Commit message (Collapse) | Author | Age | Files | Lines | |
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* | simplified vehicle fromXml. Use still comented on SceneObjectSerialized.cs | UbitUmarov | 2012-02-19 | 1 | -77/+117 |
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* | Vehicle XML serialization more complete. Inactived by coments in ↵ | UbitUmarov | 2012-02-19 | 3 | -4/+260 |
| | | | | SceneObjectSerializar.cs until proper testing | ||||
* | moved vehicle from SOG to SOP | UbitUmarov | 2012-02-19 | 3 | -104/+79 |
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* | missing paramenters init plus some cleaning | UbitUmarov | 2012-02-18 | 1 | -91/+16 |
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* | added a EnUsCulture whatever that is.. | UbitUmarov | 2012-02-18 | 1 | -4/+3 |
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* | a bit less human readable xml | UbitUmarov | 2012-02-18 | 1 | -25/+25 |
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* | added some ToXml2 to SOGVehicle ( unused untested ) | UbitUmarov | 2012-02-18 | 1 | -1/+84 |
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* | changed how vehicle data is stored and passed to physics. use unsafe in ↵ | UbitUmarov | 2012-02-18 | 2 | -163/+175 |
| | | | | serializer, tried to control m_dupeInProgress | ||||
* | vehicle parameters do cross (i hope) on regions in same instance ( others ↵ | UbitUmarov | 2012-02-18 | 2 | -13/+57 |
| | | | | need xml) | ||||
* | let SOG know about vehicles. Still needs serialization and applyphyscis on ↵ | UbitUmarov | 2012-02-18 | 3 | -30/+541 |
| | | | | deserialize, etc | ||||
* | don't freeze with a sitted avatar in a border without other sim. Still messy :( | UbitUmarov | 2012-02-15 | 1 | -1/+8 |
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* | try to make crossings work better. chode no longer prevents crossings i hope | UbitUmarov | 2012-02-15 | 2 | -6/+9 |
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* | Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork | UbitUmarov | 2012-02-15 | 5 | -68/+194 |
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| * | Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ↵ | Melanie | 2012-02-15 | 2 | -52/+176 |
| |\ | | | | | | | | | | careminster | ||||
| | * | Implement region crossing of sitting avatars. Edit mode and llSetPos work | Melanie | 2012-02-14 | 2 | -54/+174 |
| | | | | | | | | | | | | | | | but unscripted default sit anim is lost. Still some Gfx glitching. Physical crossing doesn't work yet. | ||||
| | * | Prevent object loss and positioning outside the region with failed object sim | Melanie | 2012-02-14 | 1 | -0/+4 |
| | | | | | | | | | | | | crossings | ||||
| * | | Merge branch 'master' into careminster | Melanie | 2012-02-15 | 3 | -15/+16 |
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| | * | Add some more data to the new user connection logging for debug purposes. | Justin Clark-Casey (justincc) | 2012-02-14 | 1 | -3/+3 |
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| | * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2012-02-13 | 2 | -8/+6 |
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| | | * | Make ScenePresence.MovementFlag a private only settable value to reduce ↵ | Justin Clark-Casey (justincc) | 2012-02-11 | 1 | -7/+4 |
| | | | | | | | | | | | | | | | | complexity of code analysis | ||||
| | * | | On object deserialization, go back to logging errors at DEBUG level rather ↵ | Justin Clark-Casey (justincc) | 2012-02-13 | 1 | -5/+9 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | than ERROR. Restore extra log message if shape processing fails. Logging level was DEBUG before 312e145 (Fri Feb 3 2012). 312e145 also accidentally removed the 'general error' log message if any shape deserialization failed. This commit restores it, though this has no functional impact. | ||||
| * | | | Merge branch 'master' into careminster | Melanie | 2012-02-10 | 1 | -1/+2 |
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| | * | | Fix bug where somebody taking a copy of an object they didn't own that was ↵ | Justin Clark-Casey (justincc) | 2012-02-10 | 1 | -1/+2 |
| | |/ | | | | | | | | | | | | | | | | rezzed before the region was restarted would wrongly place the copy in the object owner's inventory. Addresses http://opensimulator.org/mantis/view.php?id=5825 | ||||
* | | | scenepresence change! in standup() give avatar a physical actor after ↵ | UbitUmarov | 2012-02-11 | 1 | -0/+10 |
| | | | | | | | | | | | | deciding the new position. This reduces a bit the odds of it being still coliding with object. | ||||
* | | | Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork | UbitUmarov | 2012-02-10 | 5 | -7/+65 |
|\ \ \ | |/ / | | | | | | | | | | Conflicts: prebuild.xml | ||||
| * | | Merge branch 'master' into careminster | Melanie | 2012-02-10 | 2 | -0/+11 |
| |\ \ | | |/ | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs | ||||
| | * | When an asset is uploaded (e.g. a mesh) set individual copy/move/transfer ↵ | Justin Clark-Casey (justincc) | 2012-02-10 | 2 | -0/+11 |
| | | | | | | | | | | | | | | | | | | | | | | | | permissions, not PermissionMask.All Setting PermissionMask.All will cause next permissions to replace current permissions when the object is rezzed, since bit 4 will be set. This is not correct behaviour for a freshly uploaded mesh. Freshly rezzed in-world prims also do not have bit 4 set (don't yet know exactly what this is). Should resolve http://opensimulator.org/mantis/view.php?id=5651 | ||||
