| Commit message (Expand) | Author | Files | Lines |
2009-11-12 | Stop iar save failing on corrupt assets | Justin Clark-Casey (justincc) | 2 | -5/+30 |
2009-11-12 | minor: refactor common setup in uuid gatherer test | Justin Clark-Casey (justincc) | 1 | -3/+10 |
2009-11-12 | minor: remove mono compiler warning | Justin Clark-Casey (justincc) | 1 | -0/+1 |
2009-11-11 | Add basic new uuid gatherer tests to check behaviour when the gather seed is ... | Justin Clark-Casey (justincc) | 1 | -0/+58 |
2009-11-11 | * Thanks to a little help from jhurliman, jradford, diva, mono's brajkovic, m... | Teravus Ovares (Dan Olivares) | 1 | -2/+12 |
2009-11-09 | * Removing the redundant SendPrimitiveTerseData.State field, it duplicates At... | John Hurliman | 1 | -3/+1 |
2009-11-09 | * for iars, allow item names/folders including "/" to be escaped using "\/" | Justin Clark-Casey (justincc) | 1 | -1/+0 |
2009-11-05 | Changing the AssetBase constructors to avoid initializing assets with an unkn... | John Hurliman | 3 | -10/+3 |
2009-11-05 | Applying #4332, optional packet statistics logging | John Hurliman | 1 | -0/+100 |
2009-11-04 | Initialize SceneObjectPart.RotationOffset to Quaternion.Identity | John Hurliman | 1 | -1/+1 |
2009-11-04 | Removing EntityBase.Rotation | John Hurliman | 3 | -15/+15 |
2009-11-04 | minor: remove some mono compiler warnings | Justin Clark-Casey (justincc) | 3 | -13/+13 |
2009-11-04 | Backport the fixes to WebFetchInventoryDescendents to the UDP | Melanie | 2 | -2/+8 |
2009-11-02 | Another race condition fix in SceneObjectGroup | John Hurliman | 1 | -7/+11 |
2009-11-02 | Fixing race conditions in the SceneObjectPart properties | John Hurliman | 1 | -56/+53 |
2009-11-02 | Removing duplicate SceneObjectPart.RotationalVelocity property | John Hurliman | 2 | -14/+8 |
2009-11-02 | * Implemented some tweaks to monitoring module. | Adam Frisby | 1 | -0/+3 |
2009-11-01 | * Implements new 'Monitoring' system for reporting performance. | Adam Frisby | 1 | -8/+51 |
2009-10-30 | * Fix for a potential race condition in ScenePresence.AbsolutePosition | John Hurliman | 2 | -40/+42 |
2009-10-29 | * Fixed a NullReferenceException in GetMovementAnimation() and added more pro... | John Hurliman | 1 | -29/+35 |
2009-10-29 | * Commented out two noisy debug lines in the LLUDP server | John Hurliman | 2 | -157/+142 |
2009-10-29 | * Implemented foot collision plane for avatars | John Hurliman | 1 | -215/+44 |
2009-10-29 | Ported the Simian avatar animation system to OpenSim. Landing is currently no... | John Hurliman | 1 | -36/+203 |
2009-10-29 | Fixing NullReferenceException regression in the previous commit | John Hurliman | 1 | -1/+1 |
2009-10-29 | * Log progress messages when loading OAR files with a lot of assets | John Hurliman | 2 | -9/+13 |
2009-10-28 | Small performance tweaks to code called by the heartbeat loop | John Hurliman | 4 | -117/+53 |
2009-10-28 | Always send a time dilation of 1.0 while we debug rubberbanding issues | John Hurliman | 2 | -5/+4 |
2009-10-28 | Limit physics time dilation to 1.0 | John Hurliman | 1 | -1/+1 |
2009-10-28 | * Standalone logins will now go through the sequence of "requested region, de... | John Hurliman | 2 | -16/+20 |
2009-10-28 | * Reduce the velocity tolerance on sending terse updates to avoid slowly drif... | John Hurliman | 2 | -2/+2 |
2009-10-28 | Track timestamps when terse updates were last sent for a prim or avatar to av... | John Hurliman | 2 | -2/+10 |
2009-10-27 | Move the calculation of time dilation from the scene to the physics engine. T... | John Hurliman | 2 | -15/+7 |
2009-10-27 | Lowering the position tolerance of terse updates for ScenePresences to mitiga... | John Hurliman | 1 | -1/+1 |
2009-10-27 | Making the defaults for interest management variables match whether you have ... | John Hurliman | 1 | -3/+3 |
2009-10-27 | Forgot a line in the previous commit | John Hurliman | 1 | -0/+2 |
2009-10-27 | Finally hunted down the Parallel deadlock. Packets were being handled asynchr... | John Hurliman | 1 | -6/+9 |
2009-10-27 | * Converts ClientManager.ForEach() (and as a result, Scene.ForEachClient()) t... | John Hurliman | 1 | -3/+2 |
2009-10-26 | Experimental change of PhysicsVector to Vector3. Untested | John Hurliman | 4 | -49/+45 |
2009-10-26 | * Double the priority on avatar bake texture requests to get avatars rezzing ... | John Hurliman | 2 | -58/+55 |
2009-10-26 | Removing the ClientManager reference from IScene and hiding it entirely insid... | John Hurliman | 2 | -11/+21 |
2009-10-26 | * Switched all operations on the list of clients that could be either sync or... | John Hurliman | 2 | -22/+28 |
2009-10-26 | Added calls to GC.AddMemoryPressure() when unmanaged memory is allocated for ... | John Hurliman | 1 | -0/+5 |
2009-10-26 | * Changed the watchdog timer to improve the speed of UpdateThread(), only tra... | John Hurliman | 1 | -0/+2 |
2009-10-25 | Minor tweaks to get OpenSim compiling against both the current libomv and the... | John Hurliman | 2 | -1/+3 |
2009-10-25 | Minor tweaks to get OpenSim compiling against both the current libomv and the... | John Hurliman | 2 | -1/+3 |
2009-10-25 | Changing Scene.ForEachClient to use the synchronous for loop instead of Paral... | John Hurliman | 3 | -57/+56 |
2009-10-23 | * Changed various modules to not initialize timers unless the module is initi... | John Hurliman | 1 | -0/+3 |
2009-10-23 | * Unregister Mono.Addins event handlers in PluginLoader.Dispose() and always ... | John Hurliman | 1 | -4/+9 |
2009-10-23 | Implemented a "FrontBack" prioritizer, using distance plus the plane equation... | John Hurliman | 3 | -3/+78 |
2009-10-23 | Experimental change to use an immutable array for iterating ScenePresences, a... | John Hurliman | 6 | -186/+198 |