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* making the max distance for sounds to be heard from their origin a configurab...SignpostMarv2012-10-291-0/+2
* Fix memory leak where removing an NPC did not remove its circuits.Justin Clark-Casey (justincc)2012-10-291-2/+3
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-10-291-2/+5
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| * Deep copy the collection of at_target objects so it can't be modified whileMelanie2012-10-281-2/+5
* | Add "force gc" region console command which manually invokes garbage collection.Justin Clark-Casey (justincc)2012-10-291-1/+2
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* Separate LSL's notion of the default anim from the actually playing anims.Melanie2012-10-261-2/+4
* Revert "Fix for Mantis 0006376: Avatar no longer show Walking animation when ...Melanie2012-10-261-1/+1
* refactoring IWorldCommListenerInfo.GetRegexBitfield() method to be a field wi...SignpostMarv2012-10-261-2/+1
* adding ability for listeners to be filtered by regular expressions and a gene...SignpostMarv2012-10-261-0/+25
* Formatting and casing correction in WorldCommModule, trailing new line in OSS...SignpostMarv2012-10-261-1/+1
* Comment out InventoryTransferModule.NeedSceneCacheClear() and invocations sin...Justin Clark-Casey (justincc)2012-10-261-11/+13
* minor: if a scene is already shutting down on Scene.Close(), warn and exit in...Justin Clark-Casey (justincc)2012-10-251-0/+6
* Changed "course" to "coarse" in several placesOren Hurvitz2012-10-251-7/+7
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-10-251-1/+1
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| * Fix for Mantis 0006376: Avatar no longer show Walking animation when any AO h...nebadon2012-10-251-1/+1
* | In Scene.Close(), dispose of the physics scene after base.Close() since scrip...Justin Clark-Casey (justincc)2012-10-252-6/+25
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* Fix script error messages not showing up in viewer 3 and associated viewers.Justin Clark-Casey (justincc)2012-10-251-0/+12
* When scripts generate expected exceptions (e.g. due to checked bad parameter)...Justin Clark-Casey (justincc)2012-10-251-1/+4
* Allow "show object", "show part", "dump object" and "delete object" to accept...Justin Clark-Casey (justincc)2012-10-242-1/+36
* Add object count stats for new IncomingPacket and UDPPacketBuffer pools if th...Justin Clark-Casey (justincc)2012-10-231-2/+4
* minor: Rename assetCache constructor param in UUIDGatherer to assetService wh...Justin Clark-Casey (justincc)2012-10-201-2/+2
* normalize quaternion.Slerp outputsUbitUmarov2012-10-191-0/+1
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-10-182-37/+18
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| * Remove extraneous calls to the now commented CheckSculptAndLoadMelanie2012-10-181-24/+0
| * extend coment to include all unused SOG CheckSculptAndLoad()UbitUmarov2012-10-181-3/+4
| * [DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculptsUbitUmarov2012-10-182-14/+18
* | Add number of inventory items to information displayed via "show part" consol...Justin Clark-Casey (justincc)2012-10-182-3/+20
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* minor: Add/correct some doc messages associated with entity teleport.Justin Clark-Casey (justincc)2012-10-161-2/+3
* Get rid of accidental scene start left in ScenePresenceAutopilotTestsJustin Clark-Casey (justincc)2012-10-121-1/+0
* Fix problems with regression tests by allowing invoke of Update() with a fini...Justin Clark-Casey (justincc)2012-10-122-3/+5
* Add "active true|false" to "debug scene" console command.Justin Clark-Casey (justincc)2012-10-121-3/+37
* minor: Add method doc to EventManager.OnNewClient, OnClientLogin, ClientClose...Justin Clark-Casey (justincc)2012-10-101-0/+14
* Lock on AgentCircuitData during Scene.AddClient() and RemoveClient() to preve...Justin Clark-Casey (justincc)2012-10-101-201/+256
* minor: elaborate method doc on Scene.NewUserConnection()Justin Clark-Casey (justincc)2012-10-091-6/+13
* Merge branch 'master' of git://opensimulator.org/git/opensimDan Lake2012-10-081-1/+1
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| * On receiving TaskInventoryAccepted with a destination folder in the binary bu...Justin Clark-Casey (justincc)2012-10-061-1/+1
* | Add bool to TriggerSceneObjectPartUpdated where full = true indicates a full ...Dan Lake2012-10-052-5/+5
* | Trigger ObjectAddedToScene when loading objects from oarfile. Already trigger...Dan Lake2012-10-051-1/+8
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* minor: Add missing license information from the top of IUserManagementJustin Clark-Casey (justincc)2012-10-051-1/+28
* Forgot to actually remove the packetpool set code from scene.Justin Clark-Casey (justincc)2012-10-051-7/+0
* Allow default animation to be stopped to be replaced with another one.Melanie2012-10-042-16/+29
* Add generic PercentageStat.Justin Clark-Casey (justincc)2012-10-041-1/+1
* Add experimental "slow frames" stat, available in "show stats" and via the mo...Justin Clark-Casey (justincc)2012-10-041-0/+33
* implementing osDropAttachment & osDropAttachmentAtSignpostMarv2012-10-021-0/+9
* Prevent the ExtraSettings code from crashing SQLite driven sims.Melanie2012-10-021-0/+6
* Add MaxPrimsUndo config setting to [Startup] section of OpenSim.ini.Justin Clark-Casey (justincc)2012-09-275-19/+12
* Don't store undo states if a scene object is manipulated when it is not in a ...Justin Clark-Casey (justincc)2012-09-262-3/+26
* refactor: Change control structures in SOP.StoreUndoState() to reduce nesting.Justin Clark-Casey (justincc)2012-09-261-45/+43
* Make it possible to rescale SOGs when they are not in a scene.Justin Clark-Casey (justincc)2012-09-262-34/+40
* Enforce existing 5 action hardcoded undo limit.Justin Clark-Casey (justincc)2012-09-263-27/+65