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2010-10-17Deleted all [XmlIgnore] from SOP, since those are meaningless now.Diva Canto2-58/+58
2010-10-17.NET automagical serialization of SOPs replaced by manual serialization acros...Diva Canto2-59/+21
2010-10-15Made OARs use the new serialization procedure. (TPs/crossings still on the ol...Diva Canto2-120/+153
2010-10-14Added manual xml2 serialization. Rewired only save xml2, not oars yet. Seems ...Diva Canto2-105/+164
2010-10-13Added SOP.MediaUrl and Shape.Media to the deserializationDiva Canto1-204/+14
2010-10-13Comment a debug message so that it doesn't spew the console upon encountering...Diva Canto1-1/+1
2010-10-13New SOG/SOP parser using XmlTextReader + delegates dictionary. Active for loa...Diva Canto2-7/+1381
2010-10-13change default next owner persm to mod/trans to match SL.Melanie1-1/+4
2010-10-10Change the part for sound playback to be the root part / object UUID insteadMelanie1-8/+8
2010-10-10Change the part for sound playback to be the root part / object UUID insteadMelanie1-8/+8
2010-10-10Add group invites to the list of messages that get offlinedMelanie1-14/+14
2010-10-09Fix a security relevant issue with take / take copyMelanie1-48/+62
2010-10-08Guard against locking a nullref to avoid build breakMelanie1-0/+3
2010-10-08Change the order of actions to address a possible nullrefMelanie1-3/+2
2010-10-08Make SendKillObject send multiple localIDs in one packet. This avoids theMelanie5-22/+29
2010-10-07Fix autoreturn to not return zero objectsMelanie1-6/+2
2010-10-07Implement taking of coalesced objects.Melanie3-7/+13
2010-10-06Plumb the path for multiple object deletesMelanie4-40/+18
2010-10-06Plumb the path for multiple object deletesMelanie4-40/+18
2010-10-04Formatting cleanup.Jeff Ames3-4/+4
2010-10-03I really have to say it again and again: e.Message is NOT enough data forMelanie1-2/+1
2010-09-30Enforce region agent limit as set in estate toolsMelanie2-0/+13
2010-09-30Fix an inventory fetch issueMelanie1-0/+3
2010-09-30Fix an inventory fetch issueMelanie1-0/+3
2010-09-30Fix a potential key collisionMelanie1-1/+1
2010-09-28Lock the iteration over the inventory items when saving script statesMelanie1-0/+2
2010-09-27Try to prevent threading issues in SP.SetAppearance by locking itMelanie1-40/+45
2010-09-27Prevent setting arbitrary groups on your objects.Melanie1-0/+3
2010-09-27Prevent setting arbitrary groups on your objects.Melanie1-0/+3
2010-09-27Fix build breakMelanie1-37/+38
2010-09-27if you can't edit a prim's inventory, you don't need to see the asset ids.Melanie1-3/+11
2010-09-27Restrict inventory items added in a transaction to folder belongingMelanie1-0/+6
2010-09-27Restrict inventory items added in a transaction to folder belongingMelanie1-0/+6
2010-09-25Add UUID to physics prim name parameter so that diagnostic messages can be ma...Justin Clark-Casey (justincc)2-3/+3
2010-09-24If the uuid gatherer fails to find the asset containing gesture metadata, the...Justin Clark-Casey (justincc)1-0/+7
2010-09-24if you can't edit a prim's inventory, you don't need to see the asset ids.Melanie1-1/+8
2010-09-21Refactor script create permission into the perms moduleMelanie1-10/+0
2010-09-21Refactor script create permission into the perms moduleMelanie1-10/+0
2010-09-21If the uuid of a SceneObjectGroup (RootPart) is changed before adding to the ...Justin Clark-Casey (justincc)2-2/+41
2010-09-19Fix a merge artefact that broke script state persistence in XAttachmentsMelanie1-1/+1
2010-09-17Remove the now unused partslockroot1-1/+0
2010-09-16Fixed a regression in SOG.Copy()John Hurliman1-1/+1
2010-09-16Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...John Hurliman12-943/+682
2010-09-17Fix build break by replacing Items.LockItemsForWrite() with lock (Items) {}Justin Clark-Casey (justincc)1-22/+21
2010-09-16Removing debugroot1-1/+0
2010-09-16JustinCC is evil. f7b28dd3 broke script persistence. This fixes it.root3-1/+31
2010-09-16Removing debugroot1-1/+0
2010-09-16JustinCC is evil. f7b28dd3 broke script persistence. This fixes it.root3-1/+31
2010-09-16Some small bug fixesroot2-1/+2
2010-09-15rename SceneObjectGroup.DeleteGroup() to DeleteGroupFromScene() to improve co...Justin Clark-Casey (justincc)3-3/+3