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* Update svn properties.Jeff Ames2009-05-051-113/+113
* Intermediate commit. WILL NOT COMPILE!Melanie Thielker2009-05-041-1/+1
* * minor: remove some mono compiler warnings, minor cleanupJustin Clarke Casey2009-05-044-17/+8
* Add a method to flush the prim update buffers once a frame, since the timerMelanie Thielker2009-05-041-0/+2
* Create a working configuration hook to allow LLClient parameters fromMelanie Thielker2009-05-042-3/+8
* Some reorganization around service connectors. No functional changeMelanie Thielker2009-05-032-2/+2
* Plumb conifg into the client views. Add config option to configure packetMelanie Thielker2009-05-022-0/+11
* Thank you kindly, BlueWall, for a patch that:Charles Krinke2009-05-021-0/+115
* Numerous packet improvements.Melanie Thielker2009-05-021-0/+6
* Add a tweakable for the prim queue preloadMelanie Thielker2009-05-013-9/+19
* Throttle prim sending a bit (again) to ensure the queues don't overrun andMelanie Thielker2009-05-011-2/+2
* Add methods to block and queue agent updates during region crossing and TPMelanie Thielker2009-05-011-0/+43
* Send the animations of all already present avatar to an avatar entering a simMelanie Thielker2009-05-011-0/+6
* Improve prim sending by combining multiple prim updates into a single packetMelanie Thielker2009-05-012-2/+7
* Thank you, mpallari, for a patch that increses efficiency by combiningMelanie Thielker2009-04-301-1/+1
* Again, completely revamp the unlink code to finally allow unlinking Melanie Thielker2009-04-292-124/+131
* Let estate owners and managers enter nonpublic estates unconditionally.Melanie Thielker2009-04-281-2/+2
* From: Alan Webb <alan_webb@us.ibm.com>Dr Scofield2009-04-271-0/+5
* From: Alan M Webb <alan_webb@us.ibm.com>Dr Scofield2009-04-271-33/+49
* Thank you kindly, RemedyTomm, for a patch that fixes:Charles Krinke2009-04-251-1/+4
* From: Alan Webb <alan_webb@us.ibm.com>Dr Scofield2009-04-232-70/+70
* From: Alan Webb <alan_webb@us.ibm.com>Dr Scofield2009-04-222-67/+162
* Thank you kindly, Marcus Llewellyn, for a patch that:Charles Krinke2009-04-221-4/+24
* Thank you kindly, MPallari for a patch that:Charles Krinke2009-04-211-2/+31
* * Allow passing of material type to physics engineTeravus Ovares2009-04-201-1/+8
* Thank you kindly, MPallari, for a patch that:Charles Krinke2009-04-191-1/+9
* Accounting for the changes introduced in AssetServerBase in r9143 related to ...diva2009-04-191-0/+1
* Bug fix in HG asset posts. Get the inner assets not just from mem cache but f...diva2009-04-181-18/+24
* Thank you M1sha for diagnosing and patching a lock bug affecting region cross...diva2009-04-171-13/+16
* Prevent a nullref when no script engines are loadedMelanie Thielker2009-04-151-0/+3
* Make sim health data more usefulMelanie Thielker2009-04-151-1/+23
* * Make it possible to add a request id to load and save oar requestsJustin Clarke Casey2009-04-151-6/+8
* * Resolve unit test failure introduced in r9148 (probably)Justin Clarke Casey2009-04-151-1/+0
* Another cleanup: Region_Status renamed to RegionStatus, and a usage comment a...Johan Berntsson2009-04-152-3/+3
* Renamed splitID in Scene and added comments on usageJohan Berntsson2009-04-151-1/+8
* Adds session authentication upon NewUserConnections. Adds user key authentica...diva2009-04-141-38/+55
* * Make archiver tests pump the asset server manually instead of starting the ...Justin Clarke Casey2009-04-142-2/+2
* Formatting cleanup.Jeff Ames2009-04-142-6/+6
* Cleaning up old circuit upon client close.diva2009-04-141-0/+2
* * Commit a variety of fixes to bugs discovered while trying to fix the NaN si...Teravus Ovares2009-04-141-22/+30
* Remove m_moduleCommands. It wasn't used anywhere; probably a left-over from b...Homer Horwitz2009-04-131-31/+8
* Thank you, dslake, for a patch that converts many of the linear searchesMelanie Thielker2009-04-122-256/+197
* Fix a regression where animations would only be sent if the avatar hasMelanie Thielker2009-04-121-1/+1
* Adding a script event, changed(CHANGED_ANIMATION)Melanie Thielker2009-04-111-1/+22
* * Add catch-all error handlers back to scene.Teravus Ovares2009-04-111-8/+8
* * Instead of referencing mesh stuff in the physics plugin.. change the IMesh ...Teravus Ovares2009-04-111-8/+8
* Handle ObjectSpin* packets to spin physical prims on Ctrl+Shift+Dragnlin2009-04-105-0/+180
* * Reinstated Scene Crossing tests, now with timeouts to check for race condit...Arthur Valadares2009-04-091-16/+55
* * Tagged long running tests with LongRunningAttribute.lbsa712009-04-093-6/+9
* * Added additional debug testing info to SceneAdam Frisby2009-04-091-0/+1