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* | Add very basic test which invokes the scene update loop once and checks the ↵ | Justin Clark-Casey (justincc) | 2011-02-18 | 3 | -157/+224 | |
| | | | | | | frame number. This makes Scene.Update() match its original description of performing a single update, which also matches the semantics of SOG and ScenePresence. | |||||
* | minor: add method doc to a few ScenePresence methods | Justin Clark-Casey (justincc) | 2011-02-18 | 1 | -2/+13 | |
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* | Stop the avatar sometimes pausing for more than a second on the border when ↵ | Justin Clark-Casey (justincc) | 2011-02-18 | 1 | -0/+7 | |
| | | | | | | | | | region crossing. This restores a RemoveFromPhysicalScene() call in ScenePresence.CheckForBorderCrossing() when the agent has been placed in transit. If we don't remove the agent from the physical scene, then the method continues to be called via ScenePresence.Update() until the handover of the client between regions is completed. Since this handover can take more than 1000ms (due to the 1000ms event queue polling response from the server), this results in the avatar pausing on the border for the entire handover period. | |||||
* | Add support for new naming syntax of linked regions to osTeleportAgent and ↵ | Marck | 2011-02-17 | 1 | -3/+3 | |
| | | | | osTeleportOwner. | |||||
* | Change the QUERYACCESS method to eliminate spurious access denied messages | Melanie | 2011-02-16 | 1 | -1/+2 | |
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* | Set filter to send proper rotations for root part | BlueWall | 2011-02-13 | 1 | -1/+1 | |
| | | | | | | | This allows the root prim, alone or in a set, to send it's rotation. This fixes unsitting the avatar on sit-offsest type teleports where the sit target is in the root prim of a linkset. | |||||
* | Added emergency monitoring of UDP Outgoing packets thread. Just type ↵ | Diva Canto | 2011-02-08 | 1 | -0/+2 | |
| | | | | "emergency-monitoring on/off" | |||||
* | New command: show pending-objects | Diva Canto | 2011-02-06 | 1 | -0/+8 | |
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* | Send object date to viewer in microseconds (Fixes mantis bug #3990) | Kevin Cozens | 2011-02-04 | 1 | -1/+2 | |
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* | Change UpdateAgent (for changes in agent position) to be sent | Mic Bowman | 2011-02-03 | 1 | -21/+22 | |
| | | | | | | once to each simulator rather than once to each region. This should help with some of the delays caused by multiple outstanding requests to a single service point. | |||||
* | Fix up QueryAccess to also check parcels | Melanie | 2011-01-28 | 1 | -1/+1 | |
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* | Fix bumping into sim borders and check estate bans for walking crossings | Melanie | 2011-01-28 | 2 | -13/+42 | |
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* | Make it work | Melanie | 2011-01-27 | 1 | -4/+6 | |
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* | Add a TeleportFlags member to SP so we can tell how we got there. | Melanie | 2011-01-27 | 2 | -0/+15 | |
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* | Remove the RestorePresences functions (which don't seem to be doing | Mic Bowman | 2011-01-26 | 2 | -69/+12 | |
| | | | | | anything) and clean up the code in AddNewClient (so Appearance only gets assigned once, not three times). | |||||
* | Fix script data not being reset as it should be | Melanie | 2011-01-24 | 1 | -0/+4 | |
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* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2011-01-17 | 2 | -5/+5 | |
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| * | minor: resolve some mono compiler warnings | Justin Clark-Casey (justincc) | 2011-01-18 | 2 | -2/+2 | |
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| * | Prune some of the excess logging for client logins. | Justin Clark-Casey (justincc) | 2011-01-18 | 1 | -3/+3 | |
| | | | | | | | | Didn't touch the appearance related stuff. | |||||
* | | Removed the call to sceneViewer.Reset upon MakeRoot and ChildAgentUpdate, ↵ | Diva Canto | 2011-01-17 | 1 | -8/+0 | |
|/ | | | | because Reset hangs for a long time waiting for the lock. That is a problem in itself -- that long holding of the lock by some thread -- but let's just avoid it altogether. | |||||
* | Revert "DEBUG DEBUG DEBUG" | Diva Canto | 2011-01-17 | 1 | -4/+0 | |
| | | | | This reverts commit 59c2cd04ba056b85eb4873e472b95826a1cc13b5. | |||||
* | DEBUG DEBUG DEBUG | Diva Canto | 2011-01-17 | 1 | -0/+4 | |
