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My fork of OpenSim for IG and MG, called SledjChisl.
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Age
Files
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*
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Documenting non-LSL script-related events
SignpostMarv
2012-09-22
1
-0
/
+52
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/
*
Rename UuidGather.m_assetCache to m_assetService. If HGUuidGatherer hasn't b...
Justin Clark-Casey (justincc)
2012-09-21
1
-7
/
+4
*
Simplify UuidGatherer by performing asset fetch synchronously rather than usi...
Justin Clark-Casey (justincc)
2012-09-21
1
-40
/
+44
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Documentation of teleport-related events
SignpostMarv
2012-09-20
1
-0
/
+19
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minor tweaks to existing comments for IDE goodness
SignpostMarv
2012-09-20
1
-4
/
+7
*
Documentation of agent-related events
SignpostMarv
2012-09-20
1
-1
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+34
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Documentation of object-related events
SignpostMarv
2012-09-20
1
-1
/
+38
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Documentation of OnPluginConsole
SignpostMarv
2012-09-20
1
-0
/
+16
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Make ResendAppearanceUpdates = true by default in [Appearance] in OpenSimDefa...
Justin Clark-Casey (justincc)
2012-09-20
1
-0
/
+2
*
Cleanup from prev. commit
BlueWall
2012-09-18
1
-2
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+2
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Fix some inconsistencies in configurartion: NonPhys prims
BlueWall
2012-09-18
1
-3
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+3
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preventing a null reference exception from being thrown
SignpostMarv
2012-09-17
1
-0
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+3
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Added unit tests for multi-region OARs
Oren Hurvitz
2012-09-14
1
-1
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+5
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Support multi-region OAR files
Oren Hurvitz
2012-09-14
1
-3
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+3
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Documentation of parcel-related events
SignpostMarv
2012-09-13
1
-0
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+44
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Fix indentation and issues where tabs were used instead of spaces in commit 7...
Justin Clark-Casey (justincc)
2012-09-12
1
-7
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+8
*
Documentation of economy-related EventManager events
SignpostMarv
2012-09-12
1
-0
/
+21
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documentation (OnSceneObjectPartCopy)
SignpostMarv
2012-09-11
1
-0
/
+3
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documentation (OnRemovePresence)
SignpostMarv
2012-09-11
1
-0
/
+7
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documentation (OnNewPresence)
SignpostMarv
2012-09-11
1
-0
/
+7
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documentation (OnClientConnect)
SignpostMarv
2012-09-11
1
-0
/
+9
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documentation (OnBackup)
SignpostMarv
2012-09-11
1
-0
/
+7
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documentation (OnTerrainTick)
SignpostMarv
2012-09-11
1
-0
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+7
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documentation (OnTerrainTainted)
SignpostMarv
2012-09-11
1
-0
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+7
*
documentation (OnClientMovement)
SignpostMarv
2012-09-11
1
-0
/
+7
*
Documenting some of the events on OpenSim.Region.Framework.Scenes.EventManage...
SignpostMarv
2012-09-11
1
-0
/
+8
*
implementing per-region configuration of limits on the number of prims one ca...
SignpostMarv
2012-09-09
2
-0
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+29
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refactoring to allow Scene.GetLandData to accept Vector3 as an argument. Note...
SignpostMarv
2012-09-08
1
-0
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+10
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adding utility method for getting SceneObjectGroup from scene
SignpostMarv
2012-09-06
1
-0
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+12
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adding utility method for getting SceneObjectPart from scene
SignpostMarv
2012-09-06
1
-0
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+12
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formatting
SignpostMarv
2012-09-04
1
-6
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+6
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although the attachmentPoint argument is a uint, zero is not a valid attachme...
SignpostMarv
2012-09-04
1
-1
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+4
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Fix regression introduced in a0d178b2 (Sat Aug 25 02:00:17 2012) where folder...
Justin Clark-Casey (justincc)
2012-08-29
1
-2
/
+34
*
minor: Fix bad log message for failure to create an inventory folder
Justin Clark-Casey (justincc)
2012-08-25
1
-1
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+1
*
Log initial script startup info notice when xengine actually starts to do thi...
Justin Clark-Casey (justincc)
2012-08-25
1
-1
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+1
*
Extend "Restarting scripts in attachments" debug log message to show actual n...
Justin Clark-Casey (justincc)
2012-08-24
1
-1
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+3
*
If a connecting scene presence is replacing an existing scene presence then b...
Justin Clark-Casey (justincc)
2012-08-24
1
-1
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+1
*
Pass the "attachToBackup" bool given to SceneGraph.AddNewSceneObject() down i...
Justin Clark-Casey (justincc)
2012-08-24
1
-1
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+1
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Fix bad child prim permissions that can make objects change perms after rezzing
Melanie
2012-08-24
3
-3
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+39
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refactoring out SetFaceColor
SignpostMarv
2012-08-20
1
-52
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+15
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making use of implicit operators and Util.Clip handling of Vector3
SignpostMarv
2012-08-20
1
-21
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+26
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single operation for PRIM_COLOR
SignpostMarv
2012-08-20
1
-0
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+49
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fix typo
SignpostMarv
2012-08-20
1
-1
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+1
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Add --force flag to "kick user" console command to allow bypassing of recent ...
Justin Clark-Casey (justincc)
2012-08-20
2
-4
/
+7
*
fixing bug that get/set the wrong property for prim types other than sphere &...
SignpostMarv
2012-08-17
1
-1
/
+2
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implemented
SignpostMarv
2012-08-17
1
-0
/
+50
*
BulletSim: Properly regenerate hulls when objects made physical.
Robert Adams
2012-08-17
1
-8
/
+8
*
Modify order of code so SOP doesn't set the physics actor flying
Robert Adams
2012-08-17
1
-7
/
+12
*
Correct an exception report in SceneObjectPart so it outputs the stack.
Robert Adams
2012-08-15
1
-1
/
+1
*
enables configurable minimum sizes for physical & non-physical prims
SignpostMarv
2012-08-15
4
-20
/
+93
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