| * | | Merge branch 'master' into careminster | Melanie | 2012-02-09 | 4 | -7/+54 |
| |\ \ | | |/ | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/SceneGraph.cs | ||||
| | * | Stop a scene object from attempting to link with itself (which results in an ↵ | Justin Clark-Casey (justincc) | 2012-02-08 | 4 | -10/+54 |
| | | | | | | | | | | | | | | | | | | exception and constant complaints in v3 viewers). Aims to address http://opensimulator.org/mantis/view.php?id=5878 | ||||
* | | | initial introdution of physics actor building control. | UbitUmarov | 2012-02-08 | 3 | -9/+58 |
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* | | | first change in SOP. in AddPrimShape(..) give physics the world rotation and ↵ | UbitUmarov | 2012-02-08 | 1 | -2/+4 |
|/ / | | | | | | | not local offset. Currently physics interface only knows about world frame | ||||
* | | Merge branch 'master' into careminster | Melanie | 2012-02-07 | 1 | -1/+2 |
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| * | Add start GC memory and end GC memory to object stress test printouts. | Justin Clark-Casey (justincc) | 2012-02-07 | 1 | -1/+2 |
| | | | | | | | | | | This illustrates that references to Scene, SOG, etc. are not currently being released when a stress test ends (or at regression test end in general). This means even the current stress tests take much more memory than they need, a problem that will have to be addressed. | ||||
* | | Merge branch 'master' into careminster | Melanie | 2012-02-07 | 3 | -14/+32 |
|\ \ | |/ | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | ||||
| * | Add TestAddTaskInventoryItem() | Justin Clark-Casey (justincc) | 2012-02-07 | 1 | -1/+25 |
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| * | Remove debug logging if physics actor is null in SOP.ApplyPhysics() | Justin Clark-Casey (justincc) | 2012-02-07 | 1 | -5/+1 |
| | | | | | | | | This is not valid in the case of BasicPhysics which can return a null PhysicsActor (though I think it should really return a do-nothing PhysicsActor). | ||||
| * | Add a regression test to compile and start a script. Remove ↵ | Justin Clark-Casey (justincc) | 2012-02-07 | 1 | -8/+4 |
| | | | | | | | | | | | | | | | | Path.GetDirectoryName when getting assembly loading path in Compiler.CompileFromDotNetText(). The Path.GetDirectoryName call in Compiler.CompileFromDotNetText is unnecessary since AppDomain.CurrentDomain.BaseDirectory is always a directory. Later path concatenation is already done by Path.Combine() which handles any trailing slash. Removing Path.GetDirectoryName() will not affect the runtime but allows NUnit to work since it doesn't add a trailing slash to AppDomain.CurrentDomain.BaseDirectory. | ||||
* | | Merge branch 'master' into careminster | Melanie | 2012-02-05 | 2 | -5/+4 |
|\ \ | |/ | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs | ||||
| * | Make configuration uniform | BlueWall | 2012-02-05 | 1 | -3/+3 |
| | | | | | | | | Pickup the max physical prim size in Scene to make it uniform since adding code to get default size from the OpenSim*.ini. | ||||
| * | change NonPhysicalPrimMax to NonphysicalPrimMax in Scenes.cs to make the | nebadon | 2012-02-04 | 1 | -1/+1 |
| | | | | | | | | variable in OpenSim.ini and Regions.ini match | ||||
* | | Merge branch 'master' into careminster | Melanie | 2012-02-04 | 5 | -88/+57 |
|\ \ | |/ | | | | | | | | | Conflicts: OpenSim/Data/MySQL/Resources/RegionStore.migrations OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | ||||
| * | Only look for an uploaded transactional asset in Scene.UpdateTaskInventory ↵ | Justin Clark-Casey (justincc) | 2012-02-04 | 3 | -22/+21 |
| | | | | | | | | | | | | | | | | if we have been passed a non-zero transaction ID. This resolves the recent regression from deeb728 where notecards could not be saved in prim inventories. This looks like a better solution than deeb728 since only non-caps updates pass in a transaction ID. Hopefully resolves http://opensimulator.org/mantis/view.php?id=5873 | ||||
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2012-02-03 | 1 | -8/+7 |
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| | * | Check for null scene in ScheduleFullUpdate and ScheduleTerseUpdate before ↵ | Dan Lake | 2012-02-03 | 1 | -4/+7 |
| | | | | | | | | | | | | triggering events on a potentially null Scene | ||||
| * | | Change SceneObjectSerializer to use common ↵ | Justin Clark-Casey (justincc) | 2012-02-03 | 1 | -74/+29 |
| | | | | | | | | | | | | | | | | | | ExternalRepresentationUtils.ExecuteReadProcessors() methods. Adds ability to submit a customized exception message to match logging. | ||||
* | | | Merge branch 'master' into careminster | Melanie | 2012-02-03 | 4 | -41/+98 |
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| * | | Commenting out new event until I can fix OpenSim tests. Currently, testing ↵ | Dan Lake | 2012-02-02 | 1 | -6/+6 |
| | | | | | | | | | | | | objects does not create a Scene or EventManager so triggering events crashes some tests | ||||
| * | | OpenSim tests do not always create an EventManager so calls to trigger ↵ | Dan Lake | 2012-02-02 | 1 | -2/+6 |
| |/ | | | | | | | events during tests must check for null EventManager | ||||
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Dan Lake | 2012-02-02 | 2 | -14/+17 |
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| | * | Improve reliability of script state saving by covering various saving | Melanie | 2012-02-02 | 2 | -14/+17 |
| | | | | | | | | | | | | and loading scenarios which resulted in loss of continuity on item ids |