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* add test to check move of task item to user inventory when a target folder ↵Justin Clark-Casey (justincc)2010-08-241-0/+26
| | | | is explicitly given
* minor: stop test using obsolete propertyJustin Clark-Casey (justincc)2010-08-241-1/+1
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* refactor TestMoveTaskInventoryItemNoParent()Justin Clark-Casey (justincc)2010-08-241-24/+37
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* Add automated test at the opensim 'api' level to check that a given item ↵Justin Clark-Casey (justincc)2010-08-242-1/+105
| | | | | | goes to the correct directory Also removes some mono compiler warnings
* minor: some doc for the MoveTaskInventoryItem method in Scene.Inventory.csJustin Clark-Casey (justincc)2010-08-231-1/+5
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* Remove various warnings and improve logging messages. No functional changes.Justin Clark-Casey (justincc)2010-08-231-2/+4
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* Unit test breakage fix.Diva Canto2010-08-202-6/+11
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* Cleaned up a few more things related to incoming agents.Diva Canto2010-08-201-45/+42
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* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-08-201-25/+27
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| * Finished implementing ViaLogin vs ViaHGLogin. Removed lookup on ↵Diva Canto2010-08-191-25/+27
| | | | | | | | myipaddress.com. Also removed client IP verification upon UDP connection that had been left there -- we can't do that in general.
* | Add some maptile options, change maptile generation from OpenSimBase to SceneMelanie2010-08-201-9/+54
|/ | | | to make it more configurable.
* minor: Correct string format in "Can't find linkset root prim" messageJustin Clark-Casey (justincc)2010-08-191-1/+1
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* Updated the create_region command in the RemoteAdmin plugin to properly ↵randomhuman2010-08-131-39/+0
| | | | support estates without seeking further input on the console.
* refactor: move binary statistics logging from scene into separate region moduleJustin Clark-Casey (justincc)2010-08-132-110/+12
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* refactor: move Scene.PerformObjectBuy into BuySellModuleJustin Clark-Casey (justincc)2010-08-134-162/+49
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* Establish new Objects/BuySellModuleJustin Clark-Casey (justincc)2010-08-131-22/+1
| | | | Move Scene.ObjectSaleInfo() to this
* refactor: move Scene.TerrainUnAcked() handling into TerrainModuleJustin Clark-Casey (justincc)2010-08-131-8/+0
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* refactor: remove Scene.SetRootAgentScene() in favour of existing event with ↵Justin Clark-Casey (justincc)2010-08-133-14/+2
| | | | same name
* refactor: move more map tile generation code from scene to IWorldMapModuleJustin Clark-Casey (justincc)2010-08-132-28/+4
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* refactor: Use SOP.Flags rather than SOP.ObjectFlagsJustin Clark-Casey (justincc)2010-08-133-12/+12
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* File wants to be committedDiva Canto2010-08-111-2/+2
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* Changing prim color generates event CHANGED_COLOR.Marck2010-08-101-0/+2
| | | | Signed-off-by: Melanie <melanie@t-data.com>
* Removed abstract SetText method from EntityBase to make cleaner API.Mikko Pallari2010-08-103-8/+1
| | | | Signed-off-by: Melanie <melanie@t-data.com>
* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-08-103-50/+92
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| * On shift-copy of an object, set up a new physics actor (as appropriate) for ↵Justin Clark-Casey (justincc)2010-08-103-23/+44
| | | | | | | | | | | | every copied prim, not just the root This addresses http://opensimulator.org/mantis/view.php?id=4295
| * Reduce number of paths in SOP code by setting flags via Flags property ↵Justin Clark-Casey (justincc)2010-08-101-15/+25
| | | | | | | | | | | | | | | | rather than _flags Both ObjectFlags and Flags are effectively exactly the same property, except that ObjectFlags is uint and Flags is PrimFlags Both reference the PrimFlags _flags underneath, so you couldn't set a non PrimFlags uint anyway. Deprecated ObjectFlags in favour of Flags.
| * Extend DuplicateObject() test to check flags on the duplicated objectJustin Clark-Casey (justincc)2010-08-101-7/+9
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| * extend TestDuplicateObject() to a two prim objectJustin Clark-Casey (justincc)2010-08-101-10/+19
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* | Avoid truncation of error message during region creation.Marck2010-08-101-1/+1
|/ | | | Signed-off-by: Melanie <melanie@t-data.com>
* minor: Remove overly verbose schedule full update log message for attachmentsJustin Clark-Casey (justincc)2010-08-071-2/+2
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* Add new SceneGraphTests class. Add simple TestDuplicateObject()Justin Clark-Casey (justincc)2010-08-073-2/+72
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* Remove old test classes that don't actually test anything not done elsewhereJustin Clark-Casey (justincc)2010-08-072-233/+0
| | | | Also comment out log4net line in InventoryArchiverTests
* minor: a few miscellaneous commentsJustin Clark-Casey (justincc)2010-08-072-0/+9
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* Merge branch 'moap'Justin Clark-Casey (justincc)2010-08-066-8/+240
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| * add userExposed parameter to part copy eventJustin Clark-Casey (justincc)2010-07-283-4/+13
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| * relocate moap specific cloning code to MoapModuleJustin Clark-Casey (justincc)2010-07-282-15/+29
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| * Fix problem where changes to media textures for prims duplicated by shify ↵Justin Clark-Casey (justincc)2010-07-281-1/+18
| | | | | | | | | | | | copy would change both prims until server restart I also found out that you can crash the current viewer by giving it more media entrys than it's expecting
| * Add EventManager.OnSceneObjectPreSave() for future use. This is triggered ↵Justin Clark-Casey (justincc)2010-07-262-3/+37
| | | | | | | | immediately before a copy of the group is persisted to storage
| * Add EventManager.OnSceneObjectLoaded() for future use. This is fired ↵Justin Clark-Casey (justincc)2010-07-262-3/+33
| | | | | | | | immediately after a scene object is loaded from storage.
| * implement serverside checks for media texture navigation in order to stop ↵Justin Clark-Casey (justincc)2010-07-261-1/+18
| | | | | | | | naughty clients
| * implement prim media control permissions serverside in order to stop bad clientsJustin Clark-Casey (justincc)2010-07-261-2/+19
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| * Fire CHANGED_MEDIA event if a media texture is set or clearedJustin Clark-Casey (justincc)2010-07-261-1/+2
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| * implement llClearPrimMedia()Justin Clark-Casey (justincc)2010-07-261-0/+10
| | | | | | | | untested
| * implement llSetPrimMediaParams()Justin Clark-Casey (justincc)2010-07-262-3/+14
| | | | | | | | Untested
| * Implement llGetPrimMediaParams()Justin Clark-Casey (justincc)2010-07-261-0/+47
| | | | | | | | | | Exposes method to get media entry via IMoapModule As yet untested.
| * Implement media texture persistence over server restarts for sqliteJustin Clark-Casey (justincc)2010-07-261-1/+21
| | | | | | | | This is currently persisting media as an OSDArray serialized to LLSD XML.
| * start storing a mediaurl on the scene object partJustin Clark-Casey (justincc)2010-07-261-1/+6
| | | | | | | | not yet persisted or sent in the update
* | Correct some script constants.Melanie2010-08-063-5/+6
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* | Addresses http://opensimulator.org/mantis/view.php?id=4919Diva Canto2010-08-051-1/+6
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* | Prevent setting the hovertext from firing changed_colorMelanie2010-08-051-1/+0
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