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authorJustin Clark-Casey (justincc)2010-07-28 18:55:29 +0100
committerJustin Clark-Casey (justincc)2010-07-28 18:55:29 +0100
commit5aa56b12743c19a68cb371609be797e5fb3e2c4b (patch)
tree4b9b23b0e4de1397e16eaa6cd03baa8edfedd7b3 /OpenSim/Region/Framework
parentcomment out further debug line in BaseHttpServer (diff)
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Fix problem where changes to media textures for prims duplicated by shify copy would change both prims until server restart
I also found out that you can crash the current viewer by giving it more media entrys than it's expecting
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs19
1 files changed, 18 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 444a239..085da19 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -1617,7 +1617,24 @@ namespace OpenSim.Region.Framework.Scenes
1617 dupe.DoPhysicsPropertyUpdate(UsePhysics, true); 1617 dupe.DoPhysicsPropertyUpdate(UsePhysics, true);
1618 } 1618 }
1619 1619
1620 return dupe; 1620 if (Shape.Media != null)
1621 {
1622 List<MediaEntry> dupeMedia = new List<MediaEntry>();
1623
1624 foreach (MediaEntry me in Shape.Media)
1625 {
1626 if (me != null)
1627 dupeMedia.Add(MediaEntry.FromOSD(me.GetOSD()));
1628 else
1629 dupeMedia.Add(null);
1630 }
1631
1632 dupe.Shape.Media = dupeMedia;
1633 }
1634
1635// m_log.DebugFormat("[SCENE OBJECT PART]: Clone of {0} {1} finished", Name, UUID);
1636
1637 return dupe;
1621 } 1638 }
1622 1639
1623 protected void AssetReceived(string id, Object sender, AssetBase asset) 1640 protected void AssetReceived(string id, Object sender, AssetBase asset)