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2011-05-21Get rid of OpenSim.Tests.Common.Setup subpackage in favour of just OpenSim.Te...Justin Clark-Casey (justincc)12-12/+0
2011-05-21refactor: rename AddSceneObjectItem to AddSceneObjectJustin Clark-Casey (justincc)1-1/+1
2011-05-21refactor: move scene object item creation code into TaskInventoryHelpersJustin Clark-Casey (justincc)1-8/+2
2011-05-21move test task inventory notecard item creation into a new TastInventoryHelpe...Justin Clark-Casey (justincc)1-21/+2
2011-05-21refactor: use SceneSetupHelpers.CreateSceneObject()Justin Clark-Casey (justincc)1-13/+3
2011-05-21rename UserProfileTestUtils to UserAccountHelpers to be consistent with other...Justin Clark-Casey (justincc)1-3/+3
2011-05-21refactor: in TaskInventoryTests, use UserProfileTestUtils.CreateUserWithInvet...Justin Clark-Casey (justincc)1-12/+3
2011-05-21refactor Scene.RezObject() to use AddNewSceneObject() rather than copy/pastin...Justin Clark-Casey (justincc)4-25/+17
2011-05-20refactor TestRezObjectFromInventoryItem()Justin Clark-Casey (justincc)1-6/+6
2011-05-20implement Scene.GetSceneObjectGroup(string name) to match the equivalent GetS...Justin Clark-Casey (justincc)2-3/+43
2011-05-20implement Scene.GetSceneObjectGroup(UUID fullID) using existing indexJustin Clark-Casey (justincc)2-0/+26
2011-05-20add test for rezzing an object from a prim itemJustin Clark-Casey (justincc)3-2/+49
2011-05-18correct small mistake in "delete object name <name>" usage summaryJustin Clark-Casey (justincc)1-1/+1
2011-05-17don't throw a null reference if an inventory link target doesn't exist when w...Justin Clark-Casey (justincc)1-1/+4
2011-05-14Fix adding/removing/replacing outfits in viewer 2Justin Clark-Casey (justincc)1-18/+27
2011-05-13Fix broken inventory links on viewer 2.Justin Clark-Casey (justincc)2-2/+23
2011-05-12Add a smidgen of method doc about the fact that item links reuse the asset id...Justin Clark-Casey (justincc)1-0/+4
2011-05-12Prevent viewer 2 from creating a duplicate outfit inventory links.Justin Clark-Casey (justincc)1-2/+29
2011-05-09Add commands to delete objects by name, UUID, creator or ownerMelanie1-0/+67
2011-05-06adjust avatar terse update packet filter distance error threshold based on av...dahlia1-1/+5
2011-05-06remove further mono compiler warningsJustin Clark-Casey (justincc)1-1/+1
2011-05-06One more bug fix concerning library items that weren't being copied to user's...Diva Canto1-1/+1
2011-05-06Bug fix: iars under Library weren't being loaded.Diva Canto1-0/+2
2011-05-04Put the previous state back in the attachments in case the agent transfer fails.Diva Canto1-1/+14
2011-05-04use getters instead of member variables in velocity network filter code and a...dahlia1-6/+8
2011-05-03adjust terse avatar update filtering to send updates when distance traveled d...dahlia1-3/+17
2011-05-01Broke down Caps.cs into a generic Caps object that simply registers/unregiste...Diva Canto1-4/+4
2011-04-30Check for RegionID instead of RegionHandle. Other minor tweaksDiva Canto1-1/+1
2011-04-30When coming in from a legacy region without fatpacks, start scripts theMelanie1-0/+16
2011-04-29Delaying starting the scripts on TPs and crossings until the agent is root.Diva Canto2-23/+40
2011-04-29Remove the scripts of the attachments in the departing region and recreate th...Diva Canto1-0/+2
2011-04-29Minor correction to yesterday's changes. Make normal prim crossing (no attach...Diva Canto2-2/+3
2011-04-28Fatpack message on agent transfers: 1 message only (UpdateAgent) containing t...Diva Canto3-98/+32
2011-04-28Stop CHANGED_INVENTORY firing twice if a notecard is edited in prim.Justin Clark-Casey (justincc)2-2/+9
2011-04-28Fix a bug where physical objects rezzed with an initial velocity by script do...Justin Clark-Casey (justincc)1-0/+6
2011-04-26network traffic reduction - decrease update frequency for moving avatars when...dahlia1-10/+24
2011-04-26Add back the high prioritization for other avatars in theMic Bowman1-6/+8
2011-04-25Fixed the transmission of throttles from root agent to childMic Bowman1-18/+15
2011-04-22Added a second immediate queue to be used for the BestAvatar policyMic Bowman1-4/+30
2011-04-21Implement agent limitsMelanie2-0/+25
2011-04-21minor: small amount of method doc and some commented out odds and endsJustin Clark-Casey (justincc)1-6/+15
2011-04-21Alter uuid gather so that it properly analyzes coalesced objects.Justin Clark-Casey (justincc)2-22/+43
2011-04-20Added an "immediate" queue to the priority queue. This isMic Bowman1-2/+2
2011-04-18refactor: rename DeleteToInventory() to CopyToInventory()Justin Clark-Casey (justincc)1-1/+2
2011-04-15get rid of all traces of the now used mock service infrastructureJustin Clark-Casey (justincc)2-4/+4
2011-04-15remove mock asset service for tests in favour of always using the real oneJustin Clark-Casey (justincc)1-1/+3
2011-04-15Make all the objects in a coalescence reappears after being loaded from an IA...Justin Clark-Casey (justincc)1-6/+41
2011-04-14simplify coalesced object tests by using existing scene object set up utilsJustin Clark-Casey (justincc)1-7/+14
2011-04-13Comment out the warning if the prioritizer runs without a fullyMic Bowman1-1/+5
2011-04-13First pass at moving object property requests into a queue similarMic Bowman2-13/+7