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2009-10-10* comment out the velocity test, using updates every 500 ms as set in ScenePr...Teravus Ovares (Dan Olivares)1-2/+4
2009-10-10* Make ODECharacter respect the scene's requested collision update timeTeravus Ovares (Dan Olivares)1-1/+1
2009-10-10Adjust velocity threshold for triggering flailing. Thanks to KittoFlora for r...dahlia1-1/+1
2009-10-10* Fix incorrect math on the Velocity check in PhysicsCollisionUpdate. This ...Teravus Ovares (Dan Olivares)1-1/+1
2009-10-10* Move the 'On Collision Update Movement Animation' routine to above the 'm_i...Teravus Ovares (Dan Olivares)1-3/+8
2009-10-06A small change in FetchInventoryDescendantsCAPS.Diva Canto1-1/+2
2009-10-06Uncommented log message on CAPs FetchInventoryDescendantsDiva Canto1-3/+3
2009-10-07Uncommented log message on CAPs FetchInventoryDescendantsDiva Canto1-3/+3
2009-10-06* One more debug message on FetchInventoryDescendantsDiva Canto1-0/+1
2009-10-07Revert "Rewrote parts of the code that were double-locking different objects....Melanie2-43/+29
2009-10-07Revert "Merging in diva's locking fixes"Melanie2-43/+29
2009-10-06Rewrote parts of the code that were double-locking different objects. This is...Diva Canto2-29/+43
2009-10-06Added a debug line for nebadonJohn Hurliman1-0/+3
2009-10-06Commenting the DEBUG code that I added yesterday, because it's causing mono t...Diva Canto1-6/+6
2009-10-06Lock the heartbeat against multiple invocations. May prevent deadlocks and/orMelanie1-0/+10
2009-10-06Fixing a few compile errors in the previous commitJohn Hurliman1-2/+0
2009-10-05Correction on the DEBUG code.Diva Canto1-4/+3
2009-10-05#if DEBBUG code for monitoring the ThreadPool.Diva Canto1-0/+7
2009-10-04disable physics actors for flexible primsdahlia1-3/+4
2009-10-02* Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF...John Hurliman2-2/+2
2009-10-02- cleaning up LandData/ILandObject capitalization issuesdr scofield (aka dirk husemann)2-15/+15
2009-10-01Added messages to assertions in the failing tests, so that we know which ones...Diva Canto1-12/+19
2009-10-02Revert "* Adding Scale to EntityBase * Fixing the incorrect initialization of...Melanie3-36/+16
2009-09-30Removed an innefficent List.Contains lookup from UpdateQueueJames J Greensky1-5/+4
2009-10-01Formatting cleanup.Jeff Ames8-13/+13
2009-09-30* Change the signature of the agent set appearance callback to prevent unnece...John Hurliman1-7/+32
2009-09-30Remove predecode-j2k and it's assoaciated logicMelanie1-122/+0
2009-09-30Attempting to improve the robustness of texture decoding by always ignoring L...John Hurliman1-1/+1
2009-10-01Formatting cleanup.Jeff Ames27-124/+124
2009-09-29 This fix addresses the problem where phantom objects do notAlan M Webb1-1/+1
2009-09-29A little hack to see if this fixes the problems with ~20% of SOG's becoming p...Diva Canto2-0/+22
2009-09-28I think I have fixed something that was broken in the scene setup (tests) and...Diva Canto1-3/+4
2009-09-28Improved the Local grid connector to fetch data from the DB when it doesn't f...Diva Canto1-3/+4
2009-09-29Add copyright header. Formatting cleanup.Jeff Ames1-1/+1
2009-09-27Neighbours cache working.Diva Canto2-3/+5
2009-09-27Unpacking the mess with OtherRegionUp, so we can have a real cache of the nei...Diva Canto5-95/+74
2009-09-26Moved all HG1 operations to HGGridConnector.cs and HypergridServerConnector.c...Diva Canto2-23/+29
2009-09-26Fixed MapBlocks bug, wrong order of arguments. First version that seems compl...Diva Canto1-7/+1
2009-09-26First pass at the heart surgery for grid services. Compiles and runs minimall...Diva Canto6-455/+181
2009-09-25* Does a full battery of tests to ensure that the object isn't an attachment ...Teravus Ovares (Dan Olivares)1-1/+6
2009-09-25* Fixes teleporting within megaregions on HG enabled regions. You can tele...Teravus Ovares (Dan Olivares)2-3/+9
2009-09-25Moved the property RegionLoginsEnabled from GridComms to the Scene -- not the...Diva Canto1-0/+7
2009-09-25minor: remove some mono compiler warningsJustin Clark-Casey (justincc)1-9/+8
2009-09-18Alternate algorithm for fixing avatar capsule tilt (Mantis #2905)nlin1-1/+1
2009-09-17 While running a test case I had written to pursue problems withAlan M Webb1-113/+152
2009-09-16* Adding Scale to EntityBase * Fixing the incorrect initialization of EntityB...John Hurliman3-16/+36
2009-09-16SceneObjectGroup cleanup. Removes the default constructor and unnecessary nul...John Hurliman4-118/+52
2009-09-16on iar save/load, let the user know if they put in the wrong passwordJustin Clark-Casey (justincc)1-4/+1
2009-09-16updated the IAuthorizationService interface so that a message is passed back ...Rob Smart1-1/+2
2009-09-13* Use the BeginInvoke methodology instead of the FireAndForget methodology to...Teravus Ovares (Dan Olivares)1-5/+25