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My fork of OpenSim for IG and MG, called SledjChisl.
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Files
Lines
2012-07-10
let SOP AngularVelocity set physics actor angular velocity if it's
UbitUmarov
1
-1
/
+9
2012-07-10
more work on llSetAngularVelocity()
UbitUmarov
1
-1
/
+28
2012-07-07
Change semantics of FromXML on vehicle data to make the serializer a bit cleaner
Melanie
2
-7
/
+19
2012-07-07
fix vehicle to XML string
UbitUmarov
1
-7
/
+13
2012-07-07
Add saving vehicle physics data to the database
Melanie
3
-25
/
+56
2012-07-06
added llSetVelocity. will refuse to work on vehicles and on attachments ( th...
UbitUmarov
1
-0
/
+28
2012-06-28
Fix llRegionSayTo the right way
Melanie
1
-2
/
+9
2012-06-25
fix a seg fault in sp.cs
UbitUmarov
1
-1
/
+2
2012-06-21
fix turning off phanton always decreasing number of physical parts
UbitUmarov
1
-28
/
+28
2012-06-21
fix SceneGraph Add/Remove PhysicalPrim counters
UbitUmarov
1
-2
/
+2
2012-06-17
*CHECK/REVIEW* comented out not used sp.ParentPosition. Comented out SOG.Abs...
UbitUmarov
2
-14
/
+24
2012-06-15
Revert changes...
UbitUmarov
1
-21
/
+3
2012-06-15
Add sop IsPhysical and IsPhantom to be used gradually in core in place of as...
UbitUmarov
1
-3
/
+21
2012-06-13
Changed t adding the avatar dependent sit offset and not subtracting, so not...
UbitUmarov
1
-2
/
+4
2012-06-13
*TEST this will affect inworld sittargets by +-0.1m, so may be very BAD *. Ch...
UbitUmarov
1
-1
/
+2
2012-06-12
Moved auxiliar funtions of last commit from sop to lsl api since they are on...
UbitUmarov
1
-34
/
+0
2012-06-12
*UNTESTED* extended llGet*PrimitiveParam() to support avatars. Some auxiliar ...
UbitUmarov
1
-0
/
+34
2012-06-11
change object drag so it applies a impulse and not a push force so it works a...
UbitUmarov
1
-2
/
+6
2012-06-08
Fix a corner case where checking for region corssing may cross an avatar back if
Melanie
1
-2
/
+7
2012-06-08
Revert "Add a frame based watchdog function to keyframed motion"
Melanie
1
-20
/
+0
2012-06-08
Add a frame based watchdog function to keyframed motion
Melanie
1
-0
/
+20
2012-06-08
Cut off collision sounds with avatar at 3.2. This makes most walkig collisions
Melanie
1
-1
/
+1
2012-06-07
Further limit the amount of avatar collisions that will actually trigger
Melanie
1
-2
/
+4
2012-06-07
Implement playing of the real collision sounds, change scaling for avatar
Melanie
1
-133
/
+57
2012-06-07
Make not_at_target stop when the target is reached even if the script
Melanie
1
-1
/
+2
2012-06-07
Disable default collision sounds until they can be uploaded, but enable custo...
Melanie
1
-55
/
+56
2012-06-05
fix the real cause of double velocity
UbitUmarov
1
-1
/
+0
2012-06-05
Fix land collisions to work like SL.
Melanie
1
-6
/
+16
2012-06-04
Actually trigger land collisions in the root even when a child collides
Melanie
1
-1
/
+1
2012-06-04
Fix llAttachToAvatar and "Attach" viewer option to preserve saved attach posi...
Melanie
1
-1
/
+1
2012-06-01
Fix LSL animation state reporting and animation state transitions on crossing
Melanie
1
-1
/
+1
2012-05-29
Add advanced collision processing into ScenePresence
Melanie
1
-162
/
+162
2012-05-29
Fix collision filtering
Melanie
1
-10
/
+10
2012-05-28
disable collision sounds for now
UbitUmarov
1
-2
/
+8
2012-05-28
Place the return back into collision sounds.
Melanie
1
-0
/
+4
2012-05-28
Modify SceneManeger to use a DoubleDictionary and work without locks.
Melanie
1
-176
/
+90
2012-05-20
missing update script events call
UbitUmarov
1
-1
/
+12
2012-05-19
fix m_sitAvatarHeight to be half size.z, reduced default to a more resonable...
UbitUmarov
1
-1
/
+1
2012-05-19
reduce useless waste of cpu. Make character collision events be done similia...
UbitUmarov
1
-1
/
+3
2012-05-19
a bit faster collision sound type verification plus a few fixes/changes
UbitUmarov
2
-53
/
+100
2012-05-19
temp work: sounds simetric acording to materials, still 'window close' test ...
UbitUmarov
1
-30
/
+98
2012-05-19
Fix setting positions of attachments. The recent security fix regarding
Melanie
1
-1
/
+1
2012-05-19
modulate collision sound intensity with collision relative velocity for parts...
UbitUmarov
2
-46
/
+89
2012-05-19
modulate collision sounds intensity with relative collision speed
UbitUmarov
2
-81
/
+120
2012-05-17
removed redundant colision sounds. Temporary muted sounds ( returns at top o...
UbitUmarov
1
-28
/
+13
2012-05-17
Temprorarily disable collision sounds until we have some sound bites
Melanie
1
-1
/
+5
2012-05-17
trigger collision sounds on active agent position for better spatial effect ...
UbitUmarov
2
-23
/
+22
2012-05-17
increase avatars collisions report to 10 per sec, Stopped sound on avatar to ...
UbitUmarov
2
-2
/
+2
2012-05-17
add avatar colision sounds. Changed test sound UUID
UbitUmarov
2
-62
/
+120
2012-05-17
default colisionVolume is 0, use it only for user specified sound
UbitUmarov
1
-3
/
+6
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