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My fork of OpenSim for IG and MG, called SledjChisl.
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*
Merge branch 'master' of git://opensimulator.org/git/opensim
Dan Lake
2011-11-10
1
-2
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+4
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Implement nudging support for strafing motion
Melanie
2011-11-10
1
-2
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+4
*
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Cleaned UpdatePermissions calls on SOP and SOG to eliminate redundant propert...
Dan Lake
2011-11-10
2
-19
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+15
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Merge branch 'master' of git://opensimulator.org/git/opensim
Dan Lake
2011-11-10
2
-3
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+7
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Fix misaligned sit animation on scripted sit caused by the default sit
Melanie
2011-11-10
1
-2
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+6
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minor: Correct misleading method doc on SOG.UpdateRootRotation()
Justin Clark-Casey (justincc)
2011-11-09
1
-1
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+1
*
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When updating SOG, a physics taint should not override a full update with a t...
Dan Lake
2011-11-10
1
-10
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+15
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Make the AsyncSceneObjectDeleter send a list of kills. This will make large
Melanie
2011-11-06
1
-1
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+7
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Convert SendKillObject to take a list of uint rather than sending one
Melanie
2011-11-06
3
-24
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+14
*
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2011-11-06
1
-1
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+10
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HUD attachments: Removes some more messages sent to wrong clients.
Snoopy Pfeffer
2011-11-06
1
-1
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+10
*
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Allow HG and other scene presences not linked to a user account to function.
Melanie
2011-11-06
1
-1
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+4
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Fix build break
Melanie
2011-11-05
1
-1
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+1
*
Remove spammy autopilot debug
Melanie
2011-11-05
1
-3
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+3
*
Remove some left over debug and reverse experimental reordering of ifs
Melanie
2011-11-05
1
-4
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+2
*
Remove enableprejump config option and associated code as this is now
Melanie
2011-11-05
1
-3
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+0
*
Porting the ScenePresenceAnimator from Avination. Jump and fall anims now work
Melanie
2011-11-05
2
-87
/
+136
*
Change puvlic m_ variable to a getter property
Melanie
2011-11-05
1
-1
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+5
*
ScenePresence part of the Avination animator fixes.
Melanie
2011-11-05
1
-3
/
+58
*
Chnaging the sit target adjustment to a more precise approximation of SL. Som...
Melanie
2011-11-05
1
-24
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+35
*
Fix avatar height, removes the hip offset hack
nebadon
2011-11-05
1
-3
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+0
*
Don't rotate child prims, if only the root prim is rotated.
nebadon
2011-11-05
1
-2
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+2
*
refactor: In sit code, compare against Vector3.Zero and Quaternion.Identity i...
Justin Clark-Casey (justincc)
2011-11-05
1
-12
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+12
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2011-11-05
2
-36
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+12
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Replacing te linking code with the code from Avination. Link sets prims are now
Melanie
2011-11-05
2
-36
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+12
*
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Fix NPC sitting for prims without a sit target.
Justin Clark-Casey (justincc)
2011-11-05
2
-11
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+21
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On standup, trigger the changed link script event after the avatar has been f...
Justin Clark-Casey (justincc)
2011-11-04
1
-2
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+3
*
Rename ForEachAvatar back to ForEachScenePresence. The other changes
Dan Lake
2011-11-03
5
-13
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+13
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Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to
Dan Lake
2011-11-03
6
-63
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+55
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2011-11-02
7
-76
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+69
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Merge branch 'master' of git://opensimulator.org/git/opensim
Dan Lake
2011-11-02
1
-2
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+3
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*
Fix race condition that would sometimes send or save appearance for the wrong...
Justin Clark-Casey (justincc)
2011-11-02
1
-2
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+3
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Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.
Dan Lake
2011-11-02
7
-74
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+66
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Port the Avination offline messaging system to Core
Melanie
2011-11-02
1
-1
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+1
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Removed redundant SceneContents property from Scene. It's the same as SceneGr...
Dan Lake
2011-11-01
1
-5
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+0
*
Part 2 of see_into_this_sim_from_neighbor configuration option removal
Dan Lake
2011-11-01
1
-10
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+7
*
Removed see_into_this_sim_from_neighbor configuration option.
Dan Lake
2011-11-01
2
-11
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+1
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Add "appearance send" command to allow manual sending of appearance.
Justin Clark-Casey (justincc)
2011-11-01
1
-3
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+3
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Removed unused show commands from Scene.cs and SceneBase.cs. The show modules...
Dan Lake
2011-10-31
2
-48
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+0
*
Fix line endings
Dan Lake
2011-10-30
1
-23
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+23
*
Experimental reorder of Heartbeat loop now simulates physics and sends update...
Dan Lake
2011-10-30
1
-29
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+27
*
Remove the SyncRoot locking from Scene which was only being done around the m...
Justin Clark-Casey (justincc)
2011-10-29
3
-32
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+18
*
Remove completely unused SOG.Rotation parameter
Justin Clark-Casey (justincc)
2011-10-29
2
-17
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+9
*
set grp.RootPart.GroupPosition for code consistency (and readability) rather ...
Justin Clark-Casey (justincc)
2011-10-28
1
-5
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+0
*
Add missing doc to rotation/position methods in SOG
Justin Clark-Casey (justincc)
2011-10-28
1
-5
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+5
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2011-10-28
5
-71
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+76
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Continuation of previous checkin. Found more places where ForEachScenePresenc...
Dan Lake
2011-10-27
2
-36
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+26
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Added new ForEachRootScenePresence to Scene since almost every delegate passe...
Dan Lake
2011-10-27
3
-35
/
+50
*
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fetch SOP.RotationOffset once in UpdateRotation() and compare rather than fet...
Justin Clark-Casey (justincc)
2011-10-28
2
-6
/
+21
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*
Fix a bug I introduced yesterday in ODE physics where prim scripts would only...
Justin Clark-Casey (justincc)
2011-10-27
1
-0
/
+2
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