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My fork of OpenSim for IG and MG, called SledjChisl.
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-04-06
1
-20
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+63
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remove possible PhysActor unexpectedly null race conditions when changing pri...
Justin Clark-Casey (justincc)
2012-04-03
2
-63
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+74
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Moved the inventory manipulation from HGEntityTransferModule to HGInventoryAc...
Diva Canto
2012-04-06
1
-0
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+49
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If an AddItem fails, try adding it to the right folder type.
Diva Canto
2012-04-06
1
-20
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+63
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Eliminate race condition where many callers would check SOP.PhysicsActor != n...
Justin Clark-Casey (justincc)
2012-04-03
4
-150
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+204
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refactor: Rename SOG.GetChildPart() to GetPart() since it can also return the...
Justin Clark-Casey (justincc)
2012-03-31
5
-29
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+29
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Rename SOG.HasChildPrim(uint) to SOG.ContainsPart(uint) to match existing Con...
Justin Clark-Casey (justincc)
2012-03-31
2
-32
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+21
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minor: small message adjustment and unnecessary code elimination when notifyi...
Justin Clark-Casey (justincc)
2012-03-31
1
-1
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+1
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fix Infinite loading on No Rez http://opensimulator.org/mantis/view.php?id=5932
PixelTomsen
2012-03-31
1
-1
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+7
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Add back parts of reverted changes that were not concerned with child agent c...
Justin Clark-Casey (justincc)
2012-03-29
2
-1
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+6
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Revert "Simplify friends caching by only doing this for root agents - no func...
Justin Clark-Casey (justincc)
2012-03-29
2
-3
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+1
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Revert "Add comment about setting client.SceneAgent in AddNewClient()"
Justin Clark-Casey (justincc)
2012-03-29
1
-3
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+0
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Add comment about setting client.SceneAgent in AddNewClient()
Justin Clark-Casey (justincc)
2012-03-29
1
-0
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+3
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Simplify friends caching by only doing this for root agents - no functions re...
Justin Clark-Casey (justincc)
2012-03-28
2
-1
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+3
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HG 2.0: added the beginning of HGSuitcaseInventoryService. Plus moved the hac...
Diva Canto
2012-03-28
1
-16
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+0
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More on switching the root folder from under the viewer. More experiments.
Diva Canto
2012-03-27
2
-15
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+18
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HG: Switch root folders from under the viewer. Towards HG 2.0. This is guarde...
Diva Canto
2012-03-27
1
-4
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+11
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minor: Add some documentation to OnNewClient and OnClientClosed events
Justin Clark-Casey (justincc)
2012-03-28
1
-2
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+10
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Dan Lake
2012-03-27
20
-591
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+779
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HG: beginning of a more restrictive inventory access procedure (optional). Ex...
Diva Canto
2012-03-27
1
-0
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+8
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Comment out log message about sending periodic appearance updates.
Justin Clark-Casey (justincc)
2012-03-23
1
-2
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+2
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Add experimental SendPeriodicAppearanceUpdates = true/false setting to [Start...
Justin Clark-Casey (justincc)
2012-03-23
1
-0
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+17
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Add a scene maintenance thread in parallel to the heartbeat thread. The main...
Justin Clark-Casey (justincc)
2012-03-23
1
-14
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+77
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Remove unnecessary shutting down check in Scene.Heartbeat(). Add some method...
Justin Clark-Casey (justincc)
2012-03-23
1
-17
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+20
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Rename Scene.StartTimer() to Start() - this method no longer uses a timer. C...
Justin Clark-Casey (justincc)
2012-03-23
1
-24
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+25
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Fix build break
Justin Clark-Casey (justincc)
2012-03-23
1
-1
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+1
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Fix bug in ScenePresenceAnimator.RemoveAnimation() introduced in commit 1a8769e
Justin Clark-Casey (justincc)
2012-03-23
2
-3
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+3
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Comment out unused scene loop restart code.
Justin Clark-Casey (justincc)
2012-03-23
1
-19
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+22
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Use m_lastFrameTick instead of m_lastUpdate in Scene.GetHealth(). m_lastUpda...
Justin Clark-Casey (justincc)
2012-03-23
1
-2
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+2
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Add commented out section on collisions switch in Scene.SetSceneCoreDebug().
Justin Clark-Casey (justincc)
2012-03-23
1
-0
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+6
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refactor: simplify code for checks when part.OwnerID != destPart.OwnerID in M...
Justin Clark-Casey (justincc)
2012-03-22
1
-11
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+8
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Fix llGiveInventory() so that it checks the destination part for AllowInvento...
Justin Clark-Casey (justincc)
2012-03-22
1
-5
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+5
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Add llGiveInventory() test from object to object where both objects are owned...
Justin Clark-Casey (justincc)
2012-03-22
2
-5
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+7
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Revert "Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEF...
Melanie
2012-03-22
1
-17
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+0
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Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. Tu...
Diva Canto
2012-03-22
1
-0
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+17
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refactor: Rename AvatarAnimations -> DefaultAvatarAnimations for code clarity...
Justin Clark-Casey (justincc)
2012-03-22
3
-6
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+6
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Instead of loading default avatar animations in both SLUtil and AvatarAnimati...
Justin Clark-Casey (justincc)
2012-03-21
3
-24
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+79
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If "debug scene updates true" then print out to log when a garbage collection...
Justin Clark-Casey (justincc)
2012-03-21
1
-0
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+3
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Add Scene.DebugUpdates switch which, if turned on, will print out a warning w...
Justin Clark-Casey (justincc)
2012-03-21
1
-10
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+32
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Incorporate scene teleporting debugging into "debug scene teleport true|false...
Justin Clark-Casey (justincc)
2012-03-21
2
-2
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+5
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Replace "scene debug true false true" console command with "scene debug scrip...
Justin Clark-Casey (justincc)
2012-03-21
1
-25
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+30
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Add ability to log warn if a frame takes longer than twice the expected time....
Justin Clark-Casey (justincc)
2012-03-21
1
-7
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+14
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remove unnecessary tmpFrameMS, use maintc instead for frame time calculation
Justin Clark-Casey (justincc)
2012-03-20
1
-3
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+2
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-03-20
1
-1
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+1
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slight increase in jump power to make running jump slightly better.
nebadon
2012-03-20
1
-1
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+1
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Move frame loop entirely within Scene.Update() for better future performance ...
Justin Clark-Casey (justincc)
2012-03-20
4
-168
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+191
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reduce avatar verticle jump from the absurd 5 meter jump to a less
nebadon
2012-03-20
1
-1
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+1
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Remove pointless ThreadAbortException catching in a test that isn't run anyway.
Justin Clark-Casey (justincc)
2012-03-20
1
-11
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+5
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Remove some pointless catching/throwing in the scene loop.
Justin Clark-Casey (justincc)
2012-03-20
1
-7
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+0
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Add some doc about the EventManager.OnLoginsEnabled event.
Justin Clark-Casey (justincc)
2012-03-19
1
-0
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+7
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