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My fork of OpenSim for IG and MG, called SledjChisl.
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2010-09-04
Move code that allows llGiveInvetory() to move item into appropriate system f...
Justin Clark-Casey (justincc)
1
-8
/
+40
2010-09-04
Create Scene.Inventory.cs.AddInventoryItem(InventoryItemBase item)
Justin Clark-Casey (justincc)
1
-8
/
+27
2010-09-03
Fix an issue with rezzing scripted objects.
Melanie Thielker
1
-2
/
+2
2010-09-02
Remove commented code and the comment, as the change has proven out
Melanie Thielker
1
-3
/
+0
2010-09-02
Experimentally comment the sending of unbaked avatars
Melanie Thielker
1
-1
/
+3
2010-09-01
refactor: move SOG.AttachToAgent() into AttachmentsModule
Justin Clark-Casey (justincc)
1
-71
/
+0
2010-08-31
Adjust the "Magic numbers" we use because we can't reference the actual
Melanie Thielker
3
-3
/
+3
2010-08-31
Add ScenePresence.GetAttachments(uint attachmentPoint)
Justin Clark-Casey (justincc)
1
-0
/
+21
2010-08-28
Improve liveness by operating on list copies of SOG.Children where appropriate
Justin Clark-Casey (justincc)
5
-75
/
+84
2010-08-26
minor: remove mono compiler warning
Justin Clark-Casey (justincc)
1
-3
/
+4
2010-08-26
refactor: Move Scene.Inventory.UpdateKnownItem() into Attachments module sinc...
Justin Clark-Casey (justincc)
1
-47
/
+0
2010-08-26
refactor: break out attachment position change code in Scene.UpdatePrimPositi...
Justin Clark-Casey (justincc)
1
-24
/
+13
2010-08-26
Remove mono compiler warnings
Justin Clark-Casey (justincc)
7
-36
/
+7
2010-08-26
Use SOP.ParentGroup in Prioritizer instead of Scene.GetGroupByPrim()
Justin Clark-Casey (justincc)
1
-2
/
+16
2010-08-26
replace m_parts.Count linknum with 0 in CopyRootPart since m_parts.Count is a...
Justin Clark-Casey (justincc)
1
-1
/
+1
2010-08-26
Improve consistency of locking for SOG.m_parts in order to avoid race conditi...
Justin Clark-Casey (justincc)
6
-136
/
+205
2010-08-25
Make scene object directories more robust and prevent deleted SOP's from
Melanie Thielker
2
-18
/
+29
2010-08-25
If setting SOG.UUID, update the SOG.m_parts index as well as the root part UUID
Justin Clark-Casey (justincc)
1
-1
/
+10
2010-08-25
refactor: Push item retrieval and fixing part of Scene.RezObject() down into ...
Justin Clark-Casey (justincc)
2
-55
/
+70
2010-08-24
Split out actual scene object insertion code from Scene.Inventory.RezObject a...
Justin Clark-Casey (justincc)
3
-25
/
+62
2010-08-24
refactor: make RezObject() more readable
Justin Clark-Casey (justincc)
1
-69
/
+68
2010-08-24
add test to check move of task item to user inventory when a target folder is...
Justin Clark-Casey (justincc)
1
-0
/
+26
2010-08-24
minor: stop test using obsolete property
Justin Clark-Casey (justincc)
1
-1
/
+1
2010-08-24
refactor TestMoveTaskInventoryItemNoParent()
Justin Clark-Casey (justincc)
1
-24
/
+37
2010-08-24
Add automated test at the opensim 'api' level to check that a given item goes...
Justin Clark-Casey (justincc)
2
-1
/
+105
2010-08-23
minor: some doc for the MoveTaskInventoryItem method in Scene.Inventory.cs
Justin Clark-Casey (justincc)
1
-1
/
+5
2010-08-23
Remove various warnings and improve logging messages. No functional changes.
Justin Clark-Casey (justincc)
1
-2
/
+4
2010-08-20
Unit test breakage fix.
Diva Canto
2
-6
/
+11
2010-08-20
Cleaned up a few more things related to incoming agents.
Diva Canto
1
-45
/
+42
2010-08-20
Add some maptile options, change maptile generation from OpenSimBase to Scene
Melanie
1
-9
/
+54
2010-08-19
Finished implementing ViaLogin vs ViaHGLogin. Removed lookup on myipaddress.c...
Diva Canto
1
-25
/
+27
2010-08-19
minor: Correct string format in "Can't find linkset root prim" message
Justin Clark-Casey (justincc)
1
-1
/
+1
2010-08-13
Updated the create_region command in the RemoteAdmin plugin to properly suppo...
randomhuman
1
-39
/
+0
2010-08-13
refactor: move binary statistics logging from scene into separate region module
Justin Clark-Casey (justincc)
2
-110
/
+12
2010-08-13
refactor: move Scene.PerformObjectBuy into BuySellModule
Justin Clark-Casey (justincc)
2
-160
/
+1
2010-08-13
Establish new Objects/BuySellModule
Justin Clark-Casey (justincc)
1
-22
/
+1
2010-08-13
refactor: move Scene.TerrainUnAcked() handling into TerrainModule
Justin Clark-Casey (justincc)
1
-8
/
+0
2010-08-13
refactor: remove Scene.SetRootAgentScene() in favour of existing event with s...
Justin Clark-Casey (justincc)
2
-12
/
+1
2010-08-13
refactor: move more map tile generation code from scene to IWorldMapModule
Justin Clark-Casey (justincc)
1
-27
/
+0
2010-08-13
refactor: Use SOP.Flags rather than SOP.ObjectFlags
Justin Clark-Casey (justincc)
3
-12
/
+12
2010-08-11
File wants to be committed
Diva Canto
1
-2
/
+2
2010-08-10
Changing prim color generates event CHANGED_COLOR.
Marck
1
-0
/
+2
2010-08-10
Removed abstract SetText method from EntityBase to make cleaner API.
Mikko Pallari
3
-8
/
+1
2010-08-10
On shift-copy of an object, set up a new physics actor (as appropriate) for e...
Justin Clark-Casey (justincc)
3
-23
/
+44
2010-08-10
Avoid truncation of error message during region creation.
Marck
1
-1
/
+1
2010-08-10
Reduce number of paths in SOP code by setting flags via Flags property rather...
Justin Clark-Casey (justincc)
1
-15
/
+25
2010-08-10
Extend DuplicateObject() test to check flags on the duplicated object
Justin Clark-Casey (justincc)
1
-7
/
+9
2010-08-10
extend TestDuplicateObject() to a two prim object
Justin Clark-Casey (justincc)
1
-10
/
+19
2010-08-07
minor: Remove overly verbose schedule full update log message for attachments
Justin Clark-Casey (justincc)
1
-2
/
+2
2010-08-07
Add new SceneGraphTests class. Add simple TestDuplicateObject()
Justin Clark-Casey (justincc)
3
-2
/
+72
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