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My fork of OpenSim for IG and MG, called SledjChisl.
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2012-04-26
Help big boobies to dance (avatar visualParams). May not persist and need mor...
UbitUmarov
1
-1
/
+1
2012-04-25
set PIDHoverTau and not PIDTau since all physics need that
UbitUmarov
1
-5
/
+7
2012-04-24
SOG bug fix in UI object changes
UbitUmarov
1
-11
/
+20
2012-04-24
fix animations if sited in ground also
UbitUmarov
1
-1
/
+1
2012-04-24
"save the catgirls"
UbitUmarov
2
-18
/
+13
2012-04-24
display heatbeat sleep time in stats. This may not be good for general use, ...
UbitUmarov
1
-0
/
+5
2012-04-24
fix Simulation time report
UbitUmarov
1
-0
/
+7
2012-04-24
some reduction on time resolution efects on spare time report
UbitUmarov
1
-4
/
+8
2012-04-24
*testing* changed stats time reports to be per reported frame and not acumul...
UbitUmarov
1
-11
/
+64
2012-04-22
fix a bug i added fixing another....
UbitUmarov
1
-2
/
+5
2012-04-20
changed seletion code. SOP now knows about parts selection. UI actions are se...
UbitUmarov
3
-24
/
+104
2012-04-19
changed - VolumeDetect and phantom setting interaction. Script VD(true) forc...
UbitUmarov
2
-13
/
+40
2012-04-18
Allow setting a specific target velocity on TeleportWithMomentum
Melanie
1
-1
/
+11
2012-04-17
Prevent objects rezzed in sim from being seen as attachments and becoming une...
Melanie
1
-0
/
+6
2012-04-16
added suport funtions for ubitODE raycastFiltered
UbitUmarov
1
-0
/
+13
2012-04-14
Use chode character actor.SetMomentum() to force full restore Velocity in sce...
UbitUmarov
1
-1
/
+3
2012-04-13
Use presence absolute position to request raycast to camera. Used m_pos maybe...
UbitUmarov
1
-3
/
+11
2012-04-13
don't do Animator.UpdateMovementAnimations() in scenepresence RegionHeartbea...
UbitUmarov
1
-2
/
+3
2012-04-09
make llGetGeometricCenter() work as in current SL. Now this is not real geom ...
UbitUmarov
2
-10
/
+49
2012-04-09
sop.AddToPhysics(..) fixed and in use. For now it seems it needs to set sop....
UbitUmarov
1
-263
/
+147
2012-04-06
Moved the inventory manipulation from HGEntityTransferModule to HGInventoryAc...
Diva Canto
1
-0
/
+49
2012-04-07
Rather than having a FromFolderID property on every single prim and only ever...
Justin Clark-Casey (justincc)
2
-6
/
+15
2012-04-07
Store FromItemID for attachments once on SOG instead of on every SOP and only...
Justin Clark-Casey (justincc)
3
-19
/
+13
2012-04-06
refactor: Eliminate unnecessary SOP.m_physActor
Justin Clark-Casey (justincc)
1
-10
/
+1
2012-04-06
Fix llGetLinkPrimParams for PRIM_POS_LOCAL for child prims whether in scene o...
Justin Clark-Casey (justincc)
1
-3
/
+13
2012-04-06
For llGetMass(), return the mass of the avatar is the object is attached.
Justin Clark-Casey (justincc)
1
-0
/
+16
2012-04-06
If an AddItem fails, try adding it to the right folder type.
Diva Canto
1
-20
/
+63
2012-04-04
minor changes.. a few physicsactor -> pa and a use a constant with |'ed bit...
UbitUmarov
1
-35
/
+31
2012-04-04
remove more merge artefacts
UbitUmarov
1
-10
/
+3
2012-04-04
reverted changes to llApplyRotationalImpulse execution in SOP/SOG. This funct...
UbitUmarov
2
-3
/
+3
2012-04-03
Fix the last merge artefacts
Melanie
2
-5
/
+5
2012-04-03
More artefact
Melanie
1
-1
/
+1
2012-04-03
Fix more merge artefacts
Melanie
1
-3
/
+3
2012-04-03
Remove duplicate implementation of Material { get; set; }
Melanie
1
-14
/
+0
2012-04-03
Fix merge artefacts
Melanie
2
-27
/
+2
2012-04-03
remove possible PhysActor unexpectedly null race conditions when changing pri...
Justin Clark-Casey (justincc)
2
-63
/
+74
2012-04-03
Eliminate race condition where many callers would check SOP.PhysicsActor != n...
Justin Clark-Casey (justincc)
4
-150
/
+204
2012-03-31
refactor: Rename SOG.GetChildPart() to GetPart() since it can also return the...
Justin Clark-Casey (justincc)
5
-29
/
+29
2012-03-31
Rename SOG.HasChildPrim(uint) to SOG.ContainsPart(uint) to match existing Con...
Justin Clark-Casey (justincc)
2
-32
/
+21
2012-03-31
minor: small message adjustment and unnecessary code elimination when notifyi...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-03-31
fix Infinite loading on No Rez http://opensimulator.org/mantis/view.php?id=5932
PixelTomsen
1
-1
/
+7
2012-03-29
Add back parts of reverted changes that were not concerned with child agent c...
Justin Clark-Casey (justincc)
2
-1
/
+6
2012-03-29
Revert "Simplify friends caching by only doing this for root agents - no func...
Justin Clark-Casey (justincc)
2
-3
/
+1
2012-03-29
Revert "Add comment about setting client.SceneAgent in AddNewClient()"
Justin Clark-Casey (justincc)
1
-3
/
+0
2012-03-29
Add comment about setting client.SceneAgent in AddNewClient()
Justin Clark-Casey (justincc)
1
-0
/
+3
2012-03-28
Simplify friends caching by only doing this for root agents - no functions re...
Justin Clark-Casey (justincc)
2
-1
/
+3
2012-03-28
HG 2.0: added the beginning of HGSuitcaseInventoryService. Plus moved the hac...
Diva Canto
1
-16
/
+0
2012-03-27
More on switching the root folder from under the viewer. More experiments.
Diva Canto
2
-15
/
+18
2012-03-27
HG: Switch root folders from under the viewer. Towards HG 2.0. This is guarde...
Diva Canto
1
-4
/
+11
2012-03-28
minor: Add some documentation to OnNewClient and OnClientClosed events
Justin Clark-Casey (justincc)
1
-2
/
+10
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