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* | Fix slam bits being lost when editing perms in prim inventory | Melanie | 2011-01-14 | 1 | -1/+0 | |
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* | Dont' trust the viewer! Fix a permission slam error caused by trusting | Melanie | 2011-01-12 | 1 | -1/+0 | |
| | | | | the viewer too much. | |||||
* | Fix direct item give permissions | Melanie | 2011-01-12 | 3 | -12/+56 | |
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* | Partial permissions fix for boxed items. | Melanie | 2011-01-12 | 2 | -0/+17 | |
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* | Fix god mode perms adjustment | Melanie | 2011-01-12 | 1 | -0/+2 | |
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* | Fixes the issue of hung archives. Problem was with SceneObjectSerializer. | Diva Canto | 2011-01-08 | 1 | -0/+12 | |
| | | | | Also fixes a buglet in scene load xml command, where it was given the wrong argument index for filename. | |||||
* | Try to fix a IAR problem reported by nebadon, where save iar seems stuck ↵ | Diva Canto | 2011-01-07 | 1 | -0/+4 | |
| | | | | forever. | |||||
* | A bit more frugal on the caller side of closing agents, now that the ↵ | Diva Canto | 2011-01-07 | 1 | -16/+20 | |
| | | | | receiving end is async. No need for so much concurrency. | |||||
* | HG bug fix. Must wait for client's UDP contact before getting scene presence. | Diva Canto | 2011-01-06 | 1 | -4/+11 | |
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* | Note to self: try to make only 3 things at the same time. | Diva Canto | 2011-01-04 | 1 | -1/+1 | |
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* | Guard against null Animator. | Diva Canto | 2011-01-04 | 1 | -1/+2 | |
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* | Add permissions hooks for object transfers | Melanie | 2011-01-03 | 1 | -4/+57 | |
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* | Fix child agent scoping | Melanie | 2011-01-03 | 1 | -4/+4 | |
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* | Fix up a prior fix (refix the fixed fix :) | Melanie | 2010-12-30 | 1 | -1/+1 | |
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* | Bug fix in neighbors: serverURI now always has a trailing '/'... neighbors ↵ | Diva Canto | 2010-12-29 | 1 | -2/+2 | |
| | | | | were not getting notified. | |||||
* | One more pass at object inventory. This time, fix SceneObjectPartInventory ↵ | Diva Canto | 2010-12-24 | 1 | -68/+68 | |
| | | | | so that it makes sure that the file is added to Xfer's before it signals the client to come and get it. This allows the simplification of the logic of Xfer's. | |||||
* | * Cleanup from a commit a while ago. | Teravus Ovares (Dan Olivares) | 2010-12-23 | 1 | -4/+10 | |
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* | What is the point of using different types to express the same damn thing? | Melanie | 2010-12-21 | 1 | -1/+1 | |
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* | Another good catch. Update file name serial. | Melanie | 2010-12-21 | 1 | -0/+1 | |
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* | Added a missed return. Thanks diva! | Melanie | 2010-12-21 | 1 | -0/+1 | |
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* | Fix up merge artifacts | Melanie | 2010-12-21 | 1 | -10/+1 | |
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* | Make prim inventories a bit more sane | Melanie | 2010-12-21 | 3 | -101/+39 | |
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* | Put the coarse location updates back to 50 frames, otherwise the dots on the ↵ | Diva Canto | 2010-12-19 | 2 | -3/+3 | |
| | | | | mini-map come and go noticeably. Also increased the Velocity a bit; I had decreased it to 0.885; now it's 0.9. | |||||
* | remove mono compiler warning: if (sop.Color != null) always returns true as ↵ | Justin Clark-Casey (justincc) | 2010-12-17 | 1 | -9/+7 | |
| | | | | sop.Color is a value type. | |||||
* | remove mono compiler warnings | Justin Clark-Casey (justincc) | 2010-12-17 | 3 | -7/+8 | |
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* | Yet more things out of the main Update thread loop and into threadlets. This ↵ | Diva Canto | 2010-12-14 | 2 | -9/+11 | |
| | | | | time, SendPrimsUpdate. Plus a few more tweaks on triggering actions from the Update loop. #LoginLag. | |||||
* | Another attempt at moving heavy computation away from the Update loop. #LoginLag | Diva Canto | 2010-12-14 | 1 | -2/+6 | |
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* | Commented out the UpdateLand call from the Update thread loop, because this ↵ | Diva Canto | 2010-12-14 | 2 | -6/+7 | |
| | | | | may be causing the #LoginLag. Attachments taint the prim count. Twice. Each. |