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My fork of OpenSim for IG and MG, called SledjChisl.
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2011-08-31
remove pointless m_attachments == null check since this field is never null
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-08-31
minor: seal up another instance of using the appearance list without locking
Justin Clark-Casey (justincc)
1
-1
/
+2
2011-08-31
Make SP.Attachments available as sp.GetAttachments() instead.
Justin Clark-Casey (justincc)
1
-13
/
+38
2011-08-30
minor: remove already processed avatar null check in Scene.RemoveClient()
Justin Clark-Casey (justincc)
2
-5
/
+1
2011-08-30
refactor: move SP.SaveChangedAttachments() fully into AttachmentsModule
Justin Clark-Casey (justincc)
2
-26
/
+3
2011-08-30
refactor: Move ScenePresence.RezAttachments() into AttachmentsModule
Justin Clark-Casey (justincc)
2
-46
/
+2
2011-08-30
add Name property to ISceneEntity
Justin Clark-Casey (justincc)
1
-2
/
+5
2011-08-30
refactor: migrate DropObject handling fully into AttachmentsModule from Scene
Justin Clark-Casey (justincc)
2
-9
/
+0
2011-08-30
Fix bug in persisting saved appearances for npcs
Justin Clark-Casey (justincc)
1
-3
/
+3
2011-08-27
Related to #4689 - Adding missing null check for SceneObjectPart
Makopoppo
2
-4
/
+18
2011-08-27
Stop avatars returning from neighbouring regions from stalling on the border ...
Justin Clark-Casey (justincc)
1
-3
/
+22
2011-08-27
Eliminate duplicate AttachmentPoint properties by always using the one stored...
Justin Clark-Casey (justincc)
1
-18
/
+18
2011-08-27
refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid poin...
Justin Clark-Casey (justincc)
7
-73
/
+42
2011-08-26
refactor: simplify SOP.AttachedAvatar into SOG.AttachedAvatar
Justin Clark-Casey (justincc)
3
-10
/
+14
2011-08-26
refactor: move SOG.DetachToGround() to AttachmentsModule.DetachSceneObjectToG...
Justin Clark-Casey (justincc)
1
-40
/
+6
2011-08-26
refactor: move sog.DetachToInventoryPrep() into AttachmentsModule.DetachSingl...
Justin Clark-Casey (justincc)
1
-28
/
+4
2011-08-24
remove pointless IsDeleted check on SP.RezAttachments()
Justin Clark-Casey (justincc)
1
-3
/
+0
2011-08-24
refactor: simplify EntityBase.IsDeleted property
Justin Clark-Casey (justincc)
3
-10
/
+5
2011-08-24
add SOG helper properties IsPhantom, IsTemporary, etc. to improve code readab...
Justin Clark-Casey (justincc)
1
-20
/
+46
2011-08-24
refactor: move Scene.Inventory.attachObjectAssetStore() into AttachmentsModul...
Justin Clark-Casey (justincc)
1
-84
/
+0
2011-08-24
get rid of pointless grp null check in attachObjectAssetStore()
Justin Clark-Casey (justincc)
1
-73
/
+69
2011-08-24
minor: remove hardcoded region numbers with the region size constant and a cu...
Justin Clark-Casey (justincc)
1
-2
/
+2
2011-08-24
refactor: remove pointless AgentId argument from attachObjectAssetStore()
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-08-24
Fix llAttachToAvatar()
Justin Clark-Casey (justincc)
2
-12
/
+33
2011-08-23
Remove pointless contains check in ScenePresence.RemoveAttachment()
Justin Clark-Casey (justincc)
1
-6
/
+1
2011-08-22
If an attachment fails, then start logging the exception for now, in order to...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-08-22
Add warning log message to say which attachment fails validation in order to ...
Justin Clark-Casey (justincc)
1
-0
/
+10
2011-08-19
Fix exception when using BasicPhysics
Robert Adams
1
-2
/
+2
2011-08-19
Stop NPC's getting hypergrid like names in some circumstances.
Justin Clark-Casey (justincc)
1
-14
/
+28
2011-08-18
BulletSim: add runtime setting of physics parameters. Update default values.
Robert Adams
1
-0
/
+7
2011-08-18
refactor: fold CreateSceneViewer() back into ScenePresence constructor
Justin Clark-Casey (justincc)
1
-6
/
+1
2011-08-18
refactor: Fold 3 ScenePresence() constructors into one since only one is called.
Justin Clark-Casey (justincc)
1
-9
/
+2
2011-08-18
Don't try to save changed attachment states when an NPC with attachments is r...
Justin Clark-Casey (justincc)
5
-12
/
+20
2011-08-17
Add new regression TestRezAttachmentsOnAvatarEntrance() to do simple attachme...
Justin Clark-Casey (justincc)
1
-4
/
+4
2011-08-16
get rid of logged warnings about lack of some modules - afaik these never occ...
Justin Clark-Casey (justincc)
1
-10
/
+0
2011-08-16
relocate AttachmentTests.cs to AttachmentsModuleTests.cs
Justin Clark-Casey (justincc)
1
-172
/
+0
2011-08-15
Added console command "delete object outside" to delete all objects outside r...
Snoopy Pfeffer
1
-2
/
+37
2011-08-11
eliminate redundant ground sitting checks since these are already done in enc...
Justin Clark-Casey (justincc)
1
-4
/
+1
2011-08-11
eliminate the rotation parameter from SP.HandleMoveToTargetUpdate(). This ca...
Justin Clark-Casey (justincc)
1
-5
/
+4
2011-08-11
instead of setting avatar rotation twice in SP.HandleAgentUpdate(), eliminate...
Justin Clark-Casey (justincc)
1
-16
/
+14
2011-08-11
get rid of intermediate local store of body rotation in ScenePresence, this i...
Justin Clark-Casey (justincc)
1
-5
/
+4
2011-08-11
Get NPCs to revert to the correct 'resting' animation (e.g. stand or hover) a...
Justin Clark-Casey (justincc)
2
-2
/
+14
2011-08-11
If SP.MoveToTarget has been called with a force walk, begin by landing the av...
Justin Clark-Casey (justincc)
1
-1
/
+3
2011-08-10
early code to allow scripts to force npcs not to fly when moving to target
Justin Clark-Casey (justincc)
2
-3
/
+8
2011-08-10
Stop trying to deregister caps or close child agents when an NPC is removed
Justin Clark-Casey (justincc)
3
-22
/
+11
2011-08-09
When an NPC is created, stop telling neighbouring regions to expect a child a...
Justin Clark-Casey (justincc)
1
-4
/
+8
2011-08-06
get rid of bogus log message
Justin Clark-Casey (justincc)
1
-7
/
+0
2011-08-06
remove some obsolete tests that are now done elsewhere
Justin Clark-Casey (justincc)
1
-53
/
+53
2011-08-06
Add a test to check that ScenePresence and circuit go away when a root agent ...
Justin Clark-Casey (justincc)
1
-10
/
+17
2011-08-06
refactor: Change SceneHelpers.AddClient() to AddScenePresence().
Justin Clark-Casey (justincc)
6
-37
/
+47
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