-05-121-0/+4
* Prevent viewer 2 from creating a duplicate outfit inventory links.Justin Clark-Casey (justincc)2011-05-121-2/+29
* Add commands to delete objects by name, UUID, creator or ownerMelanie2011-05-091-0/+67
* adjust avatar terse update packet filter distance error threshold based on av...dahlia2011-05-061-1/+5
* remove further mono compiler warningsJustin Clark-Casey (justincc)2011-05-061-1/+1
* One more bug fix concerning library items that weren't being copied to user's...Diva Canto2011-05-061-1/+1
* Bug fix: iars under Library weren't being loaded.Diva Canto2011-05-061-0/+2
* Merge branch 'master' into capsDiva Canto2011-05-041-1/+14
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| * Put the previous state back in the attachments in case the agent transfer fails.Diva Canto2011-05-041-1/+14
* | Merge branch 'master' into capsDiva Canto2011-05-041-5/+21
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| * use getters instead of member variables in velocity network filter code and a...dahlia2011-05-041-6/+8
| * adjust terse avatar update filtering to send updates when distance traveled d...dahlia2011-05-031-3/+17
* | Broke down Caps.cs into a generic Caps object that simply registers/unregiste...Diva Canto2011-05-012-13/+9
* | Merge branch 'master' into capsDiva Canto2011-05-012-1/+17
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| * Check for RegionID instead of RegionHandle. Other minor tweaksDiva Canto2011-04-301-1/+1
| * When coming in from a legacy region without fatpacks, start scripts theMelanie2011-04-301-0/+16
* | First stab at cleaning up Caps. Compiles. Untested.Diva Canto2011-04-301-0/+2
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* Delaying starting the scripts on TPs and crossings until the agent is root.Diva Canto2011-04-292-23/+40
* Remove the scripts of the attachments in the departing region and recreate th...Diva Canto2011-04-291-0/+2
* Minor correction to yesterday's changes. Make normal prim crossing (no attach...Diva Canto2011-04-292-2/+3
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2011-04-282-2/+9
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| * Stop CHANGED_INVENTORY firing twice if a notecard is edited in prim.Justin Clark-Casey (justincc)2011-04-282-2/+9
* | Fatpack message on agent transfers: 1 message only (UpdateAgent) containing t...Diva Canto2011-04-283-98/+32
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* Fix a bug where physical objects rezzed with an initial velocity by script do...Justin Clark-Casey (justincc)2011-04-281-0/+6
* network traffic reduction - decrease update frequency for moving avatars when...dahlia2011-04-261-10/+24
* Add back the high prioritization for other avatars in theMic Bowman2011-04-261-6/+8
* Fixed the transmission of throttles from root agent to childMic Bowman2011-04-251-18/+15
* Merge branch 'master' into queuetestMic Bowman2011-04-255-28/+83
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| * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2011-04-213-28/+58
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| | * minor: small amount of method doc and some commented out odds and endsJustin Clark-Casey (justincc)2011-04-211-6/+15
| | * Alter uuid gather so that it properly analyzes coalesced objects.Justin Clark-Casey (justincc)2011-04-212-22/+43
| * | Implement agent limitsMelanie2011-04-212-0/+25
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* | Added a second immediate queue to be used for the BestAvatar policyMic Bowman2011-04-221-4/+30
* | Added an "immediate" queue to the priority queue. This isMic Bowman2011-04-201-2/+2
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* refactor: rename DeleteToInventory() to CopyToInventory()Justin Clark-Casey (justincc)2011-04-182-2/+19