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* Clean up some cruft from the last commit. Re-add the initial updateMaster ScienceSim2010-10-292-2/+41
* Bunch of fixes that reduce the number of times appearanceMaster ScienceSim2010-10-292-20/+53
* Merge branch 'opensim-master' into dev-appearanceMaster ScienceSim2010-10-285-25/+88
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| * Prevent nullrefs in scene object deletion. Mantis #5156Melanie2010-10-271-1/+4
| * Merge branch 'master' of ssh://MyConnection01/var/git/opensimdahlia2010-10-262-4/+4
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| | * Formatting cleanup.Jeff Ames2010-10-272-4/+4
| * | Overload Scene.NewUserConnection() to facilitate NPCs and other region specif...dahlia2010-10-261-9/+27
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| * Added inner exception handling in Shape deserialization processing, so that t...Diva Canto2010-10-231-3/+16
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-10-221-3/+3
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| | * Change some exception to use ToString(). e.Message is not sufficient to fixMelanie2010-10-221-3/+3
| * | Revert "Merge remote branch 'otakup0pe/mantis5110'"Justin Clark-Casey (justincc)2010-10-222-7/+2
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| * Merge branch 'hg16' into mantis5110Jonathan Freedman2010-10-222-2/+7
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| | * * change the data exchanged within hypergrid transactionsJonathan Freedman2010-10-212-2/+5
| | * * remove some spurious debug infoJonathan Freedman2010-10-201-0/+2
| * | Allow region modules to know which agents actually receive chatJustin Clark-Casey (justincc)2010-10-221-0/+35
| * | Make SImStatsReporter pick ObjectCapacity striaght out of region infoMelanie2010-10-222-9/+3
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* | First attempt to get multiple attachments working to support viewer2.Master ScienceSim2010-10-211-4/+5
* | Major refactoring of appearance handling.Master ScienceSim2010-10-203-159/+49
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* It looks like Vector3s also got written down in lower case at some point in t...Diva Canto2010-10-191-3/+3
* Another take related to the previous commit.Diva Canto2010-10-191-13/+17
* Added code to quaternion deserialization to try to cope with an exception see...Diva Canto2010-10-191-4/+15
* Added TextureAnimation and ParticleSystem to serialization.Diva Canto2010-10-191-0/+27
* COmmented the wrong line instead, now I commented them all to be on the safe ...Melanie2010-10-191-2/+2
* Comment a spammy debug message in the serializerMelanie2010-10-191-1/+1
* Deleted all [XmlIgnore] from SOP, since those are meaningless now.Diva Canto2010-10-172-58/+58
* .NET automagical serialization of SOPs replaced by manual serialization acros...Diva Canto2010-10-172-59/+21
* Made OARs use the new serialization procedure. (TPs/crossings still on the ol...Diva Canto2010-10-154-123/+157
* Added manual xml2 serialization. Rewired only save xml2, not oars yet. Seems ...Diva Canto2010-10-142-105/+164
* Added SOP.MediaUrl and Shape.Media to the deserializationDiva Canto2010-10-131-204/+14
* Comment a debug message so that it doesn't spew the console upon encountering...Diva Canto2010-10-131-1/+1
* New SOG/SOP parser using XmlTextReader + delegates dictionary. Active for loa...Diva Canto2010-10-132-7/+1381
* Change the part for sound playback to be the root part / object UUID insteadMelanie2010-10-101-8/+8
* Guard against locking a nullref to avoid build breakMelanie2010-10-081-0/+3
* Change the order of actions to address a possible nullrefMelanie2010-10-081-3/+2
* Fix autoreturn to not return zero objectsMelanie2010-10-071-6/+2
* Plumb the path for multiple object deletesMelanie2010-10-064-40/+18
* Add and plumb the usetex URL parameter to worldview. Required but not yetMelanie2010-10-061-1/+1
* Add the view generating method to the image generator interfaceMelanie2010-10-051-0/+2
* Formatting cleanup.Jeff Ames2010-10-043-4/+4
* I really have to say it again and again: e.Message is NOT enough data forMelanie2010-10-031-2/+1
* Initial port of the Warp3D map tile rendererMelanie2010-10-031-2/+2
* Reapplying the parts of the prior revert that were not derived from theMelanie2010-10-021-2/+2
* Revert "Forward-port 0.6 fix"Melanie2010-10-021-2/+2
* Forward-port 0.6 fixMelanie2010-09-301-2/+2
* Fix an inventory fetch issueMelanie2010-09-301-0/+3
* Prevent setting arbitrary groups on your objects.Melanie2010-09-271-0/+3
* Fix build breakMelanie2010-09-271-37/+38
* if you can't edit a prim's inventory, you don't need to see the asset ids.Melanie2010-09-271-3/+11
* Restrict inventory items added in a transaction to folder belongingMelanie2010-09-271-0/+6
* Add UUID to physics prim name parameter so that diagnostic messages can be ma...Justin Clark-Casey (justincc)2010-09-252-3/+3